//===- CallGraphSCCPass.h - Pass that operates BU on call graph -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the CallGraphSCCPass class, which is used for passes which // are implemented as bottom-up traversals on the call graph. Because there may // be cycles in the call graph, passes of this type operate on the call-graph in // SCC order: that is, they process function bottom-up, except for recursive // functions, which they process all at once. // // These passes are inherently interprocedural, and are required to keep the // call graph up-to-date if they do anything which could modify it. // //===----------------------------------------------------------------------===// #ifndef LLVM_ANALYSIS_CALLGRAPHSCCPASS_H #define LLVM_ANALYSIS_CALLGRAPHSCCPASS_H #include "llvm/Analysis/CallGraph.h" #include "llvm/Pass.h" #include "llvm/PassSupport.h" namespace llvm { class CallGraphNode; class CallGraph; class PMStack; class CallGraphSCC; class CallGraphSCCPass : public Pass { public: explicit CallGraphSCCPass(char &pid) : Pass(PT_CallGraphSCC, pid) {} /// createPrinterPass - Get a pass that prints the Module /// corresponding to a CallGraph. Pass *createPrinterPass(raw_ostream &O, const std::string &Banner) const override; using llvm::Pass::doInitialization; using llvm::Pass::doFinalization; /// doInitialization - This method is called before the SCC's of the program /// has been processed, allowing the pass to do initialization as necessary. virtual bool doInitialization(CallGraph &CG) { return false; } /// runOnSCC - This method should be implemented by the subclass to perform /// whatever action is necessary for the specified SCC. Note that /// non-recursive (or only self-recursive) functions will have an SCC size of /// 1, where recursive portions of the call graph will have SCC size > 1. /// /// SCC passes that add or delete functions to the SCC are required to update /// the SCC list, otherwise stale pointers may be dereferenced. /// virtual bool runOnSCC(CallGraphSCC &SCC) = 0; /// doFinalization - This method is called after the SCC's of the program has /// been processed, allowing the pass to do final cleanup as necessary. virtual bool doFinalization(CallGraph &CG) { return false; } /// Assign pass manager to manager this pass void assignPassManager(PMStack &PMS, PassManagerType PMT) override; /// Return what kind of Pass Manager can manage this pass. PassManagerType getPotentialPassManagerType() const override { return PMT_CallGraphPassManager; } /// getAnalysisUsage - For this class, we declare that we require and preserve /// the call graph. If the derived class implements this method, it should /// always explicitly call the implementation here. void getAnalysisUsage(AnalysisUsage &Info) const override; protected: /// Optional passes call this function to check whether the pass should be /// skipped. This is the case when optimization bisect is over the limit. bool skipSCC(CallGraphSCC &SCC) const; }; /// CallGraphSCC - This is a single SCC that a CallGraphSCCPass is run on. class CallGraphSCC { const CallGraph &CG; // The call graph for this SCC. void *Context; // The CGPassManager object that is vending this. std::vector<CallGraphNode*> Nodes; public: CallGraphSCC(CallGraph &cg, void *context) : CG(cg), Context(context) {} void initialize(ArrayRef<CallGraphNode *> NewNodes) { Nodes.assign(NewNodes.begin(), NewNodes.end()); } bool isSingular() const { return Nodes.size() == 1; } unsigned size() const { return Nodes.size(); } /// ReplaceNode - This informs the SCC and the pass manager that the specified /// Old node has been deleted, and New is to be used in its place. void ReplaceNode(CallGraphNode *Old, CallGraphNode *New); typedef std::vector<CallGraphNode *>::const_iterator iterator; iterator begin() const { return Nodes.begin(); } iterator end() const { return Nodes.end(); } const CallGraph &getCallGraph() { return CG; } }; void initializeDummyCGSCCPassPass(PassRegistry &); /// This pass is required by interprocedural register allocation. It forces /// codegen to follow bottom up order on call graph. class DummyCGSCCPass : public CallGraphSCCPass { public: static char ID; DummyCGSCCPass() : CallGraphSCCPass(ID) { PassRegistry &Registry = *PassRegistry::getPassRegistry(); initializeDummyCGSCCPassPass(Registry); }; bool runOnSCC(CallGraphSCC &SCC) override { return false; } void getAnalysisUsage(AnalysisUsage &AU) const override { AU.setPreservesAll(); } }; } // End llvm namespace #endif