/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <RenderScript.h> #include "ScriptC_simple.h" int main() { static const int size = 8; sp<RS> rs = new RS(); rs->init("/data/rscache", RS_INIT_LOW_LATENCY | RS_INIT_WAIT_FOR_ATTACH); auto e = Element::RGBA_8888(rs); Type::Builder tb(rs, e); tb.setX(size); tb.setY(size); auto t = tb.create(); auto a = Allocation::createTyped(rs, t); auto b = Allocation::createTyped(rs, t); // Script is executed once, then the data is copied back when finished sp<ScriptC_simple> s = new ScriptC_simple(rs); s->forEach_simple_kernel(a, b); uint32_t * output = new uint32_t[size*size]; b->copy2DRangeTo(0, 0, size, size, output); delete [] output; s->forEach_other_kernel(a, b); rs->finish(); return 0; }