// Copyright 2013 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package gc const ( wordBits = 32 wordMask = wordBits - 1 wordShift = 5 ) // A bvec is a bit vector. type bvec struct { n int32 // number of bits in vector b []uint32 // words holding bits } func bvalloc(n int32) bvec { nword := (n + wordBits - 1) / wordBits return bvec{n, make([]uint32, nword)} } type bulkBvec struct { words []uint32 nbit int32 nword int32 } func bvbulkalloc(nbit int32, count int32) bulkBvec { nword := (nbit + wordBits - 1) / wordBits size := int64(nword) * int64(count) if int64(int32(size*4)) != size*4 { Fatalf("bvbulkalloc too big: nbit=%d count=%d nword=%d size=%d", nbit, count, nword, size) } return bulkBvec{ words: make([]uint32, size), nbit: nbit, nword: nword, } } func (b *bulkBvec) next() bvec { out := bvec{b.nbit, b.words[:b.nword]} b.words = b.words[b.nword:] return out } func (bv1 bvec) Eq(bv2 bvec) bool { if bv1.n != bv2.n { Fatalf("bvequal: lengths %d and %d are not equal", bv1.n, bv2.n) } for i, x := range bv1.b { if x != bv2.b[i] { return false } } return true } func (dst bvec) Copy(src bvec) { copy(dst.b, src.b) } func (bv bvec) Get(i int32) bool { if i < 0 || i >= bv.n { Fatalf("bvget: index %d is out of bounds with length %d\n", i, bv.n) } mask := uint32(1 << uint(i%wordBits)) return bv.b[i>>wordShift]&mask != 0 } func (bv bvec) Set(i int32) { if i < 0 || i >= bv.n { Fatalf("bvset: index %d is out of bounds with length %d\n", i, bv.n) } mask := uint32(1 << uint(i%wordBits)) bv.b[i/wordBits] |= mask } func (bv bvec) Unset(i int32) { if i < 0 || i >= bv.n { Fatalf("bvunset: index %d is out of bounds with length %d\n", i, bv.n) } mask := uint32(1 << uint(i%wordBits)) bv.b[i/wordBits] &^= mask } // bvnext returns the smallest index >= i for which bvget(bv, i) == 1. // If there is no such index, bvnext returns -1. func (bv bvec) Next(i int32) int32 { if i >= bv.n { return -1 } // Jump i ahead to next word with bits. if bv.b[i>>wordShift]>>uint(i&wordMask) == 0 { i &^= wordMask i += wordBits for i < bv.n && bv.b[i>>wordShift] == 0 { i += wordBits } } if i >= bv.n { return -1 } // Find 1 bit. w := bv.b[i>>wordShift] >> uint(i&wordMask) for w&1 == 0 { w >>= 1 i++ } return i } func (bv bvec) IsEmpty() bool { for i := int32(0); i < bv.n; i += wordBits { if bv.b[i>>wordShift] != 0 { return false } } return true } func (bv bvec) Not() { i := int32(0) w := int32(0) for ; i < bv.n; i, w = i+wordBits, w+1 { bv.b[w] = ^bv.b[w] } } // union func (dst bvec) Or(src1, src2 bvec) { for i, x := range src1.b { dst.b[i] = x | src2.b[i] } } // intersection func (dst bvec) And(src1, src2 bvec) { for i, x := range src1.b { dst.b[i] = x & src2.b[i] } } // difference func (dst bvec) AndNot(src1, src2 bvec) { for i, x := range src1.b { dst.b[i] = x &^ src2.b[i] } } func (bv bvec) String() string { s := make([]byte, 2+bv.n) copy(s, "#*") for i := int32(0); i < bv.n; i++ { ch := byte('0') if bv.Get(i) { ch = '1' } s[2+i] = ch } return string(s) } func (bv bvec) Clear() { for i := range bv.b { bv.b[i] = 0 } }