/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <algorithm> #include <functional> #include <limits> #include <ostream> #include <gtest/gtest.h> #include <android/native_window.h> #include <gui/ISurfaceComposer.h> #include <gui/LayerState.h> #include <gui/Surface.h> #include <gui/SurfaceComposerClient.h> #include <private/gui/ComposerService.h> #include <ui/DisplayInfo.h> #include <ui/Rect.h> #include <utils/String8.h> #include <math.h> #include <math/vec3.h> namespace android { namespace { struct Color { uint8_t r; uint8_t g; uint8_t b; uint8_t a; static const Color RED; static const Color GREEN; static const Color BLUE; static const Color WHITE; static const Color BLACK; static const Color TRANSPARENT; }; const Color Color::RED{255, 0, 0, 255}; const Color Color::GREEN{0, 255, 0, 255}; const Color Color::BLUE{0, 0, 255, 255}; const Color Color::WHITE{255, 255, 255, 255}; const Color Color::BLACK{0, 0, 0, 255}; const Color Color::TRANSPARENT{0, 0, 0, 0}; std::ostream& operator<<(std::ostream& os, const Color& color) { os << int(color.r) << ", " << int(color.g) << ", " << int(color.b) << ", " << int(color.a); return os; } // Fill a region with the specified color. void fillBufferColor(const ANativeWindow_Buffer& buffer, const Rect& rect, const Color& color) { int32_t x = rect.left; int32_t y = rect.top; int32_t width = rect.right - rect.left; int32_t height = rect.bottom - rect.top; if (x < 0) { width += x; x = 0; } if (y < 0) { height += y; y = 0; } if (x + width > buffer.width) { x = std::min(x, buffer.width); width = buffer.width - x; } if (y + height > buffer.height) { y = std::min(y, buffer.height); height = buffer.height - y; } for (int32_t j = 0; j < height; j++) { uint8_t* dst = static_cast<uint8_t*>(buffer.bits) + (buffer.stride * (y + j) + x) * 4; for (int32_t i = 0; i < width; i++) { dst[0] = color.r; dst[1] = color.g; dst[2] = color.b; dst[3] = color.a; dst += 4; } } } // Check if a region has the specified color. void expectBufferColor(const sp<GraphicBuffer>& outBuffer, uint8_t* pixels, const Rect& rect, const Color& color, uint8_t tolerance) { int32_t x = rect.left; int32_t y = rect.top; int32_t width = rect.right - rect.left; int32_t height = rect.bottom - rect.top; int32_t bufferWidth = int32_t(outBuffer->getWidth()); int32_t bufferHeight = int32_t(outBuffer->getHeight()); if (x + width > bufferWidth) { x = std::min(x, bufferWidth); width = bufferWidth - x; } if (y + height > bufferHeight) { y = std::min(y, bufferHeight); height = bufferHeight - y; } auto colorCompare = [tolerance](uint8_t a, uint8_t b) { uint8_t tmp = a >= b ? a - b : b - a; return tmp <= tolerance; }; for (int32_t j = 0; j < height; j++) { const uint8_t* src = pixels + (outBuffer->getStride() * (y + j) + x) * 4; for (int32_t i = 0; i < width; i++) { const uint8_t expected[4] = {color.r, color.g, color.b, color.a}; EXPECT_TRUE(std::equal(src, src + 4, expected, colorCompare)) << "pixel @ (" << x + i << ", " << y + j << "): " << "expected (" << color << "), " << "got (" << Color{src[0], src[1], src[2], src[3]} << ")"; src += 4; } } } } // anonymous namespace using Transaction = SurfaceComposerClient::Transaction; // Fill an RGBA_8888 formatted surface with a single color. static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, uint8_t r, uint8_t g, uint8_t b, bool unlock = true) { ANativeWindow_Buffer outBuffer; sp<Surface> s = sc->getSurface(); ASSERT_TRUE(s != nullptr); ASSERT_EQ(NO_ERROR, s->lock(&outBuffer, nullptr)); uint8_t* img = reinterpret_cast<uint8_t*>(outBuffer.bits); for (int y = 0; y < outBuffer.height; y++) { for (int x = 0; x < outBuffer.width; x++) { uint8_t* pixel = img + (4 * (y * outBuffer.stride + x)); pixel[0] = r; pixel[1] = g; pixel[2] = b; pixel[3] = 255; } } if (unlock) { ASSERT_EQ(NO_ERROR, s->unlockAndPost()); } } // A ScreenCapture is a screenshot from SurfaceFlinger that can be used to check // individual pixel values for testing purposes. class ScreenCapture : public RefBase { public: static void captureScreen(sp<ScreenCapture>* sc, int32_t minLayerZ = 0, int32_t maxLayerZ = std::numeric_limits<int32_t>::max()) { sp<ISurfaceComposer> sf(ComposerService::getComposerService()); sp<IBinder> display(sf->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain)); SurfaceComposerClient::Transaction().apply(true); sp<GraphicBuffer> outBuffer; ASSERT_EQ(NO_ERROR, sf->captureScreen(display, &outBuffer, Rect(), 0, 0, minLayerZ, maxLayerZ, false)); *sc = new ScreenCapture(outBuffer); } static void captureLayers(std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle, Rect crop = Rect::EMPTY_RECT, float frameScale = 1.0) { sp<ISurfaceComposer> sf(ComposerService::getComposerService()); SurfaceComposerClient::Transaction().apply(true); sp<GraphicBuffer> outBuffer; ASSERT_EQ(NO_ERROR, sf->captureLayers(parentHandle, &outBuffer, crop, frameScale)); *sc = std::make_unique<ScreenCapture>(outBuffer); } static void captureChildLayers(std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle, Rect crop = Rect::EMPTY_RECT, float frameScale = 1.0) { sp<ISurfaceComposer> sf(ComposerService::getComposerService()); SurfaceComposerClient::Transaction().apply(true); sp<GraphicBuffer> outBuffer; ASSERT_EQ(NO_ERROR, sf->captureLayers(parentHandle, &outBuffer, crop, frameScale, true)); *sc = std::make_unique<ScreenCapture>(outBuffer); } void expectColor(const Rect& rect, const Color& color, uint8_t tolerance = 0) { ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat()); expectBufferColor(mOutBuffer, mPixels, rect, color, tolerance); } void expectBorder(const Rect& rect, const Color& color, uint8_t tolerance = 0) { ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat()); const bool leftBorder = rect.left > 0; const bool topBorder = rect.top > 0; const bool rightBorder = rect.right < int32_t(mOutBuffer->getWidth()); const bool bottomBorder = rect.bottom < int32_t(mOutBuffer->getHeight()); if (topBorder) { Rect top(rect.left, rect.top - 1, rect.right, rect.top); if (leftBorder) { top.left -= 1; } if (rightBorder) { top.right += 1; } expectColor(top, color, tolerance); } if (leftBorder) { Rect left(rect.left - 1, rect.top, rect.left, rect.bottom); expectColor(left, color, tolerance); } if (rightBorder) { Rect right(rect.right, rect.top, rect.right + 1, rect.bottom); expectColor(right, color, tolerance); } if (bottomBorder) { Rect bottom(rect.left, rect.bottom, rect.right, rect.bottom + 1); if (leftBorder) { bottom.left -= 1; } if (rightBorder) { bottom.right += 1; } expectColor(bottom, color, tolerance); } } void expectQuadrant(const Rect& rect, const Color& topLeft, const Color& topRight, const Color& bottomLeft, const Color& bottomRight, bool filtered = false, uint8_t tolerance = 0) { ASSERT_TRUE((rect.right - rect.left) % 2 == 0 && (rect.bottom - rect.top) % 2 == 0); const int32_t centerX = rect.left + (rect.right - rect.left) / 2; const int32_t centerY = rect.top + (rect.bottom - rect.top) / 2; // avoid checking borders due to unspecified filtering behavior const int32_t offsetX = filtered ? 2 : 0; const int32_t offsetY = filtered ? 2 : 0; expectColor(Rect(rect.left, rect.top, centerX - offsetX, centerY - offsetY), topLeft, tolerance); expectColor(Rect(centerX + offsetX, rect.top, rect.right, centerY - offsetY), topRight, tolerance); expectColor(Rect(rect.left, centerY + offsetY, centerX - offsetX, rect.bottom), bottomLeft, tolerance); expectColor(Rect(centerX + offsetX, centerY + offsetY, rect.right, rect.bottom), bottomRight, tolerance); } void checkPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b) { ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat()); const uint8_t* pixel = mPixels + (4 * (y * mOutBuffer->getStride() + x)); if (r != pixel[0] || g != pixel[1] || b != pixel[2]) { String8 err(String8::format("pixel @ (%3d, %3d): " "expected [%3d, %3d, %3d], got [%3d, %3d, %3d]", x, y, r, g, b, pixel[0], pixel[1], pixel[2])); EXPECT_EQ(String8(), err) << err.string(); } } void expectFGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 195, 63, 63); } void expectBGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 63, 63, 195); } void expectChildColor(uint32_t x, uint32_t y) { checkPixel(x, y, 200, 200, 200); } ScreenCapture(const sp<GraphicBuffer>& outBuffer) : mOutBuffer(outBuffer) { mOutBuffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, reinterpret_cast<void**>(&mPixels)); } ~ScreenCapture() { mOutBuffer->unlock(); } private: sp<GraphicBuffer> mOutBuffer; uint8_t* mPixels = nullptr; }; class