/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "rsContext.h" #include "rsMesh.h" using android::renderscript::Mesh; void rsaMeshGetVertexBufferCount(RsContext con, RsMesh mv, int32_t *numVtx) { Mesh *sm = static_cast<Mesh *>(mv); *numVtx = sm->mHal.state.vertexBuffersCount; } void rsaMeshGetIndexCount(RsContext con, RsMesh mv, int32_t *numIdx) { Mesh *sm = static_cast<Mesh *>(mv); *numIdx = sm->mHal.state.primitivesCount; } void rsaMeshGetVertices(RsContext con, RsMesh mv, RsAllocation *vtxData, uint32_t vtxDataCount) { Mesh *sm = static_cast<Mesh *>(mv); rsAssert(vtxDataCount == sm->mHal.state.vertexBuffersCount); for (uint32_t ct = 0; ct < vtxDataCount; ct ++) { vtxData[ct] = sm->mHal.state.vertexBuffers[ct]; sm->mHal.state.vertexBuffers[ct]->incUserRef(); } } void rsaMeshGetIndices(RsContext con, RsMesh mv, RsAllocation *va, uint32_t *primType, uint32_t idxDataCount) { Mesh *sm = static_cast<Mesh *>(mv); rsAssert(idxDataCount == sm->mHal.state.primitivesCount); for (uint32_t ct = 0; ct < idxDataCount; ct ++) { va[ct] = sm->mHal.state.indexBuffers[ct]; primType[ct] = sm->mHal.state.primitives[ct]; if (sm->mHal.state.indexBuffers[ct]) { sm->mHal.state.indexBuffers[ct]->incUserRef(); } } }