/* * Copyright(C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_RS_HIDL_ADAPTATION_H #define ANDROID_RS_HIDL_ADAPTATION_H #include <android/hardware/renderscript/1.0/IDevice.h> #include <set> #include <mutex> struct dispatchTable; using ::android::hardware::renderscript::V1_0::IContext; /* * RsHidlAdaptation is a singleton class. * * RsHidlAdaptation is used for the following purposes: * 1. Load the dispatch table with HIDL implementation or CPU fallback. * 2. Convert input paramters to HIDL types, when using HIDL path. * 3. Convert output parameters from HIDL types to RS types, when using HIDL path. * * Access of static member objects is protected by global teardown flag. * https://goto.google.com/rs-static-destructor * */ class RsHidlAdaptation { public: static RsHidlAdaptation& GetInstance(); static const dispatchTable* GetEntryFuncs(); private: RsHidlAdaptation(); void InitializeHalDeviceContext(); void LoadDispatchForHidl(); static IContext *GetIContextHandle(RsContext con); // HAL entries static RsContext ContextCreate(RsDevice vdev, uint32_t version, uint32_t sdkVersion, RsContextType ct, uint32_t flags); static void ContextDestroy(RsContext); static void ContextFinish(RsContext); static void ContextDump(RsContext, int32_t); static void ContextSetCacheDir(RsContext rsc, const char *cacheDir, size_t cacheDir_length); static void ContextSetPriority(RsContext, int32_t); static RsMessageToClientType ContextGetMessage(RsContext, void*, size_t, size_t*, size_t, uint32_t*, size_t); static RsMessageToClientType ContextPeekMessage(RsContext, size_t*, size_t, uint32_t*, size_t); static void ContextSendMessage(RsContext, uint32_t, const uint8_t*, size_t); static void ContextInitToClient(RsContext); static void ContextDeinitToClient(RsContext); static void AssignName(RsContext, RsObjectBase, const char*, size_t); static void GetName(RsContext, void * obj, const char **name); static void ObjDestroy(RsContext, RsAsyncVoidPtr); static RsElement ElementCreate(RsContext, RsDataType, RsDataKind, bool, uint32_t); static RsElement ElementCreate2(RsContext, const RsElement*, size_t, const char**, size_t, const size_t*, const uint32_t*, size_t); static void ElementGetNativeData(RsContext, RsElement, uint32_t *elemData, uint32_t elemDataSize); static void ElementGetSubElements(RsContext, RsElement, uintptr_t *ids, const char **names, size_t *arraySizes, uint32_t dataSize); static RsType TypeCreate(RsContext, RsElement, uint32_t, uint32_t, uint32_t, bool, bool, uint32_t); static void TypeGetNativeData(RsContext, RsType, uintptr_t *typeData, uint32_t typeDataSize); static RsAllocation AllocationCreateTyped(RsContext, RsType, RsAllocationMipmapControl, uint32_t, uintptr_t); static RsAllocation AllocationCreateFromBitmap(RsContext, RsType, RsAllocationMipmapControl, const void*, size_t, uint32_t); static RsAllocation AllocationCubeCreateFromBitmap(RsContext, RsType, RsAllocationMipmapControl, const void*, size_t, uint32_t); static const void* AllocationGetType(RsContext con, RsAllocation va); static RsNativeWindow AllocationGetSurface(RsContext, RsAllocation); static void AllocationSetSurface(RsContext, RsAllocation, RsNativeWindow); static void AllocationCopyToBitmap(RsContext, RsAllocation, void*, size_t); static void Allocation1DData(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, const void*, size_t); static void Allocation1DElementData(RsContext, RsAllocation, uint32_t, uint32_t, const void*, size_t, size_t); static void AllocationElementData(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, const void*, size_t, size_t); static void Allocation2DData(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, RsAllocationCubemapFace, uint32_t, uint32_t, const void*, size_t, size_t); static void Allocation3DData(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, const void*, size_t, size_t); static void AllocationGenerateMipmaps(RsContext, RsAllocation); static void AllocationRead(RsContext, RsAllocation, void*, size_t); static void Allocation1DRead(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, void*, size_t); static void AllocationElementRead(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, void*, size_t, size_t); static void Allocation2DRead(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, RsAllocationCubemapFace, uint32_t, uint32_t, void*, size_t, size_t); static void Allocation3DRead(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, void*, size_t, size_t); static void AllocationSyncAll(RsContext, RsAllocation, RsAllocationUsageType); static void AllocationResize1D(RsContext, RsAllocation, uint32_t); static void AllocationCopy2DRange(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t); static void