LayerTransactionTest : public ::testing::Test { protected: void SetUp() override { mClient = new SurfaceComposerClient; ASSERT_EQ(NO_ERROR, mClient->initCheck()) << "failed to create SurfaceComposerClient"; ASSERT_NO_FATAL_FAILURE(SetUpDisplay()); } sp<SurfaceControl> createLayer(const char* name, uint32_t width, uint32_t height, uint32_t flags = 0) { auto layer = mClient->createSurface(String8(name), width, height, PIXEL_FORMAT_RGBA_8888, flags); EXPECT_NE(nullptr, layer.get()) << "failed to create SurfaceControl"; status_t error = Transaction() .setLayerStack(layer, mDisplayLayerStack) .setLayer(layer, mLayerZBase) .apply(); if (error != NO_ERROR) { ADD_FAILURE() << "failed to initialize SurfaceControl"; layer.clear(); } return layer; } ANativeWindow_Buffer getLayerBuffer(const sp<SurfaceControl>& layer) { // wait for previous transactions (such as setSize) to complete Transaction().apply(true); ANativeWindow_Buffer buffer = {}; EXPECT_EQ(NO_ERROR, layer->getSurface()->lock(&buffer, nullptr)); return buffer; } void postLayerBuffer(const sp<SurfaceControl>& layer) { ASSERT_EQ(NO_ERROR, layer->getSurface()->unlockAndPost()); // wait for the newly posted buffer to be latched waitForLayerBuffers(); } void fillLayerColor(const sp<SurfaceControl>& layer, const Color& color) { ANativeWindow_Buffer buffer; ASSERT_NO_FATAL_FAILURE(buffer = getLayerBuffer(layer)); fillBufferColor(buffer, Rect(0, 0, buffer.width, buffer.height), color); postLayerBuffer(layer); } void fillLayerQuadrant(const sp<SurfaceControl>& layer, const Color& topLeft, const Color& topRight, const Color& bottomLeft, const Color& bottomRight) { ANativeWindow_Buffer buffer; ASSERT_NO_FATAL_FAILURE(buffer = getLayerBuffer(layer)); ASSERT_TRUE(buffer.width % 2 == 0 && buffer.height % 2 == 0); const int32_t halfW = buffer.width / 2; const int32_t halfH = buffer.height / 2; fillBufferColor(buffer, Rect(0, 0, halfW, halfH), topLeft); fillBufferColor(buffer, Rect(halfW, 0, buffer.width, halfH), topRight); fillBufferColor(buffer, Rect(0, halfH, halfW, buffer.height), bottomLeft); fillBufferColor(buffer, Rect(halfW, halfH, buffer.width, buffer.height), bottomRight); postLayerBuffer(layer); } sp<ScreenCapture> screenshot() { sp<ScreenCapture> screenshot; ScreenCapture::captureScreen(&screenshot, mLayerZBase); return screenshot; } sp<SurfaceComposerClient> mClient; sp<IBinder> mDisplay; uint32_t mDisplayWidth; uint32_t mDisplayHeight; uint32_t mDisplayLayerStack; // leave room for ~256 layers const int32_t mLayerZBase = std::numeric_limits<int32_t>::max() - 256; private: void SetUpDisplay() { mDisplay = mClient->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain); ASSERT_NE(nullptr, mDisplay.get()) << "failed to get built-in display"; // get display width/height DisplayInfo info; SurfaceComposerClient::getDisplayInfo(mDisplay, &info); mDisplayWidth = info.w; mDisplayHeight = info.h; // After a new buffer is queued, SurfaceFlinger is notified and will // latch the new buffer on next vsync. Let's heuristically wait for 3 // vsyncs. mBufferPostDelay = int32_t(1e6 / info.fps) * 3; mDisplayLayerStack = 0; // set layer stack (b/68888219) Transaction t; t.setDisplayLayerStack(mDisplay, mDisplayLayerStack); t.apply(); } void waitForLayerBuffers() { usleep(mBufferPostDelay); } int32_t mBufferPostDelay; }; TEST_F(LayerTransactionTest, SetPositionBasic) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("default position"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 32, 32), Color::RED); shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK); } Transaction().setPosition(layer, 5, 10).apply(); { SCOPED_TRACE("new position"); auto shot = screenshot(); shot->expectColor(Rect(5, 10, 37, 42), Color::RED); shot->expectBorder(Rect(5, 10, 37, 42), Color::BLACK); } } TEST_F(LayerTransactionTest, SetPositionRounding) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // GLES requires only 4 bits of subpixel precision during rasterization // XXX GLES composition does not match HWC composition due to precision // loss (b/69315223) const float epsilon = 1.0f / 16.0f; Transaction().setPosition(layer, 0.5f - epsilon, 0.5f - epsilon).apply(); { SCOPED_TRACE("rounding down"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } Transaction().setPosition(layer, 0.5f + epsilon, 0.5f + epsilon).apply(); { SCOPED_TRACE("rounding up"); screenshot()->expectColor(Rect(1, 1, 33, 33), Color::RED); } } TEST_F(LayerTransactionTest, SetPositionOutOfBounds) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); Transaction().setPosition(layer, -32, -32).apply(); { SCOPED_TRACE("negative coordinates"); screenshot()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK); } Transaction().setPosition(layer, mDisplayWidth, mDisplayHeight).apply(); { SCOPED_TRACE("positive coordinates"); screenshot()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK); } } TEST_F(LayerTransactionTest, SetPositionPartiallyOutOfBounds) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // partially out of bounds Transaction().setPosition(layer, -30, -30).apply(); { SCOPED_TRACE("negative coordinates"); screenshot()->expectColor(Rect(0, 0, 2, 2), Color::RED); } Transaction().setPosition(layer, mDisplayWidth - 2, mDisplayHeight - 2).apply(); { SCOPED_TRACE("positive coordinates"); screenshot()->expectColor(Rect(mDisplayWidth - 2, mDisplayHeight - 2, mDisplayWidth, mDisplayHeight), Color::RED); } } TEST_F(LayerTransactionTest, SetPositionWithResize) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // setPosition is applied immediately by default, with or without resize // pending Transaction().setPosition(layer, 5, 10).setSize(layer, 64, 64).apply(); { SCOPED_TRACE("resize pending"); auto shot = screenshot(); shot->expectColor(Rect(5, 10, 37, 42), Color::RED); shot->expectBorder(Rect(5, 10, 37, 42), Color::BLACK); } ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("resize applied"); screenshot()->expectColor(Rect(5, 10, 69, 74), Color::RED); } } TEST_F(LayerTransactionTest, SetPositionWithNextResize) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // request setPosition to be applied with the next resize Transaction().setPosition(layer, 5, 10).setGeometryAppliesWithResize(layer).apply(); { SCOPED_TRACE("new position pending"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } Transaction().setPosition(layer, 15, 20).apply(); { SCOPED_TRACE("pending new position modified"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } Transaction().setSize(layer, 64, 64).apply(); { SCOPED_TRACE("resize pending"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } // finally resize and latch the buffer ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("new position applied"); screenshot()->expectColor(Rect(15, 20, 79, 84), Color::RED); } } TEST_F(LayerTransactionTest, SetPositionWithNextResizeScaleToWindow) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // setPosition is not immediate even with SCALE_TO_WINDOW override Transaction() .setPosition(layer, 5, 10) .setSize(layer, 64, 64) .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW) .setGeometryAppliesWithResize(layer) .apply(); { SCOPED_TRACE("new position pending"); screenshot()->expectColor(Rect(0, 0, 64, 64), Color::RED); } ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("new position applied"); screenshot()->expectColor(Rect(5, 10, 69, 74), Color::RED); } } TEST_F(LayerTransactionTest, SetSizeBasic) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); Transaction().setSize(layer, 64, 64).apply(); { SCOPED_TRACE("resize pending"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 32, 32), Color::RED); shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK); } ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("resize applied"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 64, 64), Color::RED); shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK); } } TEST_F(LayerTransactionTest, SetSizeInvalid) { // cannot test robustness against invalid sizes (zero or really huge) } TEST_F(LayerTransactionTest, SetSizeWithScaleToWindow) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // setSize is immediate with SCALE_TO_WINDOW, unlike setPosition Transaction() .setSize(layer, 64, 64) .