//===--- ImmutableMap.h - Immutable (functional) map interface --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the ImmutableMap class. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_IMMUTABLEMAP_H #define LLVM_ADT_IMMUTABLEMAP_H #include "llvm/ADT/FoldingSet.h" #include "llvm/ADT/ImmutableSet.h" #include "llvm/Support/Allocator.h" #include <utility> namespace llvm { /// ImutKeyValueInfo -Traits class used by ImmutableMap. While both the first /// and second elements in a pair are used to generate profile information, /// only the first element (the key) is used by isEqual and isLess. template <typename T, typename S> struct ImutKeyValueInfo { using value_type = const std::pair<T,S>; using value_type_ref = const value_type&; using key_type = const T; using key_type_ref = const T&; using data_type = const S; using data_type_ref = const S&; static inline key_type_ref KeyOfValue(value_type_ref V) { return V.first; } static inline data_type_ref DataOfValue(value_type_ref V) { return V.second; } static inline bool isEqual(key_type_ref L, key_type_ref R) { return ImutContainerInfo<T>::isEqual(L,R); } static inline bool isLess(key_type_ref L, key_type_ref R) { return ImutContainerInfo<T>::isLess(L,R); } static inline bool isDataEqual(data_type_ref L, data_type_ref R) { return ImutContainerInfo<S>::isEqual(L,R); } static inline void Profile(FoldingSetNodeID& ID, value_type_ref V) { ImutContainerInfo<T>::Profile(ID, V.first); ImutContainerInfo<S>::Profile(ID, V.second); } }; template <typename KeyT, typename ValT, typename ValInfo = ImutKeyValueInfo<KeyT,ValT>> class ImmutableMap { public: using value_type = typename ValInfo::value_type; using value_type_ref = typename ValInfo::value_type_ref; using key_type = typename ValInfo::key_type; using key_type_ref = typename ValInfo::key_type_ref; using data_type = typename ValInfo::data_type; using data_type_ref = typename ValInfo::data_type_ref; using TreeTy = ImutAVLTree<ValInfo>; protected: TreeTy* Root; public: /// Constructs a map from a pointer to a tree root. In general one /// should use a Factory object to create maps instead of directly /// invoking the constructor, but there are cases where make this /// constructor public is useful. explicit ImmutableMap(const TreeTy* R) : Root(const_cast<TreeTy*>(R)) { if (Root) { Root->retain(); } } ImmutableMap(const ImmutableMap &X) : Root(X.Root) { if (Root) { Root->retain(); } } ~ImmutableMap() { if (Root) { Root->release(); } } ImmutableMap &operator=(const ImmutableMap &X) { if (Root != X.Root) { if (X.Root) { X.Root->retain(); } if (Root) { Root->release(); } Root = X.Root; } return *this; } class Factory { typename TreeTy::Factory F; const bool Canonicalize; public: Factory(bool canonicalize = true) : Canonicalize(canonicalize) {} Factory(BumpPtrAllocator &Alloc, bool canonicalize = true) : F(Alloc), Canonicalize(canonicalize) {} Factory(const Factory &) = delete; Factory &operator=(const Factory &) = delete; ImmutableMap getEmptyMap() { return ImmutableMap(F.getEmptyTree()); } ImmutableMap add(ImmutableMap Old, key_type_ref K, data_type_ref D) { TreeTy *T = F.add(Old.Root, std::pair<key_type,data_type>(K,D)); return ImmutableMap(Canonicalize ? F.getCanonicalTree(T): T); } ImmutableMap remove(ImmutableMap Old, key_type_ref K) { TreeTy *T = F.remove(Old.Root,K); return ImmutableMap(Canonicalize ? F.getCanonicalTree(T): T); } typename TreeTy::Factory *getTreeFactory() const { return const_cast<typename TreeTy::Factory *>(&F); } }; bool contains(key_type_ref K) const { return Root ? Root->contains(K) : false; } bool operator==(const ImmutableMap &RHS) const { return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root; } bool operator!=(const ImmutableMap &RHS) const { return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root; } TreeTy *getRoot() const { if (Root) { Root->retain(); } return Root; } TreeTy *getRootWithoutRetain() const { return Root; } void manualRetain() { if (Root) Root->retain(); } void manualRelease() { if (Root) Root->release(); } bool isEmpty() const { return !Root; } //===--------------------------------------------------===// // Foreach - A limited form of map iteration. //===--------------------------------------------------===// private: template <typename Callback> struct CBWrapper { Callback C; void operator()(value_type_ref V) { C(V.first,V.second); } }; template <typename Callback> struct CBWrapperRef { Callback &C; CBWrapperRef(Callback& c) : C(c) {} void operator()(value_type_ref V) { C(V.first,V.second); } }; public: template <typename Callback> void foreach(Callback& C) { if (Root) { CBWrapperRef<Callback> CB(C); Root->foreach(CB); } } template <typename Callback> void foreach() { if (Root) { CBWrapper<Callback> CB; Root->foreach(CB); } } //===--------------------------------------------------===// // For testing. //===--------------------------------------------------===// void verify() const { if (Root) Root->verify(); } //===--------------------------------------------------===// // Iterators. //===--------------------------------------------------===// class iterator : public ImutAVLValueIterator<ImmutableMap> { friend class ImmutableMap; iterator() = default; explicit iterator(TreeTy *Tree) : iterator::ImutAVLValueIterator(Tree) {} public: key_type_ref getKey() const { return (*this)->first; } data_type_ref getData() const { return (*this)->second; } }; iterator begin() const { return iterator(Root); } iterator end() const { return iterator(); } data_type* lookup(key_type_ref K) const { if (Root) { TreeTy* T = Root->find(K); if (T) return &T->getValue().second; } return nullptr; } /// getMaxElement - Returns the <key,value> pair in the ImmutableMap for /// which key is the highest in the ordering of keys in the map. This /// method returns NULL if the map is empty. value_type* getMaxElement() const { return Root ? &(Root->getMaxElement()->getValue()) : nullptr; } //===--------------------------------------------------===// // Utility methods. //===--------------------------------------------------===// unsigned getHeight() const { return Root ? Root->getHeight() : 0; } static inline void Profile(FoldingSetNodeID& ID, const ImmutableMap& M) { ID.AddPointer(M.Root); } inline void Profile(FoldingSetNodeID& ID) const { return Profile(ID,*this); } }; // NOTE: This will possibly become the new implementation of ImmutableMap some day. template <typename KeyT, typename ValT, typename ValInfo = ImutKeyValueInfo<KeyT,ValT>> class ImmutableMapRef { public: using value_type = typename ValInfo::value_type; using value_type_ref = typename ValInfo::value_type_ref; using key_type = typename ValInfo::key_type; using key_type_ref = typename ValInfo::key_type_ref; using data_type = typename ValInfo::data_type; using data_type_ref = typename ValInfo::data_type_ref; using TreeTy = ImutAVLTree<ValInfo>; using FactoryTy = typename TreeTy::Factory; protected: TreeTy *Root; FactoryTy *Factory; public: /// Constructs a map from a pointer to a tree root. In general one /// should use a Factory object to create maps instead of directly /// invoking the constructor, but there are cases where make this /// constructor public is useful. explicit ImmutableMapRef(const TreeTy *R, FactoryTy *F) : Root(const_cast<TreeTy *>(R)), Factory(F) { if (Root) { Root->retain(); } } explicit ImmutableMapRef(const ImmutableMap<KeyT, ValT> &X, typename ImmutableMap<KeyT, ValT>::Factory &F) : Root(X.getRootWithoutRetain()), Factory(F.getTreeFactory()) { if (Root) { Root->retain(); } } ImmutableMapRef(const ImmutableMapRef &X) : Root(X.Root), Factory(X.Factory) { if (Root) { Root->retain(); } } ~ImmutableMapRef() { if (Root) Root->release(); } ImmutableMapRef &operator=(const ImmutableMapRef &X) { if (Root != X.Root) { if (X.Root) X.Root->retain(); if (Root) Root->release(); Root = X.Root; Factory = X.Factory; } return *this; } static inline ImmutableMapRef getEmptyMap(FactoryTy *F) { return ImmutableMapRef(0, F); } void manualRetain() { if (Root) Root->retain(); } void manualRelease() { if (Root) Root->release(); } ImmutableMapRef add(key_type_ref K, data_type_ref D) const { TreeTy *NewT = Factory->add(Root, std::pair<key_type, data_type>(K, D)); return ImmutableMapRef(NewT, Factory); } ImmutableMapRef remove(key_type_ref K) const { TreeTy *NewT = Factory->remove(Root, K); return ImmutableMapRef(NewT, Factory); } bool contains(key_type_ref K) const { return Root ? Root->contains(K) : false; } ImmutableMap<KeyT, ValT> asImmutableMap() const { return ImmutableMap<KeyT, ValT>(Factory->getCanonicalTree(Root)); } bool operator==(const ImmutableMapRef &RHS) const { return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root; } bool operator!=(const ImmutableMapRef &RHS) const { return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root; } bool isEmpty() const { return !Root; } //===--------------------------------------------------===// // For testing. //===--------------------------------------------------===// void verify() const { if (Root) Root->verify(); } //===--------------------------------------------------===// // Iterators. //===--------------------------------------------------===// class iterator : public ImutAVLValueIterator<ImmutableMapRef> { friend class ImmutableMapRef; iterator() = default; explicit iterator(TreeTy *Tree) : iterator::ImutAVLValueIterator(Tree) {} public: key_type_ref getKey() const { return (*this)->first; } data_type_ref getData() const { return (*this)->second; } }; iterator begin() const { return iterator(Root); } iterator end() const { return iterator(); } data_type *lookup(key_type_ref K) const { if (Root) { TreeTy* T = Root->find(K); if (T) return &T->getValue().second; } return nullptr; } /// getMaxElement - Returns the <key,value> pair in the ImmutableMap for /// which key is the highest in the ordering of keys in the map. This /// method returns NULL if the map is empty. value_type* getMaxElement() const { return Root ? &(Root->getMaxElement()->getValue()) : 0; } //===--------------------------------------------------===// // Utility methods. //===--------------------------------------------------===// unsigned getHeight() const { return Root ? Root->getHeight() : 0; } static inline void Profile(FoldingSetNodeID &ID, const ImmutableMapRef &M) { ID.AddPointer(M.Root); } inline void Profile(FoldingSetNodeID &ID) const { return Profile(ID, *this); } }; } // end namespace llvm #endif // LLVM_ADT_IMMUTABLEMAP_H