// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ssa import ( "cmd/internal/objabi" "cmd/internal/src" "fmt" "log" "os" "regexp" "runtime" "strings" "time" ) // Compile is the main entry point for this package. // Compile modifies f so that on return: // · all Values in f map to 0 or 1 assembly instructions of the target architecture // · the order of f.Blocks is the order to emit the Blocks // · the order of b.Values is the order to emit the Values in each Block // · f has a non-nil regAlloc field func Compile(f *Func) { // TODO: debugging - set flags to control verbosity of compiler, // which phases to dump IR before/after, etc. if f.Log() { f.Logf("compiling %s\n", f.Name) } // hook to print function & phase if panic happens phaseName := "init" defer func() { if phaseName != "" { err := recover() stack := make([]byte, 16384) n := runtime.Stack(stack, false) stack = stack[:n] f.Fatalf("panic during %s while compiling %s:\n\n%v\n\n%s\n", phaseName, f.Name, err, stack) } }() // Run all the passes printFunc(f) f.HTMLWriter.WriteFunc("start", f) if BuildDump != "" && BuildDump == f.Name { f.dumpFile("build") } if checkEnabled { checkFunc(f) } const logMemStats = false for _, p := range passes { if !f.Config.optimize && !p.required || p.disabled { continue } f.pass = &p phaseName = p.name if f.Log() { f.Logf(" pass %s begin\n", p.name) } // TODO: capture logging during this pass, add it to the HTML var mStart runtime.MemStats if logMemStats || p.mem { runtime.ReadMemStats(&mStart) } tStart := time.Now() p.fn(f) tEnd := time.Now() // Need something less crude than "Log the whole intermediate result". if f.Log() || f.HTMLWriter != nil { time := tEnd.Sub(tStart).Nanoseconds() var stats string if logMemStats { var mEnd runtime.MemStats runtime.ReadMemStats(&mEnd) nBytes := mEnd.TotalAlloc - mStart.TotalAlloc nAllocs := mEnd.Mallocs - mStart.Mallocs stats = fmt.Sprintf("[%d ns %d allocs %d bytes]", time, nAllocs, nBytes) } else { stats = fmt.Sprintf("[%d ns]", time) } f.Logf(" pass %s end %s\n", p.name, stats) printFunc(f) f.HTMLWriter.WriteFunc(fmt.Sprintf("after %s <span class=\"stats\">%s</span>", phaseName, stats), f) } if p.time || p.mem { // Surround timing information w/ enough context to allow comparisons. time := tEnd.Sub(tStart).Nanoseconds() if p.time { f.LogStat("TIME(ns)", time) } if p.mem { var mEnd runtime.MemStats runtime.ReadMemStats(&mEnd) nBytes := mEnd.TotalAlloc - mStart.TotalAlloc nAllocs := mEnd.Mallocs - mStart.Mallocs f.LogStat("TIME(ns):BYTES:ALLOCS", time, nBytes, nAllocs) } } if p.dump != nil && p.dump[f.Name] { // Dump function to appropriately named file f.dumpFile(phaseName) } if checkEnabled { checkFunc(f) } } // Squash error printing defer phaseName = "" } // TODO: should be a config field var dumpFileSeq int // dumpFile creates a file from the phase name and function name // Dumping is done to files to avoid buffering huge strings before // output. func (f *Func) dumpFile(phaseName string) { dumpFileSeq++ fname := fmt.Sprintf("%s_%02d__%s.dump", f.Name, dumpFileSeq, phaseName) fname = strings.Replace(fname, " ", "_", -1) fname = strings.Replace(fname, "/", "_", -1) fname = strings.Replace(fname, ":", "_", -1) fi, err := os.Create(fname) if err != nil { f.Warnl(src.NoXPos, "Unable to create after-phase dump file %s", fname) return } p := stringFuncPrinter{w: fi} fprintFunc(p, f) fi.Close() } type pass struct { name string fn func(*Func) required bool disabled bool time bool // report time to run pass mem bool // report mem stats to run pass stats int // pass reports own "stats" (e.g., branches removed) debug int // pass performs some debugging. =1 should be in error-testing-friendly Warnl format. test int // pass-specific ad-hoc option, perhaps useful in development dump map[string]bool // dump if function name matches } func (p *pass) addDump(s string) { if p.dump == nil { p.dump = make(map[string]bool) } p.dump[s] = true } // Run consistency checker between each phase var checkEnabled = false // Debug output var IntrinsicsDebug int var IntrinsicsDisable bool var BuildDebug int var BuildTest int var BuildStats int var BuildDump string // name of function to dump after initial build of ssa // PhaseOption sets the specified flag in the specified ssa phase, // returning empty string if this was successful or a string explaining // the error if it was not. // A version of the phase name with "_" replaced by " " is also checked for a match. // If the phase name begins a '~' then the rest of the underscores-replaced-with-blanks // version is used as a regular expression to match the phase name(s). // // Special cases that have turned out to be useful: // ssa/check/on enables checking after each phase // ssa/all/time enables time reporting for all phases // // See gc/lex.go for dissection of the option string. // Example uses: // // GO_GCFLAGS=-d=ssa/generic_cse/time,ssa/generic_cse/stats,ssa/generic_cse/debug=3 ./make.bash // // BOOT_GO_GCFLAGS=-d='ssa/~^.