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW) .apply(); screenshot()->expectColor(Rect(0, 0, 64, 64), Color::RED); } TEST_F(LayerTransactionTest, SetZBasic) { sp<SurfaceControl> layerR; sp<SurfaceControl> layerG; ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED)); ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN)); Transaction().setLayer(layerR, mLayerZBase + 1).apply(); { SCOPED_TRACE("layerR"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } Transaction().setLayer(layerG, mLayerZBase + 2).apply(); { SCOPED_TRACE("layerG"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::GREEN); } } TEST_F(LayerTransactionTest, SetZNegative) { sp<SurfaceControl> layerR; sp<SurfaceControl> layerG; ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED)); ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN)); Transaction().setLayer(layerR, -1).setLayer(layerG, -2).apply(); { SCOPED_TRACE("layerR"); sp<ScreenCapture> screenshot; ScreenCapture::captureScreen(&screenshot, -2, -1); screenshot->expectColor(Rect(0, 0, 32, 32), Color::RED); } Transaction().setLayer(layerR, -3).apply(); { SCOPED_TRACE("layerG"); sp<ScreenCapture> screenshot; ScreenCapture::captureScreen(&screenshot, -3, -1); screenshot->expectColor(Rect(0, 0, 32, 32), Color::GREEN); } } TEST_F(LayerTransactionTest, SetRelativeZBasic) { sp<SurfaceControl> layerR; sp<SurfaceControl> layerG; ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED)); ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN)); Transaction() .setPosition(layerG, 16, 16) .setRelativeLayer(layerG, layerR->getHandle(), 1) .apply(); { SCOPED_TRACE("layerG above"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 16, 16), Color::RED); shot->expectColor(Rect(16, 16, 48, 48), Color::GREEN); } Transaction().setRelativeLayer(layerG, layerR->getHandle(), -1).apply(); { SCOPED_TRACE("layerG below"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 32, 32), Color::RED); shot->expectColor(Rect(32, 32, 48, 48), Color::GREEN); } } TEST_F(LayerTransactionTest, SetRelativeZNegative) { sp<SurfaceControl> layerR; sp<SurfaceControl> layerG; sp<SurfaceControl> layerB; ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED)); ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN)); ASSERT_NO_FATAL_FAILURE(layerB = createLayer("test B", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerB, Color::BLUE)); // layerR = mLayerZBase, layerG = layerR - 1, layerB = -2 Transaction().setRelativeLayer(layerG, layerR->getHandle(), -1).setLayer(layerB, -2).apply(); sp<ScreenCapture> screenshot; // only layerB is in this range ScreenCapture::captureScreen(&screenshot, -2, -1); screenshot->expectColor(Rect(0, 0, 32, 32), Color::BLUE); } TEST_F(LayerTransactionTest, SetRelativeZGroup) { sp<SurfaceControl> layerR; sp<SurfaceControl> layerG; sp<SurfaceControl> layerB; ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED)); ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN)); ASSERT_NO_FATAL_FAILURE(layerB = createLayer("test B", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerB, Color::BLUE)); // layerR = 0, layerG = layerR + 3, layerB = 2 Transaction() .setPosition(layerG, 8, 8) .setRelativeLayer(layerG, layerR->getHandle(), 3) .setPosition(layerB, 16, 16) .setLayer(layerB, mLayerZBase + 2) .apply(); { SCOPED_TRACE("(layerR < layerG) < layerB"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 8, 8), Color::RED); shot->expectColor(Rect(8, 8, 16, 16), Color::GREEN); shot->expectColor(Rect(16, 16, 48, 48), Color::BLUE); } // layerR = 4, layerG = layerR + 3, layerB = 2 Transaction().setLayer(layerR, mLayerZBase + 4).apply(); { SCOPED_TRACE("layerB < (layerR < layerG)"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 8, 8), Color::RED); shot->expectColor(Rect(8, 8, 40, 40), Color::GREEN); shot->expectColor(Rect(40, 40, 48, 48), Color::BLUE); } // layerR = 4, layerG = layerR - 3, layerB = 2 Transaction().setRelativeLayer(layerG, layerR->getHandle(), -3).apply(); { SCOPED_TRACE("layerB < (layerG < layerR)"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 32, 32), Color::RED); shot->expectColor(Rect(32, 32, 40, 40), Color::GREEN); shot->expectColor(Rect(40, 40, 48, 48), Color::BLUE); } // restore to absolute z // layerR = 4, layerG = 0, layerB = 2 Transaction().setLayer(layerG, mLayerZBase).apply(); { SCOPED_TRACE("layerG < layerB < layerR"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 32, 32), Color::RED); shot->expectColor(Rect(32, 32, 48, 48), Color::BLUE); } // layerR should not affect layerG anymore // layerR = 1, layerG = 0, layerB = 2 Transaction().setLayer(layerR, mLayerZBase + 1).apply(); { SCOPED_TRACE("layerG < layerR < layerB"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 16, 16), Color::RED); shot->expectColor(Rect(16, 16, 48, 48), Color::BLUE); } } TEST_F(LayerTransactionTest, SetRelativeZBug64572777) { sp<SurfaceControl> layerR; sp<SurfaceControl> layerG; ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED)); ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN)); Transaction() .setPosition(layerG, 16, 16) .setRelativeLayer(layerG, layerR->getHandle(), 1) .apply(); mClient->destroySurface(layerG->getHandle()); // layerG should have been removed screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } TEST_F(LayerTransactionTest, SetFlagsHidden) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); Transaction().setFlags(layer, layer_state_t::eLayerHidden, layer_state_t::eLayerHidden).apply(); { SCOPED_TRACE("layer hidden"); screenshot()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK); } Transaction().setFlags(layer, 0, layer_state_t::eLayerHidden).apply(); { SCOPED_TRACE("layer shown"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } } TEST_F(LayerTransactionTest, SetFlagsOpaque) { const Color translucentRed = {100, 0, 0, 100}; sp<SurfaceControl> layerR; sp<SurfaceControl> layerG; ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, translucentRed)); ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN)); Transaction() .setLayer(layerR, mLayerZBase + 1) .setFlags(layerR, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque) .apply(); { SCOPED_TRACE("layerR opaque"); screenshot()->expectColor(Rect(0, 0, 32, 32), {100, 0, 0, 255}); } Transaction().setFlags(layerR, 0, layer_state_t::eLayerOpaque).apply(); { SCOPED_TRACE("layerR translucent"); const uint8_t g = uint8_t(255 - translucentRed.a); screenshot()->expectColor(Rect(0, 0, 32, 32), {100, g, 0, 255}); } } TEST_F(LayerTransactionTest, SetFlagsSecure) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); sp<ISurfaceComposer> composer = ComposerService::getComposerService(); sp<GraphicBuffer> outBuffer; Transaction() .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure) .apply(true); ASSERT_EQ(PERMISSION_DENIED, composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, mLayerZBase, mLayerZBase, false)); Transaction().setFlags(layer, 0, layer_state_t::eLayerSecure).apply(true); ASSERT_EQ(NO_ERROR, composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, mLayerZBase, mLayerZBase, false)); } TEST_F(LayerTransactionTest, SetTransparentRegionHintBasic) { const Rect top(0, 0, 32, 16); const Rect bottom(0, 16, 32, 32); sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ANativeWindow_Buffer buffer; ASSERT_NO_FATAL_FAILURE(buffer = getLayerBuffer(layer)); ASSERT_NO_FATAL_FAILURE(fillBufferColor(buffer, top, Color::TRANSPARENT)); ASSERT_NO_FATAL_FAILURE(fillBufferColor(buffer, bottom, Color::RED)); // setTransparentRegionHint always applies to the following buffer Transaction().setTransparentRegionHint(layer, Region(top)).apply(); ASSERT_NO_FATAL_FAILURE(postLayerBuffer(layer)); { SCOPED_TRACE("top transparent"); auto shot = screenshot(); shot->expectColor(top, Color::BLACK); shot->expectColor(bottom, Color::RED); } Transaction().setTransparentRegionHint(layer, Region(bottom)).apply(); { SCOPED_TRACE("transparent region hint pending"); auto shot = screenshot(); shot->expectColor(top, Color::BLACK); shot->expectColor(bottom, Color::RED); } ASSERT_NO_FATAL_FAILURE(buffer = getLayerBuffer(layer)); ASSERT_NO_FATAL_FAILURE(fillBufferColor(buffer, top, Color::RED)); ASSERT_NO_FATAL_FAILURE(fillBufferColor(buffer, bottom, Color::TRANSPARENT)); ASSERT_NO_FATAL_FAILURE(postLayerBuffer(layer)); { SCOPED_TRACE("bottom transparent"); auto shot = screenshot(); shot->expectColor(top, Color::RED); shot->expectColor(bottom, Color::BLACK); } } TEST_F(LayerTransactionTest, SetTransparentRegionHintOutOfBounds) { sp<SurfaceControl> layerTransparent; sp<SurfaceControl> layerR; ASSERT_NO_FATAL_FAILURE(layerTransparent = createLayer("test transparent", 32, 32)); ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32)); // check that transparent region hint is bound by the