/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsovContext.h" #include <vector> #include "rsUtils.h" namespace android { namespace renderscript { namespace rsov { RSoVContext* RSoVContext::mContext = nullptr; std::once_flag RSoVContext::mInitFlag; bool RSoVContext::Initialize(char const* const name) { // Initialize instance VkApplicationInfo appInfo = { .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, .pNext = nullptr, .pApplicationName = name, // TODO: set to app name .applicationVersion = 1, .pEngineName = name, .engineVersion = 1, .apiVersion = VK_API_VERSION_1_0}; VkInstanceCreateInfo instInfo = { .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, .pNext = nullptr, .flags = 0, .pApplicationInfo = &appInfo, }; VkResult res; res = vkCreateInstance(&instInfo, nullptr, &mInstance); if (res != VK_SUCCESS) { return false; } // Enumerate devices uint32_t gpu_count; res = vkEnumeratePhysicalDevices(mInstance, &gpu_count, nullptr); if (gpu_count == 0) { return false; } std::vector<VkPhysicalDevice> GPUs(gpu_count); res = vkEnumeratePhysicalDevices(mInstance, &gpu_count, GPUs.data()); if (!(res == VK_SUCCESS && gpu_count > 0)) { return false; } mGPU = GPUs[0]; // Get device memory properties vkGetPhysicalDeviceMemoryProperties(mGPU, &mMemoryProperties); // Initialize device float queuePriorities[] = {0.0}; VkDeviceQueueCreateInfo queueInfo = { .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, .pNext = nullptr, .queueCount = 1, .pQueuePriorities = queuePriorities, }; VkDeviceCreateInfo deviceInfo = { .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, .pNext = nullptr, .queueCreateInfoCount = 1, .pQueueCreateInfos = &queueInfo, .pEnabledFeatures = nullptr, }; res = vkCreateDevice(mGPU, &deviceInfo, nullptr, &mDevice); if (res != VK_SUCCESS) { return false; } // Initialize queue family index uint32_t queueCount; vkGetPhysicalDeviceQueueFamilyProperties(mGPU, &queueCount, nullptr); if (queueCount == 0) { return false; } std::vector<VkQueueFamilyProperties> queueProps(queueCount); vkGetPhysicalDeviceQueueFamilyProperties(mGPU, &queueCount, queueProps.data()); if (queueCount == 0) { return false; } uint32_t queueFamilyIndex = UINT_MAX; bool found = false; for (unsigned int i = 0; i < queueCount; i++) { if (queueProps[i].queueFlags & VK_QUEUE_COMPUTE_BIT) { queueFamilyIndex = i; found = true; break; } } if (!found) { return false; } // Create a device queue vkGetDeviceQueue(mDevice, queueFamilyIndex, 0, &mQueue); // Create command pool VkCommandPoolCreateInfo cmd_pool_info = { .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, .pNext = nullptr, .queueFamilyIndex = queueFamilyIndex, .flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, }; res = vkCreateCommandPool(mDevice, &cmd_pool_info, nullptr, &mCmdPool); if (res != VK_SUCCESS) { return false; } return true; } bool RSoVContext::MemoryTypeFromProperties(uint32_t typeBits, VkFlags requirements_mask, uint32_t* typeIndex) { for (uint32_t i = 0; i < 32; i++) { if ((typeBits & 1) == 1) { const uint32_t prop = mMemoryProperties.memoryTypes[i].propertyFlags; if ((prop & requirements_mask) == requirements_mask) { *typeIndex = i; return true; } } typeBits >>= 1; } return false; } RSoVContext::RSoVContext() {} RSoVContext::~RSoVContext() {} RSoVContext* RSoVContext::create() { std::call_once(mInitFlag, []() { std::unique_ptr<RSoVContext> context(new RSoVContext()); char engineName[] = "RSoV"; if (context && context->Initialize(engineName)) { mContext = context.release(); } }); return mContext; } } // namespace rsov } // namespace renderscript } // namespace android