// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ssa import ( "cmd/compile/internal/types" "cmd/internal/src" ) // dse does dead-store elimination on the Function. // Dead stores are those which are unconditionally followed by // another store to the same location, with no intervening load. // This implementation only works within a basic block. TODO: use something more global. func dse(f *Func) { var stores []*Value loadUse := f.newSparseSet(f.NumValues()) defer f.retSparseSet(loadUse) storeUse := f.newSparseSet(f.NumValues()) defer f.retSparseSet(storeUse) shadowed := newSparseMap(f.NumValues()) // TODO: cache for _, b := range f.Blocks { // Find all the stores in this block. Categorize their uses: // loadUse contains stores which are used by a subsequent load. // storeUse contains stores which are used by a subsequent store. loadUse.clear() storeUse.clear() stores = stores[:0] for _, v := range b.Values { if v.Op == OpPhi { // Ignore phis - they will always be first and can't be eliminated continue } if v.Type.IsMemory() { stores = append(stores, v) for _, a := range v.Args { if a.Block == b && a.Type.IsMemory() { storeUse.add(a.ID) if v.Op != OpStore && v.Op != OpZero && v.Op != OpVarDef && v.Op != OpVarKill { // CALL, DUFFCOPY, etc. are both // reads and writes. loadUse.add(a.ID) } } } } else { for _, a := range v.Args { if a.Block == b && a.Type.IsMemory() { loadUse.add(a.ID) } } } } if len(stores) == 0 { continue } // find last store in the block var last *Value for _, v := range stores { if storeUse.contains(v.ID) { continue } if last != nil { b.Fatalf("two final stores - simultaneous live stores %s %s", last.LongString(), v.LongString()) } last = v } if last == nil { b.Fatalf("no last store found - cycle?") } // Walk backwards looking for dead stores. Keep track of shadowed addresses. // An "address" is an SSA Value which encodes both the address and size of // the write. This code will not remove dead stores to the same address // of different types. shadowed.clear() v := last walkloop: if loadUse.contains(v.ID) { // Someone might be reading this memory state. // Clear all shadowed addresses. shadowed.clear() } if v.Op == OpStore || v.Op == OpZero { var sz int64 if v.Op == OpStore { sz = v.Aux.(*types.Type).Size() } else { // OpZero sz = v.AuxInt } if shadowedSize := int64(shadowed.get(v.Args[0].ID)); shadowedSize != -1 && shadowedSize >= sz { // Modify store into a copy if v.Op == OpStore { // store addr value mem v.SetArgs1(v.Args[2]) } else { // zero addr mem typesz := v.Args[0].Type.ElemType().Size() if sz != typesz { f.Fatalf("mismatched zero/store sizes: %d and %d [%s]", sz, typesz, v.LongString()) } v.SetArgs1(v.Args[1]) } v.Aux = nil v.AuxInt = 0 v.Op = OpCopy } else { if sz > 0x7fffffff { // work around sparseMap's int32 value type sz = 0x7fffffff } shadowed.set(v.Args[0].ID, int32(sz), src.NoXPos) } } // walk to previous store if v.Op == OpPhi { // At start of block. Move on to next block. // The memory phi, if it exists, is always // the first logical store in the block. // (Even if it isn't the first in the current b.Values order.) continue } for _, a := range v.Args { if a.Block == b && a.Type.IsMemory() { v = a goto walkloop } } } } // elimUnreadAutos deletes stores (and associated bookkeeping ops VarDef and VarKill) // to autos that are never read from. func elimUnreadAutos(f *Func) { // Loop over all ops that affect autos taking note of which // autos we need and also stores that we might be able to // eliminate. seen := make(map[GCNode]bool) var stores []*Value for _, b := range f.Blocks { for _, v := range b.Values { n, ok := v.Aux.(GCNode) if !ok { continue } if n.StorageClass() != ClassAuto { continue } effect := v.Op.SymEffect() switch effect { case SymNone, SymWrite: // If we haven't seen the auto yet // then this might be a store we can // eliminate. if !seen[n] { stores = append(stores, v) } default: // Assume the auto is needed (loaded, // has its address taken, etc.). // Note we have to check the uses // because dead loads haven't been // eliminated yet. if v.Uses > 0 { seen[n] = true } } } } // Eliminate stores to unread autos. for _, store := range stores { n, _ := store.Aux.(GCNode) if seen[n] { continue } // replace store with OpCopy store.SetArgs1(store.MemoryArg()) store.Aux = nil store.AuxInt = 0 store.Op = OpCopy } }