layer size Transaction() .setTransparentRegionHint(layerTransparent, Region(Rect(0, 0, mDisplayWidth, mDisplayHeight))) .setPosition(layerR, 16, 16) .setLayer(layerR, mLayerZBase + 1) .apply(); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerTransparent, Color::TRANSPARENT)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED)); screenshot()->expectColor(Rect(16, 16, 48, 48), Color::RED); } TEST_F(LayerTransactionTest, SetAlphaBasic) { sp<SurfaceControl> layer1; sp<SurfaceControl> layer2; ASSERT_NO_FATAL_FAILURE(layer1 = createLayer("test 1", 32, 32)); ASSERT_NO_FATAL_FAILURE(layer2 = createLayer("test 2", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer1, {64, 0, 0, 255})); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer2, {0, 64, 0, 255})); Transaction() .setAlpha(layer1, 0.25f) .setAlpha(layer2, 0.75f) .setPosition(layer2, 16, 0) .setLayer(layer2, mLayerZBase + 1) .apply(); { auto shot = screenshot(); uint8_t r = 16; // 64 * 0.25f uint8_t g = 48; // 64 * 0.75f shot->expectColor(Rect(0, 0, 16, 32), {r, 0, 0, 255}); shot->expectColor(Rect(32, 0, 48, 32), {0, g, 0, 255}); r /= 4; // r * (1.0f - 0.75f) shot->expectColor(Rect(16, 0, 32, 32), {r, g, 0, 255}); } } TEST_F(LayerTransactionTest, SetAlphaClamped) { const Color color = {64, 0, 0, 255}; sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, color)); Transaction().setAlpha(layer, 2.0f).apply(); { SCOPED_TRACE("clamped to 1.0f"); screenshot()->expectColor(Rect(0, 0, 32, 32), color); } Transaction().setAlpha(layer, -1.0f).apply(); { SCOPED_TRACE("clamped to 0.0f"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::BLACK); } } TEST_F(LayerTransactionTest, SetColorBasic) { sp<SurfaceControl> bufferLayer; sp<SurfaceControl> colorLayer; ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(bufferLayer, Color::RED)); ASSERT_NO_FATAL_FAILURE( colorLayer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceColor)); Transaction().setLayer(colorLayer, mLayerZBase + 1).apply(); { SCOPED_TRACE("default color"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::BLACK); } const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f); const Color expected = {15, 51, 85, 255}; // this is handwavy, but the precison loss scaled by 255 (8-bit per // channel) should be less than one const uint8_t tolerance = 1; Transaction().setColor(colorLayer, color).apply(); { SCOPED_TRACE("new color"); screenshot()->expectColor(Rect(0, 0, 32, 32), expected, tolerance); } } TEST_F(LayerTransactionTest, SetColorClamped) { sp<SurfaceControl> colorLayer; ASSERT_NO_FATAL_FAILURE( colorLayer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceColor)); Transaction().setColor(colorLayer, half3(2.0f, -1.0f, 0.0f)).apply(); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } TEST_F(LayerTransactionTest, SetColorWithAlpha) { sp<SurfaceControl> bufferLayer; sp<SurfaceControl> colorLayer; ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(bufferLayer, Color::RED)); ASSERT_NO_FATAL_FAILURE( colorLayer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceColor)); const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f); const float alpha = 0.25f; const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f); // this is handwavy, but the precison loss scaled by 255 (8-bit per // channel) should be less than one const uint8_t tolerance = 1; Transaction() .setColor(colorLayer, color) .setAlpha(colorLayer, alpha) .setLayer(colorLayer, mLayerZBase + 1) .apply(); screenshot()->expectColor(Rect(0, 0, 32, 32), {expected.r, expected.g, expected.b, 255}, tolerance); } TEST_F(LayerTransactionTest, SetColorWithParentAlpha_Bug74220420) { sp<SurfaceControl> bufferLayer; sp<SurfaceControl> parentLayer; sp<SurfaceControl> colorLayer; ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32)); ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parentWithAlpha", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(bufferLayer, Color::RED)); ASSERT_NO_FATAL_FAILURE(colorLayer = createLayer( "childWithColor", 32, 32, ISurfaceComposerClient::eFXSurfaceColor)); const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f); const float alpha = 0.25f; const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f); // this is handwavy, but the precision loss scaled by 255 (8-bit per // channel) should be less than one const uint8_t tolerance = 1; Transaction() .reparent(colorLayer, parentLayer->getHandle()) .setColor(colorLayer, color) .setAlpha(parentLayer, alpha) .setLayer(parentLayer, mLayerZBase + 1) .apply(); screenshot()->expectColor(Rect(0, 0, 32, 32), {expected.r, expected.g, expected.b, 255}, tolerance); } TEST_F(LayerTransactionTest, SetColorWithBuffer) { sp<SurfaceControl> bufferLayer; ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(bufferLayer, Color::RED)); // color is ignored Transaction().setColor(bufferLayer, half3(0.0f, 1.0f, 0.0f)).apply(); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } TEST_F(LayerTransactionTest, SetLayerStackBasic) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); Transaction().setLayerStack(layer, mDisplayLayerStack + 1).apply(); { SCOPED_TRACE("non-existing layer stack"); screenshot()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK); } Transaction().setLayerStack(layer, mDisplayLayerStack).apply(); { SCOPED_TRACE("original layer stack"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } } TEST_F(LayerTransactionTest, SetMatrixBasic) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE( fillLayerQuadrant(layer, Color::RED, Color::GREEN, Color::BLUE, Color::WHITE)); Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, 1.0f).setPosition(layer, 0, 0).apply(); { SCOPED_TRACE("IDENTITY"); screenshot()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN, Color::BLUE, Color::WHITE); } Transaction().setMatrix(layer, -1.0f, 0.0f, 0.0f, 1.0f).setPosition(layer, 32, 0).apply(); { SCOPED_TRACE("FLIP_H"); screenshot()->expectQuadrant(Rect(0, 0, 32, 32), Color::GREEN, Color::RED, Color::WHITE, Color::BLUE); } Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, -1.0f).setPosition(layer, 0, 32).apply(); { SCOPED_TRACE("FLIP_V"); screenshot()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::WHITE, Color::RED, Color::GREEN); } Transaction().setMatrix(layer, 0.0f, 1.0f, -1.0f, 0.0f).setPosition(layer, 32, 0).apply(); { SCOPED_TRACE("ROT_90"); screenshot()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::RED, Color::WHITE, Color::GREEN); } Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).setPosition(layer, 0, 0).apply(); { SCOPED_TRACE("SCALE"); screenshot()->expectQuadrant(Rect(0, 0, 64, 64), Color::RED, Color::GREEN, Color::BLUE, Color::WHITE, true /* filtered */); } } TEST_F(LayerTransactionTest, SetMatrixRot45) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE( fillLayerQuadrant(layer, Color::RED, Color::GREEN, Color::BLUE, Color::WHITE)); const float rot = M_SQRT1_2; // 45 degrees const float trans = M_SQRT2 * 16.0f; Transaction().setMatrix(layer, rot, rot, -rot, rot).setPosition(layer, trans, 0).apply(); auto shot = screenshot(); // check a 8x8 region inside each color auto get8x8Rect = [](int32_t centerX, int32_t centerY) { const int32_t halfL = 4; return Rect(centerX - halfL, centerY - halfL, centerX + halfL, centerY + halfL); }; const int32_t unit = int32_t(trans / 2); shot->expectColor(get8x8Rect(2 * unit, 1 * unit), Color::RED); shot->expectColor(get8x8Rect(3 * unit, 2 * unit), Color::GREEN); shot->expectColor(get8x8Rect(1 * unit, 2 * unit), Color::BLUE); shot->expectColor(get8x8Rect(2 * unit, 3 * unit), Color::WHITE); } TEST_F(LayerTransactionTest, SetMatrixWithResize) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // setMatrix is applied after any pending resize, unlike setPosition Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).setSize(layer, 64, 64).apply(); { SCOPED_TRACE("resize pending"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 32, 32), Color::RED); shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK); } ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("resize applied"); screenshot()->expectColor(Rect(0, 0, 128, 128), Color::RED); } } TEST_F(LayerTransactionTest, SetMatrixWithScaleToWindow) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // setMatrix is immediate with SCALE_TO_WINDOW, unlike setPosition Transaction() .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f) .setSize(layer, 64, 64) .