AllocationCopy3DRange(RsContext, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, RsAllocation, uint32_t, uint32_t, uint32_t, uint32_t); static void AllocationIoSend(RsContext, RsAllocation); static int64_t AllocationIoReceive(RsContext, RsAllocation); static void *AllocationGetPointer(RsContext, RsAllocation, uint32_t lod, RsAllocationCubemapFace face, uint32_t z, uint32_t array, size_t *stride, size_t stride_len); static void AllocationSetupBufferQueue(RsContext context, RsAllocation valloc, uint32_t numAlloc); static void AllocationShareBufferQueue(RsContext context, RsAllocation valloc1, RsAllocation valloc2); static RsAllocation AllocationAdapterCreate(RsContext rsc, RsType vtype, RsAllocation baseAlloc); static void AllocationAdapterOffset(RsContext rsc, RsAllocation alloc, const uint32_t * offsets, size_t offsets_length); static RsScript ScriptCCreate(RsContext, const char*, size_t, const char*, size_t, const char*, size_t); static RsScript ScriptIntrinsicCreate(RsContext, uint32_t id, RsElement); static void ScriptBindAllocation(RsContext, RsScript, RsAllocation, uint32_t); static void ScriptSetTimeZone(RsContext, RsScript, const char*, size_t); static void ScriptInvoke(RsContext, RsScript, uint32_t); static void ScriptInvokeV(RsContext, RsScript, uint32_t, const void*, size_t); static void ScriptForEach(RsContext, RsScript, uint32_t, RsAllocation, RsAllocation, const void*, size_t, const RsScriptCall*, size_t); static void ScriptForEachMulti(RsContext, RsScript, uint32_t, RsAllocation*, size_t, RsAllocation, const void*, size_t, const RsScriptCall*, size_t); static void ScriptReduce(RsContext, RsScript, uint32_t, RsAllocation*, size_t, RsAllocation, const RsScriptCall*, size_t); static void ScriptSetVarI(RsContext, RsScript, uint32_t, int); static void ScriptSetVarObj(RsContext, RsScript, uint32_t, RsObjectBase); static void ScriptSetVarJ(RsContext, RsScript, uint32_t, int64_t); static void ScriptSetVarF(RsContext, RsScript, uint32_t, float); static void ScriptSetVarD(RsContext, RsScript, uint32_t, double); static void ScriptSetVarV(RsContext, RsScript, uint32_t, const void*, size_t); static void ScriptGetVarV(RsContext, RsScript, uint32_t, void*, size_t); static void ScriptSetVarVE(RsContext, RsScript, uint32_t, const void*, size_t, RsElement, const uint32_t*, size_t); static RsScriptGroup ScriptGroupCreate(RsContext, RsScriptKernelID*, size_t, RsScriptKernelID*, size_t, RsScriptKernelID*, size_t, RsScriptFieldID*, size_t, const RsType*, size_t); static RsScriptGroup2 ScriptGroup2Create(RsContext, const char*, size_t, const char*, size_t, RsClosure*, size_t); static RsScriptKernelID ScriptKernelIDCreate(RsContext, RsScript, int, int); static RsScriptInvokeID ScriptInvokeIDCreate(RsContext, RsScript, int); static RsScriptFieldID ScriptFieldIDCreate(RsContext, RsScript, int); static void ScriptGroupSetOutput(RsContext, RsScriptGroup, RsScriptKernelID, RsAllocation); static void ScriptGroupSetInput(RsContext, RsScriptGroup, RsScriptKernelID, RsAllocation); static void ScriptGroupExecute(RsContext, RsScriptGroup); static RsClosure ClosureCreate(RsContext context, RsScriptKernelID kernelID, RsAllocation returnValue, RsScriptFieldID* fieldIDs, size_t fieldIDs_length, int64_t* values, size_t values_length, int* sizes, size_t sizes_length, RsClosure* depClosures, size_t depClosures_length, RsScriptFieldID* depFieldIDs, size_t depFieldIDs_length); static RsClosure InvokeClosureCreate(RsContext, RsScriptInvokeID, const void*, const size_t, const RsScriptFieldID*, const size_t, const int64_t*, const size_t, const int*, const size_t); static void ClosureSetArg(RsContext, RsClosure, uint32_t, uintptr_t, int); static void ClosureSetGlobal(RsContext, RsClosure, RsScriptFieldID, int64_t, int); static RsSampler SamplerCreate(RsContext, RsSamplerValue, RsSamplerValue, RsSamplerValue, RsSamplerValue, RsSamplerValue, float); // Dispatch table entries for HIDL. The dispatch table is initialized by the // constructor of this singleton class, to avoid concurrency issues. static dispatchTable mEntryFuncs; // HIDL instance. This is a singleton HIDL instance, providing a handle for // RenderScript HIDL implementation (driver). The handle is created by the // constructor of this singleton class. static android::sp<android::hardware::renderscript::V1_0::IDevice> mHidl; // mContexts keeps Treble returned sp<IContext>s alive. static std::set<android::sp<IContext> > mContexts; // mMutex is used to protect concurrent modification to the mContexts set. // std::mutex is safe for pthreads on Android. Since other threading model // supported on Android are built on top of pthread, std::mutex is safe for them. static std::mutex mContextsMutex; }; #endif // ANDROID_RS_HIDL_ADAPTATION_H