/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_RS_OBJECT_BASE_H #define ANDROID_RS_OBJECT_BASE_H #include "rsUtils.h" #include "rsDefines.h" #include "rsInternalDefines.h" namespace android { namespace renderscript { class Context; class OStream; // An element is a group of Components that occupies one cell in a structure. class ObjectBase { public: static const bool gDebugStacks = false; static const bool gDebugReferences = false; static const bool gDebugLeaks = false; static const bool gDebugLifetime = false; ObjectBase(Context *rsc); // NOLINT, implicit void incSysRef() const; bool decSysRef() const; void incUserRef() const; bool decUserRef() const; bool zeroUserRef() const; static bool checkDelete(const ObjectBase *); const char * getName() const { return mName; } void assignName(const char *s) {mName = s;} void setName(const char *); void setName(const char *, uint32_t len); Context * getContext() const {return mRSC;} virtual bool freeChildren(); static void zeroAllUserRef(Context *rsc); static void freeAllChildren(Context *rsc); static void dumpAll(Context *rsc); virtual void dumpLOGV(const char *prefix) const; virtual void serialize(Context *rsc, OStream *stream) const = 0; virtual RsA3DClassID getClassId() const = 0; static bool isValid(const Context *rsc, const ObjectBase *obj); // The async lock is taken during object creation in non-rs threads // and object deletion in the rs thread. static void asyncLock(); static void asyncUnlock(); virtual void callUpdateCacheObject(const Context *rsc, void *dstObj) const; protected: // Called inside the async lock for any object list management that is // necessary in derived classes. virtual void preDestroy() const; Context *mRSC; virtual ~ObjectBase(); private: static pthread_mutex_t gObjectInitMutex; void add() const; void remove() const; const char* mName; mutable int32_t mSysRefCount; mutable int32_t mUserRefCount; mutable const ObjectBase * mPrev; mutable const ObjectBase * mNext; class DebugHelper *mDH; }; template<class T> class ObjectBaseRef { public: ObjectBaseRef() { mRef = nullptr; } ObjectBaseRef(const ObjectBaseRef &ref) { mRef = ref.get(); if (mRef) { mRef->incSysRef(); } } ObjectBaseRef(T *ref) { // NOLINT, implicit mRef = ref; if (mRef) { ref->incSysRef(); } } ObjectBaseRef & operator= (const ObjectBaseRef &ref) { if (&ref != this) { set(ref); } return *this; } ~ObjectBaseRef() { clear(); } void set(T *ref) { if (mRef != ref) { clear(); mRef = ref; if (mRef) { ref->incSysRef(); } } } void set(const ObjectBaseRef &ref) { set(ref.mRef); } void clear() { if (mRef) { mRef->decSysRef(); } mRef = nullptr; } inline T * get() const { return mRef; } inline T * operator-> () const { return mRef; } protected: T * mRef; }; } // namespace renderscript } // namespace android #endif //ANDROID_RS_OBJECT_BASE_H