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW) .apply(); screenshot()->expectColor(Rect(0, 0, 128, 128), Color::RED); } TEST_F(LayerTransactionTest, SetOverrideScalingModeBasic) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE( fillLayerQuadrant(layer, Color::RED, Color::GREEN, Color::BLUE, Color::WHITE)); // XXX SCALE_CROP is not respected; calling setSize and // setOverrideScalingMode in separate transactions does not work // (b/69315456) Transaction() .setSize(layer, 64, 16) .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW) .apply(); { SCOPED_TRACE("SCALE_TO_WINDOW"); screenshot()->expectQuadrant(Rect(0, 0, 64, 16), Color::RED, Color::GREEN, Color::BLUE, Color::WHITE, true /* filtered */); } } TEST_F(LayerTransactionTest, SetCropBasic) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); const Rect crop(8, 8, 24, 24); Transaction().setCrop(layer, crop).apply(); auto shot = screenshot(); shot->expectColor(crop, Color::RED); shot->expectBorder(crop, Color::BLACK); } TEST_F(LayerTransactionTest, SetCropEmpty) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("empty rect"); Transaction().setCrop(layer, Rect(8, 8, 8, 8)).apply(); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } { SCOPED_TRACE("negative rect"); Transaction().setCrop(layer, Rect(8, 8, 0, 0)).apply(); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } } TEST_F(LayerTransactionTest, SetCropOutOfBounds) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); Transaction().setCrop(layer, Rect(-128, -64, 128, 64)).apply(); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 32, 32), Color::RED); shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK); } TEST_F(LayerTransactionTest, SetCropWithTranslation) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); const Point position(32, 32); const Rect crop(8, 8, 24, 24); Transaction().setPosition(layer, position.x, position.y).setCrop(layer, crop).apply(); auto shot = screenshot(); shot->expectColor(crop + position, Color::RED); shot->expectBorder(crop + position, Color::BLACK); } TEST_F(LayerTransactionTest, SetCropWithScale) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // crop is affected by matrix Transaction() .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f) .setCrop(layer, Rect(8, 8, 24, 24)) .apply(); auto shot = screenshot(); shot->expectColor(Rect(16, 16, 48, 48), Color::RED); shot->expectBorder(Rect(16, 16, 48, 48), Color::BLACK); } TEST_F(LayerTransactionTest, SetCropWithResize) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // setCrop is applied immediately by default, with or without resize pending Transaction().setCrop(layer, Rect(8, 8, 24, 24)).setSize(layer, 16, 16).apply(); { SCOPED_TRACE("resize pending"); auto shot = screenshot(); shot->expectColor(Rect(8, 8, 24, 24), Color::RED); shot->expectBorder(Rect(8, 8, 24, 24), Color::BLACK); } ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("resize applied"); auto shot = screenshot(); shot->expectColor(Rect(8, 8, 16, 16), Color::RED); shot->expectBorder(Rect(8, 8, 16, 16), Color::BLACK); } } TEST_F(LayerTransactionTest, SetCropWithNextResize) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // request setCrop to be applied with the next resize Transaction().setCrop(layer, Rect(8, 8, 24, 24)).setGeometryAppliesWithResize(layer).apply(); { SCOPED_TRACE("waiting for next resize"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } Transaction().setCrop(layer, Rect(4, 4, 12, 12)).apply(); { SCOPED_TRACE("pending crop modified"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } Transaction().setSize(layer, 16, 16).apply(); { SCOPED_TRACE("resize pending"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } // finally resize ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("new crop applied"); auto shot = screenshot(); shot->expectColor(Rect(4, 4, 12, 12), Color::RED); shot->expectBorder(Rect(4, 4, 12, 12), Color::BLACK); } } TEST_F(LayerTransactionTest, SetCropWithNextResizeScaleToWindow) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // setCrop is not immediate even with SCALE_TO_WINDOW override Transaction() .setCrop(layer, Rect(4, 4, 12, 12)) .setSize(layer, 16, 16) .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW) .setGeometryAppliesWithResize(layer) .apply(); { SCOPED_TRACE("new crop pending"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 16, 16), Color::RED); shot->expectBorder(Rect(0, 0, 16, 16), Color::BLACK); } // XXX crop is never latched without other geometry change (b/69315677) Transaction().setPosition(layer, 1, 0).setGeometryAppliesWithResize(layer).apply(); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); Transaction().setPosition(layer, 0, 0).apply(); { SCOPED_TRACE("new crop applied"); auto shot = screenshot(); shot->expectColor(Rect(4, 4, 12, 12), Color::RED); shot->expectBorder(Rect(4, 4, 12, 12), Color::BLACK); } } TEST_F(LayerTransactionTest, SetFinalCropBasic) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); const Rect crop(8, 8, 24, 24); // same as in SetCropBasic Transaction().setFinalCrop(layer, crop).apply(); auto shot = screenshot(); shot->expectColor(crop, Color::RED); shot->expectBorder(crop, Color::BLACK); } TEST_F(LayerTransactionTest, SetFinalCropEmpty) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // same as in SetCropEmpty { SCOPED_TRACE("empty rect"); Transaction().setFinalCrop(layer, Rect(8, 8, 8, 8)).apply(); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } { SCOPED_TRACE("negative rect"); Transaction().setFinalCrop(layer, Rect(8, 8, 0, 0)).apply(); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } } TEST_F(LayerTransactionTest, SetFinalCropOutOfBounds) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // same as in SetCropOutOfBounds Transaction().setFinalCrop(layer, Rect(-128, -64, 128, 64)).apply(); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 32, 32), Color::RED); shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK); } TEST_F(LayerTransactionTest, SetFinalCropWithTranslation) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // final crop is applied post-translation Transaction().setPosition(layer, 16, 16).setFinalCrop(layer, Rect(8, 8, 24, 24)).apply(); auto shot = screenshot(); shot->expectColor(Rect(16, 16, 24, 24), Color::RED); shot->expectBorder(Rect(16, 16, 24, 24), Color::BLACK); } TEST_F(LayerTransactionTest, SetFinalCropWithScale) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // final crop is not affected by matrix Transaction() .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f) .setFinalCrop(layer, Rect(8, 8, 24, 24)) .apply(); auto shot = screenshot(); shot->expectColor(Rect(8, 8, 24, 24), Color::RED); shot->expectBorder(Rect(8, 8, 24, 24), Color::BLACK); } TEST_F(LayerTransactionTest, SetFinalCropWithResize) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // same as in SetCropWithResize Transaction().setFinalCrop(layer, Rect(8, 8, 24, 24)).setSize(layer, 16, 16).apply(); { SCOPED_TRACE("resize pending"); auto shot = screenshot(); shot->expectColor(Rect(8, 8, 24, 24), Color::RED); shot->expectBorder(Rect(8, 8, 24, 24), Color::BLACK); } ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("resize applied"); auto shot = screenshot(); shot->expectColor(Rect(8, 8, 16, 16), Color::RED); shot->expectBorder(Rect(8, 8, 16, 16), Color::BLACK); } } TEST_F(LayerTransactionTest, SetFinalCropWithNextResize) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // same as in SetCropWithNextResize Transaction() .setFinalCrop(layer, Rect(8, 8, 24, 24)) .setGeometryAppliesWithResize(layer) .apply(); { SCOPED_TRACE("waiting for next resize"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } Transaction().setFinalCrop(layer, Rect(4, 4, 12, 12)).apply(); { SCOPED_TRACE("pending final crop modified"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } Transaction().setSize(layer, 16, 16).apply(); { SCOPED_TRACE("resize pending"); screenshot()->expectColor(Rect(0, 0, 32, 32), Color::RED); } // finally resize ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); { SCOPED_TRACE("new final crop applied"); auto shot = screenshot(); shot->expectColor(Rect(4, 4, 12, 12), Color::RED); shot->expectBorder(Rect(4, 4, 12, 12), Color::BLACK); } } TEST_F(LayerTransactionTest, SetFinalCropWithNextResizeScaleToWindow) { sp<SurfaceControl> layer; ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); // same as in SetCropWithNextResizeScaleToWindow Transaction() .setFinalCrop(layer, Rect(4, 4, 12, 12)) .setSize(layer, 16, 16) .