//===- llvm/PassRegistry.h - Pass Information Registry ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines PassRegistry, a class that is used in the initialization // and registration of passes. At application startup, passes are registered // with the PassRegistry, which is later provided to the PassManager for // dependency resolution and similar tasks. // //===----------------------------------------------------------------------===// #ifndef LLVM_PASSREGISTRY_H #define LLVM_PASSREGISTRY_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/CBindingWrapping.h" #include "llvm/Support/RWMutex.h" #include <memory> #include <vector> namespace llvm { class PassInfo; struct PassRegistrationListener; /// PassRegistry - This class manages the registration and intitialization of /// the pass subsystem as application startup, and assists the PassManager /// in resolving pass dependencies. /// NOTE: PassRegistry is NOT thread-safe. If you want to use LLVM on multiple /// threads simultaneously, you will need to use a separate PassRegistry on /// each thread. class PassRegistry { mutable sys::SmartRWMutex<true> Lock; /// PassInfoMap - Keep track of the PassInfo object for each registered pass. using MapType = DenseMap<const void *, const PassInfo *>; MapType PassInfoMap; using StringMapType = StringMap<const PassInfo *>; StringMapType PassInfoStringMap; std::vector<std::unique_ptr<const PassInfo>> ToFree; std::vector<PassRegistrationListener *> Listeners; public: PassRegistry() = default; ~PassRegistry(); /// getPassRegistry - Access the global registry object, which is /// automatically initialized at application launch and destroyed by /// llvm_shutdown. static PassRegistry *getPassRegistry(); /// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass' /// type identifier (&MyPass::ID). const PassInfo *getPassInfo(const void *TI) const; /// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass' /// argument string. const PassInfo *getPassInfo(StringRef Arg) const; /// registerPass - Register a pass (by means of its PassInfo) with the /// registry. Required in order to use the pass with a PassManager. void registerPass(const PassInfo &PI, bool ShouldFree = false); /// registerAnalysisGroup - Register an analysis group (or a pass implementing // an analysis group) with the registry. Like registerPass, this is required // in order for a PassManager to be able to use this group/pass. void registerAnalysisGroup(const void *InterfaceID, const void *PassID, PassInfo &Registeree, bool isDefault, bool ShouldFree = false); /// enumerateWith - Enumerate the registered passes, calling the provided /// PassRegistrationListener's passEnumerate() callback on each of them. void enumerateWith(PassRegistrationListener *L); /// addRegistrationListener - Register the given PassRegistrationListener /// to receive passRegistered() callbacks whenever a new pass is registered. void addRegistrationListener(PassRegistrationListener *L); /// removeRegistrationListener - Unregister a PassRegistrationListener so that /// it no longer receives passRegistered() callbacks. void removeRegistrationListener(PassRegistrationListener *L); }; // Create wrappers for C Binding types (see CBindingWrapping.h). DEFINE_STDCXX_CONVERSION_FUNCTIONS(PassRegistry, LLVMPassRegistryRef) } // end namespace llvm #endif // LLVM_PASSREGISTRY_H