// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // This file encapsulates some of the odd characteristics of the ARM64 // instruction set, to minimize its interaction with the core of the // assembler. package arch import ( "cmd/internal/obj" "cmd/internal/obj/arm64" "errors" ) var arm64LS = map[string]uint8{ "P": arm64.C_XPOST, "W": arm64.C_XPRE, } var arm64Jump = map[string]bool{ "B": true, "BL": true, "BEQ": true, "BNE": true, "BCS": true, "BHS": true, "BCC": true, "BLO": true, "BMI": true, "BPL": true, "BVS": true, "BVC": true, "BHI": true, "BLS": true, "BGE": true, "BLT": true, "BGT": true, "BLE": true, "CALL": true, "CBZ": true, "CBZW": true, "CBNZ": true, "CBNZW": true, "JMP": true, "TBNZ": true, "TBZ": true, } func jumpArm64(word string) bool { return arm64Jump[word] } // IsARM64CMP reports whether the op (as defined by an arm.A* constant) is // one of the comparison instructions that require special handling. func IsARM64CMP(op obj.As) bool { switch op { case arm64.ACMN, arm64.ACMP, arm64.ATST, arm64.ACMNW, arm64.ACMPW, arm64.ATSTW, arm64.AFCMPS, arm64.AFCMPD, arm64.AFCMPES, arm64.AFCMPED: return true } return false } // IsARM64STLXR reports whether the op (as defined by an arm64.A* // constant) is one of the STLXR-like instructions that require special // handling. func IsARM64STLXR(op obj.As) bool { switch op { case arm64.ASTLXRB, arm64.ASTLXRH, arm64.ASTLXRW, arm64.ASTLXR, arm64.ASTXRB, arm64.ASTXRH, arm64.ASTXRW, arm64.ASTXR: return true } return false } // ARM64Suffix handles the special suffix for the ARM64. // It returns a boolean to indicate success; failure means // cond was unrecognized. func ARM64Suffix(prog *obj.Prog, cond string) bool { if cond == "" { return true } bits, ok := ParseARM64Suffix(cond) if !ok { return false } prog.Scond = bits return true } // ParseARM64Suffix parses the suffix attached to an ARM64 instruction. // The input is a single string consisting of period-separated condition // codes, such as ".P.W". An initial period is ignored. func ParseARM64Suffix(cond string) (uint8, bool) { if cond == "" { return 0, true } return parseARMCondition(cond, arm64LS, nil) } func arm64RegisterNumber(name string, n int16) (int16, bool) { switch name { case "F": if 0 <= n && n <= 31 { return arm64.REG_F0 + n, true } case "R": if 0 <= n && n <= 30 { // not 31 return arm64.REG_R0 + n, true } case "V": if 0 <= n && n <= 31 { return arm64.REG_V0 + n, true } } return 0, false } // ARM64RegisterExtension parses an ARM64 register with extension or arrangment. func ARM64RegisterExtension(a *obj.Addr, ext string, reg, num int16, isAmount, isIndex bool) error { rm := uint32(reg) if isAmount { if num < 0 || num > 7 { return errors.New("shift amount out of range") } } switch ext { case "UXTB": if !isAmount { return errors.New("invalid register extension") } a.Reg = arm64.REG_UXTB + (reg & 31) + int16(num<<5) a.Offset = int64(((rm & 31) << 16) | (uint32(num) << 10)) case "UXTH": if !isAmount { return errors.New("invalid register extension") } a.Reg = arm64.REG_UXTH + (reg & 31) + int16(num<<5) a.Offset = int64(((rm & 31) << 16) | (1 << 13) | (uint32(num) << 10)) case "UXTW": if !isAmount { return errors.New("invalid register extension") } a.Reg = arm64.REG_UXTW + (reg & 31) + int16(num<<5) a.Offset = int64(((rm & 31) << 16) | (2 << 13) | (uint32(num) << 10)) case "UXTX": if !isAmount { return errors.New("invalid register