*scc$/off' GO_GCFLAGS='-d=ssa/~^.*scc$/off' ./make.bash // func PhaseOption(phase, flag string, val int, valString string) string { if phase == "help" { lastcr := 0 phasenames := "check, all, build, intrinsics" for _, p := range passes { pn := strings.Replace(p.name, " ", "_", -1) if len(pn)+len(phasenames)-lastcr > 70 { phasenames += "\n" lastcr = len(phasenames) phasenames += pn } else { phasenames += ", " + pn } } return "" + `GcFlag -d=ssa/<phase>/<flag>[=<value>|<function_name>] <phase> is one of: ` + phasenames + ` <flag> is one of on, off, debug, mem, time, test, stats, dump <value> defaults to 1 <function_name> is required for "dump", specifies name of function to dump after <phase> Except for dump, output is directed to standard out; dump appears in a file. Phase "all" supports flags "time", "mem", and "dump". Phases "intrinsics" supports flags "on", "off", and "debug". Interpretation of the "debug" value depends on the phase. Dump files are named <phase>__<function_name>_<seq>.dump. ` } if phase == "check" && flag == "on" { checkEnabled = val != 0 return "" } if phase == "check" && flag == "off" { checkEnabled = val == 0 return "" } alltime := false allmem := false alldump := false if phase == "all" { if flag == "time" { alltime = val != 0 } else if flag == "mem" { allmem = val != 0 } else if flag == "dump" { alldump = val != 0 if alldump { BuildDump = valString } } else { return fmt.Sprintf("Did not find a flag matching %s in -d=ssa/%s debug option", flag, phase) } } if phase == "intrinsics" { switch flag { case "on": IntrinsicsDisable = val == 0 case "off": IntrinsicsDisable = val != 0 case "debug": IntrinsicsDebug = val default: return fmt.Sprintf("Did not find a flag matching %s in -d=ssa/%s debug option", flag, phase) } return "" } if phase == "build" { switch flag { case "debug": BuildDebug = val case "test": BuildTest = val case "stats": BuildStats = val case "dump": BuildDump = valString default: return fmt.Sprintf("Did not find a flag matching %s in -d=ssa/%s debug option", flag, phase) } return "" } underphase := strings.Replace(phase, "_", " ", -1) var re *regexp.Regexp if phase[0] == '~' { r, ok := regexp.Compile(underphase[1:]) if ok != nil { return fmt.Sprintf("Error %s in regexp for phase %s, flag %s", ok.Error(), phase, flag) } re = r } matchedOne := false for i, p := range passes { if phase == "all" { p.time = alltime p.mem = allmem if alldump { p.addDump(valString) } passes[i] = p matchedOne = true } else if p.name == phase || p.name == underphase || re != nil && re.MatchString(p.name) { switch flag { case "on": p.disabled = val == 0 case "off": p.disabled = val != 0 case "time": p.time = val != 0 case "mem": p.mem = val != 0 case "debug": p.debug = val case "stats": p.stats = val case "test": p.test = val case "dump": p.addDump(valString) default: return fmt.Sprintf("Did not find a flag matching %s in -d=ssa/%s debug option", flag, phase) } if p.disabled && p.required { return fmt.Sprintf("Cannot disable required SSA phase %s using -d=ssa/%s debug option", phase, phase) } passes[i] = p matchedOne = true } } if matchedOne { return "" } return fmt.Sprintf("Did not find a phase matching %s in -d=ssa/... debug option", phase) } // list of passes for the compiler var passes = [...]pass{ // TODO: combine phielim and copyelim into a single pass? {name: "early phielim", fn: phielim}, {name: "early copyelim", fn: copyelim}, {name: "early deadcode", fn: deadcode}, // remove generated dead code to avoid doing pointless work during opt {name: "short circuit", fn: shortcircuit}, {name: "decompose user", fn: decomposeUser, required: true}, {name: "opt", fn: opt, required: true}, // TODO: split required rules and optimizing rules {name: "zero arg cse", fn: zcse, required: true}, // required to merge OpSB values {name: "opt deadcode", fn: deadcode, required: true}, // remove any blocks orphaned during opt {name: "generic cse", fn: cse}, {name: "phiopt", fn: phiopt}, {name: "nilcheckelim", fn: nilcheckelim}, {name: "prove", fn: prove}, {name: "loopbce", fn: loopbce}, {name: "decompose builtin", fn: decomposeBuiltIn, required: true}, {name: "softfloat", fn: softfloat, required: true}, {name: "late opt", fn: opt, required: true}, // TODO: split required rules and optimizing rules {name: "generic deadcode", fn: deadcode}, {name: "check bce", fn: checkbce}, {name: "fuse", fn: fuse}, {name: "dse", fn: dse}, {name: "writebarrier", fn: writebarrier, required: true}, // expand write barrier ops {name: "insert resched checks", fn: insertLoopReschedChecks, disabled: objabi.Preemptibleloops_enabled == 0}, // insert resched checks in loops. {name: "tighten", fn: tighten}, // move values closer to their uses {name: "lower", fn: lower, required: true}, {name: "lowered cse", fn: cse}, {name: "elim unread autos", fn: elimUnreadAutos}, {name: "lowered deadcode", fn: deadcode, required: true}, {name: "checkLower", fn: checkLower, required: true}, {name: "late phielim", fn: phielim}, {name: "late copyelim", fn: copyelim}, {name: "phi tighten", fn: phiTighten}, {name: "late deadcode", fn: deadcode}, {name: "critical", fn: critical, required: true}, // remove critical edges {name: "likelyadjust", fn: likelyadjust}, {name: "layout", fn: layout, required: true}, // schedule blocks {name: "schedule", fn: schedule, required: true}, // schedule values {name: "late nilcheck", fn: nilcheckelim2}, {name: "flagalloc", fn: flagalloc, required: true}, // allocate flags register {name: "regalloc", fn: regalloc, required: true}, // allocate int & float registers + stack slots {name: "loop rotate", fn: loopRotate}, {name: "stackframe", fn: stackframe, required: true}, {name: "trim", fn: trim}, // remove empty blocks } // Double-check phase ordering constraints. // This code is intended to document the ordering requirements // between different phases. It does not override the passes // list above. type constraint struct { a, b string // a must come before b } var passOrder = [...]constraint{ // "insert resched checks" uses mem, better to clean out stores first. {"dse", "insert resched checks"}, // insert resched checks adds new blocks containing generic instructions {"insert resched checks", "lower"}, {"insert resched checks", "tighten"}, // prove relies on common-subexpression elimination for maximum benefits. {"generic cse", "prove"}, // deadcode after prove to eliminate all new dead blocks. {"prove", "generic deadcode"}, // common-subexpression before dead-store elim, so that we recognize // when two address expressions are the same. {"generic cse", "dse"}, // cse substantially improves nilcheckelim efficacy {"generic cse", "nilcheckelim"}, // allow deadcode to clean up after nilcheckelim {"nilcheckelim", "generic deadcode"}, // nilcheckelim generates sequences of plain basic blocks {"nilcheckelim", "fuse"}, // nilcheckelim relies on opt to rewrite user nil checks {"opt", "nilcheckelim"}, // tighten should happen before lowering to avoid splitting naturally paired instructions such as CMP/SET {"tighten", "lower"}, // tighten will be most effective when as many values have been removed as possible {"generic deadcode", "tighten"}, {"generic cse", "tighten"}, // checkbce needs the values removed {"generic deadcode", "check bce"}, // don't run optimization pass until we've decomposed builtin objects {"decompose builtin", "late opt"}, // decompose builtin is the last pass that may introduce new float ops, so run softfloat after it {"decompose builtin", "softfloat"}, // don't layout blocks until critical edges have been removed {"critical", "layout"}, // regalloc requires the removal of all critical edges {"critical", "regalloc"}, // regalloc requires all the values in a block to be scheduled {"schedule", "regalloc"}, // checkLower must run after lowering & subsequent dead code elim {"lower", "checkLower"}, {"lowered deadcode", "checkLower"}, // late nilcheck needs instructions to be scheduled. {"schedule", "late nilcheck"}, // flagalloc needs instructions to be scheduled. {"schedule", "flagalloc"}, // regalloc needs flags to be allocated first. {"flagalloc", "regalloc"}, // loopRotate will confuse regalloc. {"regalloc", "loop rotate"}, // stackframe needs to know about spilled registers. {"regalloc", "stackframe"}, // trim needs regalloc to be done first. {"regalloc", "trim"}, } func init() { for _, c := range passOrder { a, b := c.a, c.b i := -1 j := -1 for k, p := range passes { if p.name == a { i = k } if p.name == b { j = k } } if i < 0 { log.Panicf("pass %s not found", a) } if j < 0 { log.Panicf("pass %s not found", b) } if i >= j { log.Panicf("passes %s and %s out of order", a, b) } } }