//===- llvm/Analysis/LoopUnrollAnalyzer.h - Loop Unroll Analyzer-*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements UnrolledInstAnalyzer class. It's used for predicting // potential effects that loop unrolling might have, such as enabling constant // propagation and other optimizations. // //===----------------------------------------------------------------------===// #ifndef LLVM_ANALYSIS_LOOPUNROLLANALYZER_H #define LLVM_ANALYSIS_LOOPUNROLLANALYZER_H #include "llvm/Analysis/InstructionSimplify.h" #include "llvm/Analysis/ScalarEvolutionExpressions.h" #include "llvm/IR/InstVisitor.h" // This class is used to get an estimate of the optimization effects that we // could get from complete loop unrolling. It comes from the fact that some // loads might be replaced with concrete constant values and that could trigger // a chain of instruction simplifications. // // E.g. we might have: // int a[] = {0, 1, 0}; // v = 0; // for (i = 0; i < 3; i ++) // v += b[i]*a[i]; // If we completely unroll the loop, we would get: // v = b[0]*a[0] + b[1]*a[1] + b[2]*a[2] // Which then will be simplified to: // v = b[0]* 0 + b[1]* 1 + b[2]* 0 // And finally: // v = b[1] namespace llvm { class UnrolledInstAnalyzer : private InstVisitor<UnrolledInstAnalyzer, bool> { typedef InstVisitor<UnrolledInstAnalyzer, bool> Base; friend class InstVisitor<UnrolledInstAnalyzer, bool>; struct SimplifiedAddress { Value *Base = nullptr; ConstantInt *Offset = nullptr; }; public: UnrolledInstAnalyzer(unsigned Iteration, DenseMap<Value *, Constant *> &SimplifiedValues, ScalarEvolution &SE, const Loop *L) : SimplifiedValues(SimplifiedValues), SE(SE), L(L) { IterationNumber = SE.getConstant(APInt(64, Iteration)); } // Allow access to the initial visit method. using Base::visit; private: /// \brief A cache of pointer bases and constant-folded offsets corresponding /// to GEP (or derived from GEP) instructions. /// /// In order to find the base pointer one needs to perform non-trivial /// traversal of the corresponding SCEV expression, so it's good to have the /// results saved. DenseMap<Value *, SimplifiedAddress> SimplifiedAddresses; /// \brief SCEV expression corresponding to number of currently simulated /// iteration. const SCEV *IterationNumber; /// \brief A Value->Constant map for keeping values that we managed to /// constant-fold on the given iteration. /// /// While we walk the loop instructions, we build up and maintain a mapping /// of simplified values specific to this iteration. The idea is to propagate /// any special information we have about loads that can be replaced with /// constants after complete unrolling, and account for likely simplifications /// post-unrolling. DenseMap<Value *, Constant *> &SimplifiedValues; ScalarEvolution &SE; const Loop *L; bool simplifyInstWithSCEV(Instruction *I); bool visitInstruction(Instruction &I) { return simplifyInstWithSCEV(&I); } bool visitBinaryOperator(BinaryOperator &I); bool visitLoad(LoadInst &I); bool visitCastInst(CastInst &I); bool visitCmpInst(CmpInst &I); bool visitPHINode(PHINode &PN); }; } #endif