extension") } a.Reg = arm64.REG_UXTX + (reg & 31) + int16(num<<5) a.Offset = int64(((rm & 31) << 16) | (3 << 13) | (uint32(num) << 10)) case "SXTB": if !isAmount { return errors.New("invalid register extension") } a.Reg = arm64.REG_SXTB + (reg & 31) + int16(num<<5) a.Offset = int64(((rm & 31) << 16) | (4 << 13) | (uint32(num) << 10)) case "SXTH": if !isAmount { return errors.New("invalid register extension") } a.Reg = arm64.REG_SXTH + (reg & 31) + int16(num<<5) a.Offset = int64(((rm & 31) << 16) | (5 << 13) | (uint32(num) << 10)) case "SXTW": if !isAmount { return errors.New("invalid register extension") } a.Reg = arm64.REG_SXTW + (reg & 31) + int16(num<<5) a.Offset = int64(((rm & 31) << 16) | (6 << 13) | (uint32(num) << 10)) case "SXTX": if !isAmount { return errors.New("invalid register extension") } a.Reg = arm64.REG_SXTX + (reg & 31) + int16(num<<5) a.Offset = int64(((rm & 31) << 16) | (7 << 13) | (uint32(num) << 10)) case "B8": a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_8B & 15) << 5) case "B16": a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_16B & 15) << 5) case "H4": a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_4H & 15) << 5) case "H8": a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_8H & 15) << 5) case "S2": a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_2S & 15) << 5) case "S4": a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_4S & 15) << 5) case "D2": a.Reg = arm64.REG_ARNG + (reg & 31) + ((arm64.ARNG_2D & 15) << 5) case "B": if !isIndex { return nil } a.Reg = arm64.REG_ELEM + (reg & 31) + ((arm64.ARNG_B & 15) << 5) a.Index = num case "H": if !isIndex { return nil } a.Reg = arm64.REG_ELEM + (reg & 31) + ((arm64.ARNG_H & 15) << 5) a.Index = num case "S": if !isIndex { return nil } a.Reg = arm64.REG_ELEM + (reg & 31) + ((arm64.ARNG_S & 15) << 5) a.Index = num case "D": if !isIndex { return nil } a.Reg = arm64.REG_ELEM + (reg & 31) + ((arm64.ARNG_D & 15) << 5) a.Index = num default: return errors.New("unsupported register extension type: " + ext) } a.Type = obj.TYPE_REG return nil } // ARM64RegisterArrangement parses an ARM64 vector register arrangment. func ARM64RegisterArrangement(reg int16, name, arng string) (int64, error) { var curQ, curSize uint16 if name[0] != 'V' { return 0, errors.New("expect V0 through V31; found: " + name) } if reg < 0 { return 0, errors.New("invalid register number: " + name) } switch arng { case "B8": curSize = 0 curQ = 0 case "B16": curSize = 0 curQ = 1 case "H4": curSize = 1 curQ = 0 case "H8": curSize = 1 curQ = 1 case "S2": curSize = 1 curQ = 0 case "S4": curSize = 2 curQ = 1 case "D1": curSize = 3 curQ = 0 case "D2": curSize = 3 curQ = 1 default: return 0, errors.New("invalid arrangement in ARM64 register list") } return (int64(curQ) & 1 << 30) | (int64(curSize&3) << 10), nil } // ARM64RegisterListOffset generates offset encoding according to AArch64 specification. func ARM64RegisterListOffset(firstReg, regCnt int, arrangement int64) (int64, error) { offset := int64(firstReg) switch regCnt { case 1: offset |= 0x7 << 12 case 2: offset |= 0xa << 12 case 3: offset |= 0x6 << 12 case 4: offset |= 0x2 << 12 default: return 0, errors.New("invalid register numbers in ARM64 register list") } offset |= arrangement // arm64 uses the 60th bit to differentiate from other archs // For more details, refer to: obj/arm64/list7.go offset |= 1 << 60 return offset, nil }