/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <memory> #include <jni.h> #include <RenderScript.h> #include "ScriptC_simple.h" extern "C" void JNICALL Java_com_android_rs_jnikernelvariables_MainActivity_nativeRS( JNIEnv * env, jclass, jstring pathObj) { static const int size = 64; sp<RS> rs = new RS(); const char * path = env->GetStringUTFChars(pathObj, nullptr); rs->init(path, RS_INIT_LOW_LATENCY | RS_INIT_WAIT_FOR_ATTACH); env->ReleaseStringUTFChars(pathObj, path); auto e = Element::RGBA_8888(rs); Type::Builder tb(rs, e); tb.setX(size); tb.setY(size); auto t = tb.create(); auto a = Allocation::createTyped(rs, t); auto b = Allocation::createTyped(rs, t); sp<ScriptC_simple> s = new ScriptC_simple(rs); static const int buffer_int[] = {1, 2, 3, 4}; sp<Allocation> int_allocation = Allocation::createSized(rs, Element::I32(rs), 4); int_allocation->copy1DRangeFrom(0, 4, buffer_int); s->set_allocation_1D_global(int_allocation); static const int buffer_int2[] = {5, 6, 7, 8}; Type::Builder typeI32Builder2D(rs, Element::I32(rs)); typeI32Builder2D.setX(2); typeI32Builder2D.setY(2); sp<Allocation> int_allocation2 = Allocation::createTyped(rs, typeI32Builder2D.create()); int_allocation2->copy2DRangeFrom(0, 0, 2, 2, buffer_int2); s->set_allocation_1D_global2(int_allocation2); s->set_allocation_2D_global(a); s->set_allocation_2D_global2(b); static const int buffer_int3[] = {9, 10, 11, 12, 13, 14, 15, 16}; Type::Builder typeI32Builder3D(rs, Element::I32(rs)); typeI32Builder3D.setX(2); typeI32Builder3D.setY(2); typeI32Builder3D.setZ(2); sp<Allocation> int_allocation3 = Allocation::createTyped(rs, typeI32Builder3D.create()); int_allocation3->copy3DRangeFrom(0, 0, 0, 2, 2, 2, buffer_int3); s->set_allocation_3D_global(int_allocation3); Type::Builder yuvTypeBuilder(rs, Element::YUV(rs)); yuvTypeBuilder.setX(4); yuvTypeBuilder.setY(4); yuvTypeBuilder.setYuvFormat(RS_YUV_YV12); sp<Allocation> yuv_allocation = Allocation::createTyped(rs, yuvTypeBuilder.create()); s->set_allocation_YUV_2D_global(yuv_allocation); s->set_sampler_global(Sampler::CLAMP_LINEAR(rs)); // Script is executed once, then the data is copied back when finished s->forEach_kernel(a, b); rs->finish(); uint32_t * output = new uint32_t[size*size]; b->copy2DRangeTo(0, 0, size, size, output); delete [] output; }