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW) .setGeometryAppliesWithResize(layer) .apply(); { SCOPED_TRACE("new final crop pending"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 16, 16), Color::RED); shot->expectBorder(Rect(0, 0, 16, 16), Color::BLACK); } // XXX final crop is never latched without other geometry change (b/69315677) Transaction().setPosition(layer, 1, 0).setGeometryAppliesWithResize(layer).apply(); ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED)); Transaction().setPosition(layer, 0, 0).apply(); { SCOPED_TRACE("new final crop applied"); auto shot = screenshot(); shot->expectColor(Rect(4, 4, 12, 12), Color::RED); shot->expectBorder(Rect(4, 4, 12, 12), Color::BLACK); } } class LayerUpdateTest : public LayerTransactionTest { protected: virtual void SetUp() { mComposerClient = new SurfaceComposerClient; ASSERT_EQ(NO_ERROR, mComposerClient->initCheck()); sp<IBinder> display( SurfaceComposerClient::getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain)); DisplayInfo info; SurfaceComposerClient::getDisplayInfo(display, &info); ssize_t displayWidth = info.w; ssize_t displayHeight = info.h; // Background surface mBGSurfaceControl = mComposerClient->createSurface(String8("BG Test Surface"), displayWidth, displayHeight, PIXEL_FORMAT_RGBA_8888, 0); ASSERT_TRUE(mBGSurfaceControl != nullptr); ASSERT_TRUE(mBGSurfaceControl->isValid()); fillSurfaceRGBA8(mBGSurfaceControl, 63, 63, 195); // Foreground surface mFGSurfaceControl = mComposerClient->createSurface(String8("FG Test Surface"), 64, 64, PIXEL_FORMAT_RGBA_8888, 0); ASSERT_TRUE(mFGSurfaceControl != nullptr); ASSERT_TRUE(mFGSurfaceControl->isValid()); fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63); // Synchronization surface mSyncSurfaceControl = mComposerClient->createSurface(String8("Sync Test Surface"), 1, 1, PIXEL_FORMAT_RGBA_8888, 0); ASSERT_TRUE(mSyncSurfaceControl != nullptr); ASSERT_TRUE(mSyncSurfaceControl->isValid()); fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31); asTransaction([&](Transaction& t) { t.setDisplayLayerStack(display, 0); t.setLayer(mBGSurfaceControl, INT32_MAX - 2).show(mBGSurfaceControl); t.setLayer(mFGSurfaceControl, INT32_MAX - 1) .setPosition(mFGSurfaceControl, 64, 64) .show(mFGSurfaceControl); t.setLayer(mSyncSurfaceControl, INT32_MAX - 1) .setPosition(mSyncSurfaceControl, displayWidth - 2, displayHeight - 2) .show(mSyncSurfaceControl); }); } virtual void TearDown() { mComposerClient->dispose(); mBGSurfaceControl = 0; mFGSurfaceControl = 0; mSyncSurfaceControl = 0; mComposerClient = 0; } void waitForPostedBuffers() { // Since the sync surface is in synchronous mode (i.e. double buffered) // posting three buffers to it should ensure that at least two // SurfaceFlinger::handlePageFlip calls have been made, which should // guaranteed that a buffer posted to another Surface has been retired. fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31); fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31); fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31); } void asTransaction(const std::function<void(Transaction&)>& exec) { Transaction t; exec(t); t.apply(true); } sp<SurfaceComposerClient> mComposerClient; sp<SurfaceControl> mBGSurfaceControl; sp<SurfaceControl> mFGSurfaceControl; // This surface is used to ensure that the buffers posted to // mFGSurfaceControl have been picked up by SurfaceFlinger. sp<SurfaceControl> mSyncSurfaceControl; }; TEST_F(LayerUpdateTest, RelativesAreNotDetached) { sp<ScreenCapture> sc; sp<SurfaceControl> relative = mComposerClient->createSurface(String8("relativeTestSurface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0); fillSurfaceRGBA8(relative, 10, 10, 10); waitForPostedBuffers(); Transaction{} .setRelativeLayer(relative, mFGSurfaceControl->getHandle(), 1) .setPosition(relative, 64, 64) .apply(); { // The relative should be on top of the FG control. ScreenCapture::captureScreen(&sc); sc->checkPixel(64, 64, 10, 10, 10); } Transaction{}.detachChildren(mFGSurfaceControl).apply(); { // Nothing should change at this point. ScreenCapture::captureScreen(&sc); sc->checkPixel(64, 64, 10, 10, 10); } Transaction{}.hide(relative).apply(); { // Ensure that the relative was actually hidden, rather than // being left in the detached but visible state. ScreenCapture::captureScreen(&sc); sc->expectFGColor(64, 64); } } class GeometryLatchingTest : public LayerUpdateTest { protected: void EXPECT_INITIAL_STATE(const char* trace) { SCOPED_TRACE(trace); ScreenCapture::captureScreen(&sc); // We find the leading edge of the FG surface. sc->expectFGColor(127, 127); sc->expectBGColor(128, 128); } void lockAndFillFGBuffer() { fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63, false); } void unlockFGBuffer() { sp<Surface> s = mFGSurfaceControl->getSurface(); ASSERT_EQ(NO_ERROR, s->unlockAndPost()); waitForPostedBuffers(); } void completeFGResize() { fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63); waitForPostedBuffers(); } void restoreInitialState() { asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 64, 64); t.setPosition(mFGSurfaceControl, 64, 64); t.setCrop(mFGSurfaceControl, Rect(0, 0, 64, 64)); t.setFinalCrop(mFGSurfaceControl, Rect(0, 0, -1, -1)); }); EXPECT_INITIAL_STATE("After restoring initial state"); } sp<ScreenCapture> sc; }; class CropLatchingTest : public GeometryLatchingTest { protected: void EXPECT_CROPPED_STATE(const char* trace) { SCOPED_TRACE(trace); ScreenCapture::captureScreen(&sc); // The edge should be moved back one pixel by our crop. sc->expectFGColor(126, 126); sc->expectBGColor(127, 127); sc->expectBGColor(128, 128); } void EXPECT_RESIZE_STATE(const char* trace) { SCOPED_TRACE(trace); ScreenCapture::captureScreen(&sc); // The FG is now resized too 128,128 at 64,64 sc->expectFGColor(64, 64); sc->expectFGColor(191, 191); sc->expectBGColor(192, 192); } }; // In this test we ensure that setGeometryAppliesWithResize actually demands // a buffer of the new size, and not just any size. TEST_F(CropLatchingTest, FinalCropLatchingBufferOldSize) { EXPECT_INITIAL_STATE("before anything"); // Normally the crop applies immediately even while a resize is pending. asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 128); t.setFinalCrop(mFGSurfaceControl, Rect(64, 64, 127, 127)); }); EXPECT_CROPPED_STATE("after setting crop (without geometryAppliesWithResize)"); restoreInitialState(); // In order to prepare to submit a buffer at the wrong size, we acquire it prior to // initiating the resize. lockAndFillFGBuffer(); asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 128); t.setGeometryAppliesWithResize(mFGSurfaceControl); t.setFinalCrop(mFGSurfaceControl, Rect(64, 64, 127, 127)); }); EXPECT_INITIAL_STATE("after setting crop (with geometryAppliesWithResize)"); // We now submit our old buffer, at the old size, and ensure it doesn't // trigger geometry latching. unlockFGBuffer(); EXPECT_INITIAL_STATE("after unlocking FG buffer (with geometryAppliesWithResize)"); completeFGResize(); EXPECT_CROPPED_STATE("after the resize finishes"); } TEST_F(LayerUpdateTest, DeferredTransactionTest) { sp<ScreenCapture> sc; { SCOPED_TRACE("before anything"); ScreenCapture::captureScreen(&sc); sc->expectBGColor(32, 32); sc->expectFGColor(96, 96); sc->expectBGColor(160, 160); } // set up two deferred transactions on different frames asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 0.75); t.deferTransactionUntil(mFGSurfaceControl, mSyncSurfaceControl->getHandle(), mSyncSurfaceControl->getSurface()->getNextFrameNumber()); }); asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 128, 128); t.deferTransactionUntil(mFGSurfaceControl, mSyncSurfaceControl->getHandle(), mSyncSurfaceControl->getSurface()->getNextFrameNumber() + 1); }); { SCOPED_TRACE("before any trigger"); ScreenCapture::captureScreen(&sc); sc->expectBGColor(32, 32); sc->expectFGColor(96, 96); sc->expectBGColor(160, 160); } // should trigger the first deferred transaction, but not the second one fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31); { SCOPED_TRACE("after first trigger"); ScreenCapture::captureScreen(&sc); sc->expectBGColor(32, 32); sc->checkPixel(96, 96, 162, 63, 96); sc->expectBGColor(160, 160); } // should show up immediately since it's not deferred asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 1.0); }); // trigger the second deferred transaction fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31); { SCOPED_TRACE("after second trigger"); ScreenCapture::captureScreen(&sc); sc->expectBGColor(32, 32); sc->expectBGColor(96, 