/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsFBOCache.h" #include "rsContext.h" #include "rsAllocation.h" namespace android { namespace renderscript { FBOCache::FBOCache() { mDirty = true; mHal.state.colorTargetsCount = 1; mHal.state.colorTargets = new Allocation*[mHal.state.colorTargetsCount]; mColorTargets = new ObjectBaseRef<Allocation>[mHal.state.colorTargetsCount]; resetAll(nullptr); } FBOCache::~FBOCache() { delete[] mHal.state.colorTargets; delete[] mColorTargets; } void FBOCache::init(Context *rsc) { rsc->mHal.funcs.framebuffer.init(rsc, this); } void FBOCache::deinit(Context *rsc) { rsc->mHal.funcs.framebuffer.destroy(rsc, this); } void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) { if (slot >= mHal.state.colorTargetsCount) { ALOGE("Invalid render target index"); return; } if (a != nullptr) { if (!(a->getIsTexture() || (a->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT))) { ALOGE("Invalid Color Target"); return; } } mColorTargets[slot].set(a); mHal.state.colorTargets[slot] = a; mDirty = true; } void FBOCache::bindDepthTarget(Context *rsc, Allocation *a) { if (a != nullptr) { if (!a->getIsRenderTarget()) { ALOGE("Invalid Depth Target"); return; } } mDepthTarget.set(a); mHal.state.depthTarget = a; mDirty = true; } void FBOCache::resetAll(Context *) { for (uint32_t i = 0; i < mHal.state.colorTargetsCount; i ++) { mColorTargets[i].set(nullptr); mHal.state.colorTargets[i] = nullptr; } mDepthTarget.set(nullptr); mHal.state.depthTarget = nullptr; mDirty = true; } void FBOCache::setup(Context *rsc) { if (!mDirty) { return; } rsc->mHal.funcs.framebuffer.setActive(rsc, this); mDirty = false; } } // namespace renderscript } // namespace android