96); sc->expectFGColor(160, 160); } } TEST_F(LayerUpdateTest, LayerWithNoBuffersResizesImmediately) { sp<ScreenCapture> sc; sp<SurfaceControl> childNoBuffer = mComposerClient->createSurface(String8("Bufferless child"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); sp<SurfaceControl> childBuffer = mComposerClient->createSurface(String8("Buffered child"), 20, 20, PIXEL_FORMAT_RGBA_8888, 0, childNoBuffer.get()); fillSurfaceRGBA8(childBuffer, 200, 200, 200); SurfaceComposerClient::Transaction{}.show(childNoBuffer).show(childBuffer).apply(true); { ScreenCapture::captureScreen(&sc); sc->expectChildColor(73, 73); sc->expectFGColor(74, 74); } SurfaceComposerClient::Transaction{}.setSize(childNoBuffer, 20, 20).apply(true); { ScreenCapture::captureScreen(&sc); sc->expectChildColor(73, 73); sc->expectChildColor(74, 74); } } TEST_F(LayerUpdateTest, MergingTransactions) { sp<ScreenCapture> sc; { SCOPED_TRACE("before move"); ScreenCapture::captureScreen(&sc); sc->expectBGColor(0, 12); sc->expectFGColor(75, 75); sc->expectBGColor(145, 145); } Transaction t1, t2; t1.setPosition(mFGSurfaceControl, 128, 128); t2.setPosition(mFGSurfaceControl, 0, 0); // We expect that the position update from t2 now // overwrites the position update from t1. t1.merge(std::move(t2)); t1.apply(); { ScreenCapture::captureScreen(&sc); sc->expectFGColor(1, 1); } } class ChildLayerTest : public LayerUpdateTest { protected: void SetUp() override { LayerUpdateTest::SetUp(); mChild = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); fillSurfaceRGBA8(mChild, 200, 200, 200); { SCOPED_TRACE("before anything"); ScreenCapture::captureScreen(&mCapture); mCapture->expectChildColor(64, 64); } } void TearDown() override { LayerUpdateTest::TearDown(); mChild = 0; } sp<SurfaceControl> mChild; sp<ScreenCapture> mCapture; }; TEST_F(ChildLayerTest, ChildLayerPositioning) { asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mChild, 10, 10); t.setPosition(mFGSurfaceControl, 64, 64); }); { ScreenCapture::captureScreen(&mCapture); // Top left of foreground must now be visible mCapture->expectFGColor(64, 64); // But 10 pixels in we should see the child surface mCapture->expectChildColor(74, 74); // And 10 more pixels we should be back to the foreground surface mCapture->expectFGColor(84, 84); } asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 0, 0); }); { ScreenCapture::captureScreen(&mCapture); // Top left of foreground should now be at 0, 0 mCapture->expectFGColor(0, 0); // But 10 pixels in we should see the child surface mCapture->expectChildColor(10, 10); // And 10 more pixels we should be back to the foreground surface mCapture->expectFGColor(20, 20); } } TEST_F(ChildLayerTest, ChildLayerCropping) { asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mChild, 0, 0); t.setPosition(mFGSurfaceControl, 0, 0); t.setCrop(mFGSurfaceControl, Rect(0, 0, 5, 5)); }); { ScreenCapture::captureScreen(&mCapture); mCapture->expectChildColor(0, 0); mCapture->expectChildColor(4, 4); mCapture->expectBGColor(5, 5); } } TEST_F(ChildLayerTest, ChildLayerFinalCropping) { asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mChild, 0, 0); t.setPosition(mFGSurfaceControl, 0, 0); t.setFinalCrop(mFGSurfaceControl, Rect(0, 0, 5, 5)); }); { ScreenCapture::captureScreen(&mCapture); mCapture->expectChildColor(0, 0); mCapture->expectChildColor(4, 4); mCapture->expectBGColor(5, 5); } } TEST_F(ChildLayerTest, ChildLayerConstraints) { asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mFGSurfaceControl, 0, 0); t.setPosition(mChild, 63, 63); }); { ScreenCapture::captureScreen(&mCapture); mCapture->expectFGColor(0, 0); // Last pixel in foreground should now be the child. mCapture->expectChildColor(63, 63); // But the child should be constrained and the next pixel // must be the background mCapture->expectBGColor(64, 64); } } TEST_F(ChildLayerTest, ChildLayerScaling) { asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 0, 0); }); // Find the boundary between the parent and child { ScreenCapture::captureScreen(&mCapture); mCapture->expectChildColor(9, 9); mCapture->expectFGColor(10, 10); } asTransaction([&](Transaction& t) { t.setMatrix(mFGSurfaceControl, 2.0, 0, 0, 2.0); }); // The boundary should be twice as far from the origin now. // The pixels from the last test should all be child now { ScreenCapture::captureScreen(&mCapture); mCapture->expectChildColor(9, 9); mCapture->expectChildColor(10, 10); mCapture->expectChildColor(19, 19); mCapture->expectFGColor(20, 20); } } TEST_F(ChildLayerTest, ChildLayerAlpha) { fillSurfaceRGBA8(mBGSurfaceControl, 0, 0, 254); fillSurfaceRGBA8(mFGSurfaceControl, 254, 0, 0); fillSurfaceRGBA8(mChild, 0, 254, 0); waitForPostedBuffers(); asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mChild, 0, 0); t.setPosition(mFGSurfaceControl, 0, 0); }); { ScreenCapture::captureScreen(&mCapture); // Unblended child color mCapture->checkPixel(0, 0, 0, 254, 0); } asTransaction([&](Transaction& t) { t.setAlpha(mChild, 0.5); }); { ScreenCapture::captureScreen(&mCapture); // Child and BG blended. mCapture->checkPixel(0, 0, 127, 127, 0); } asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 0.5); }); { ScreenCapture::captureScreen(&mCapture); // Child and BG blended. mCapture->checkPixel(0, 0, 95, 64, 95); } } TEST_F(ChildLayerTest, ReparentChildren) { asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mChild, 10, 10); t.setPosition(mFGSurfaceControl, 64, 64); }); { ScreenCapture::captureScreen(&mCapture); // Top left of foreground must now be visible mCapture->expectFGColor(64, 64); // But 10 pixels in we should see the child surface mCapture->expectChildColor(74, 74); // And 10 more pixels we should be back to the foreground surface mCapture->expectFGColor(84, 84); } asTransaction([&](Transaction& t) { t.reparentChildren(mFGSurfaceControl, mBGSurfaceControl->getHandle()); }); { ScreenCapture::captureScreen(&mCapture); mCapture->expectFGColor(64, 64); // In reparenting we should have exposed the entire foreground surface. mCapture->expectFGColor(74, 74); // And the child layer should now begin at 10, 10 (since the BG // layer is at (0, 0)). mCapture->expectBGColor(9, 9); mCapture->expectChildColor(10, 10); } } TEST_F(ChildLayerTest, DetachChildrenSameClient) { asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mChild, 10, 10); t.setPosition(mFGSurfaceControl, 64, 64); }); { ScreenCapture::captureScreen(&mCapture); // Top left of foreground must now be visible mCapture->expectFGColor(64, 64); // But 10 pixels in we should see the child surface mCapture->expectChildColor(74, 74); // And 10 more pixels we should be back to the foreground surface mCapture->expectFGColor(84, 84); } asTransaction([&](Transaction& t) { t.detachChildren(mFGSurfaceControl); }); asTransaction([&](Transaction& t) { t.hide(mChild); }); // Since the child has the same client as the parent, it will not get // detached and will be hidden. { ScreenCapture::captureScreen(&mCapture); mCapture->expectFGColor(64, 64); mCapture->expectFGColor(74, 74); mCapture->expectFGColor(84, 84); } } TEST_F(ChildLayerTest, DetachChildrenDifferentClient) { sp<SurfaceComposerClient> mNewComposerClient = new SurfaceComposerClient; sp<SurfaceControl> mChildNewClient = mNewComposerClient->createSurface(String8("New Child Test Surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); ASSERT_TRUE(mChildNewClient != nullptr); ASSERT_TRUE(mChildNewClient->isValid()); fillSurfaceRGBA8(mChildNewClient, 200, 200, 200); asTransaction([&](Transaction& t) { t.hide(mChild); t.show(mChildNewClient); t.setPosition(mChildNewClient, 10, 10); t.setPosition(mFGSurfaceControl, 64, 64); }); { ScreenCapture::captureScreen(&mCapture); // Top left of foreground must now be visible mCapture->expectFGColor(64, 64); // But 10 pixels in we should see the child surface mCapture->expectChildColor(74, 74); // And 10 more pixels we should be back to the foreground surface mCapture->expectFGColor(84, 84); } asTransaction([&](Transaction& t) { t.detachChildren(mFGSurfaceControl); }); asTransaction([&](Transaction& t) { t.hide(mChildNewClient); }); // Nothing should have changed. { ScreenCapture::captureScreen(&mCapture); mCapture->expectFGColor(64, 64); mCapture->expectChildColor(74, 74); mCapture->expectFGColor(84, 84); } } TEST_F(ChildLayerTest, ChildrenInheritNonTransformScalingFromParent) { asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mChild, 0, 0); t.setPosition(mFGSurfaceControl, 0, 0); }); { ScreenCapture::captureScreen(&mCapture); // We've positioned the child in the top left. mCapture->expectChildColor(0, 0); // But it's only 10x10. mCapture->expectFGColor(10, 10); } asTransaction([&](Transaction& t) { t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW); // We cause scaling by 2. t.setSize(mFGSurfaceControl, 128, 128); }); { ScreenCapture::captureScreen(&mCapture); // We've positioned the child in the top left. mCapture->expectChildColor(0, 0); mCapture->expectChildColor(10, 10); mCapture->expectChildColor(19, 19); // And now it should be scaled all the way to 20x20 mCapture->expectFGColor(20, 20); } } // Regression test for b/37673612 TEST_F(ChildLayerTest, ChildrenWithParentBufferTransform) { asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mChild, 0, 0); t.setPosition(mFGSurfaceControl, 0, 0); }); { ScreenCapture::captureScreen(&mCapture); // We've positioned the child in the top left. mCapture->expectChildColor(0, 0); // But it's only 10x10. mCapture->expectFGColor(10, 10); } // We set things up as in b/37673612 so that there is a mismatch between the buffer size and // the WM specified state size. asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 64); }); sp<Surface> s = mFGSurfaceControl->getSurface(); auto anw = static_cast<ANativeWindow*>(s.get()); native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90); native_window_set_buffers_dimensions(anw, 64, 128); fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63); waitForPostedBuffers(); { // The child should still be in the same place and not have any strange scaling as in // b/37673612. ScreenCapture::captureScreen(&mCapture); mCapture->expectChildColor(0, 0); mCapture->expectFGColor(10, 10); } } TEST_F(ChildLayerTest, Bug36858924) { // Destroy the child layer mChild.clear(); // Now recreate it as hidden mChild = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eHidden, mFGSurfaceControl.get()); // Show the child layer in a deferred transaction asTransaction([&](Transaction& t) { t.deferTransactionUntil(mChild, mFGSurfaceControl->getHandle(), mFGSurfaceControl->getSurface()->getNextFrameNumber()); t.show(mChild); }); // Render the foreground surface a few times // // Prior to the bugfix for b/36858924, this would usually hang while trying to fill the third // frame because SurfaceFlinger would never process the deferred transaction and would therefore // never acquire/release the first buffer ALOGI("Filling 1"); fillSurfaceRGBA8(mFGSurfaceControl, 0, 255, 0); ALOGI("Filling 2"); fillSurfaceRGBA8(mFGSurfaceControl, 0, 0, 255); ALOGI("Filling 3"); fillSurfaceRGBA8(mFGSurfaceControl, 255, 0, 0); ALOGI("Filling 4"); fillSurfaceRGBA8(mFGSurfaceControl, 0, 255, 0); } TEST_F(ChildLayerTest, Reparent) { asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mChild, 10, 10); t.setPosition(mFGSurfaceControl, 64, 64); }); { ScreenCapture::captureScreen(&mCapture); // Top left of foreground must now be visible mCapture->expectFGColor(64, 64); // But 10 pixels in we should see the child surface mCapture->expectChildColor(74, 74); // And 10 more pixels we should be back to the foreground surface mCapture->expectFGColor(84, 84); } asTransaction([&](Transaction& t) { t.reparent(mChild, mBGSurfaceControl->getHandle()); }); { ScreenCapture::captureScreen(&mCapture); mCapture->expectFGColor(64, 64); // In reparenting we should have exposed the entire foreground surface. mCapture->expectFGColor(74, 74); // And the child layer should now begin at 10, 10 (since the BG // layer is at (0, 0)). mCapture->expectBGColor(9, 9); mCapture->expectChildColor(10, 10); } } TEST_F(ChildLayerTest, ReparentToNoParent) { asTransaction([&](Transaction& t) { t.show(mChild); t.setPosition(mChild, 10, 10); t.setPosition(mFGSurfaceControl, 64, 64); }); { ScreenCapture::captureScreen(&mCapture); // Top left of foreground must now be visible mCapture->expectFGColor(64, 64); // But 10 pixels in we should see the child surface mCapture->expectChildColor(74, 74); // And 10 more pixels we should be back to the foreground surface mCapture->expectFGColor(84, 84); } asTransaction([&](Transaction& t) { t.reparent(mChild, nullptr); }); { ScreenCapture::captureScreen(&mCapture); // Nothing should have changed. mCapture->expectFGColor(64, 64); mCapture->expectChildColor(74, 74); mCapture->expectFGColor(84, 84); } } TEST_F(ChildLayerTest, ReparentFromNoParent) { sp<SurfaceControl> newSurface = mComposerClient->createSurface(String8("New Surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0); ASSERT_TRUE(newSurface != nullptr); ASSERT_TRUE(newSurface->isValid()); fillSurfaceRGBA8(newSurface, 63, 195, 63); asTransaction([&](Transaction& t) { t.hide(mChild); t.show(newSurface); t.setPosition(newSurface, 10, 10); t.setLayer(newSurface, INT32_MAX - 2); t.setPosition(mFGSurfaceControl, 64, 64); }); { ScreenCapture::captureScreen(&mCapture); // Top left of foreground must now be visible mCapture->expectFGColor(64, 64); // At 10, 10 we should see the new surface mCapture->checkPixel(10, 10, 63, 195, 63); } asTransaction([&](Transaction& t) { t.reparent(newSurface, mFGSurfaceControl->getHandle()); }); { ScreenCapture::captureScreen(&mCapture); // newSurface will now be a child of mFGSurface so it will be 10, 10 offset from // mFGSurface, putting it at 74, 74. mCapture->expectFGColor(64, 64); mCapture->checkPixel(74, 74, 63, 195, 63); mCapture->expectFGColor(84, 84); } } TEST_F(ChildLayerTest, NestedChildren) { sp<SurfaceControl> grandchild = mComposerClient->createSurface(String8("Grandchild surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mChild.get()); fillSurfaceRGBA8(grandchild, 50, 50, 50); { ScreenCapture::captureScreen(&mCapture); // Expect the grandchild to begin at 64, 64 because it's a child of mChild layer // which begins at 64, 64 mCapture->checkPixel(64, 64, 50, 50, 50); } } TEST_F(ChildLayerTest, ChildLayerRelativeLayer) { sp<SurfaceControl> relative = mComposerClient->createSurface(String8("Relative surface"), 128, 128, PIXEL_FORMAT_RGBA_8888, 0); fillSurfaceRGBA8(relative, 255, 255, 255); Transaction t; t.setLayer(relative, INT32_MAX) .setRelativeLayer(mChild, relative->getHandle(), 1) .setPosition(mFGSurfaceControl, 0, 0) .apply(true); // We expect that the child should have been elevated above our // INT_MAX layer even though it's not a child of it. { ScreenCapture::captureScreen(&mCapture); mCapture->expectChildColor(0, 0); mCapture->expectChildColor(9, 9); mCapture->checkPixel(10, 10, 255, 255, 255); } } class ScreenCaptureTest : public LayerUpdateTest { protected: std::unique_ptr<ScreenCapture> mCapture; }; TEST_F(ScreenCaptureTest, CaptureSingleLayer) { auto bgHandle = mBGSurfaceControl->getHandle(); ScreenCapture::captureLayers(&mCapture, bgHandle); mCapture->expectBGColor(0, 0); // Doesn't capture FG layer which is at 64, 64 mCapture->expectBGColor(64, 64); } TEST_F(ScreenCaptureTest, CaptureLayerWithChild) { auto fgHandle = mFGSurfaceControl->getHandle(); sp<SurfaceControl> child = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); fillSurfaceRGBA8(child, 200, 200, 200); SurfaceComposerClient::Transaction().show(child).apply(true); // Captures mFGSurfaceControl layer and its child. ScreenCapture::captureLayers(&mCapture, fgHandle); mCapture->expectFGColor(10, 10); mCapture->expectChildColor(0, 0); } TEST_F(ScreenCaptureTest, CaptureLayerChildOnly) { auto fgHandle = mFGSurfaceControl->getHandle(); sp<SurfaceControl> child = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); fillSurfaceRGBA8(child, 200, 200, 200); SurfaceComposerClient::Transaction().show(child).apply(true); // Captures mFGSurfaceControl's child ScreenCapture::captureChildLayers(&mCapture, fgHandle); mCapture->checkPixel(10, 10, 0, 0, 0); mCapture->expectChildColor(0, 0); } TEST_F(ScreenCaptureTest, CaptureTransparent) { sp<SurfaceControl> child = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); fillSurfaceRGBA8(child, 200, 200, 200); SurfaceComposerClient::Transaction().show(child).apply(true); auto childHandle = child->getHandle(); // Captures child ScreenCapture::captureLayers(&mCapture, childHandle, {0, 0, 10, 20}); mCapture->expectColor(Rect(0, 0, 9, 9), {200, 200, 200, 255}); // Area outside of child's bounds is transparent. mCapture->expectColor(Rect(0, 10, 9, 19), {0, 0, 0, 0}); } TEST_F(ScreenCaptureTest, DontCaptureRelativeOutsideTree) { auto fgHandle = mFGSurfaceControl->getHandle(); sp<SurfaceControl> child = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); sp<SurfaceControl> relative = mComposerClient->createSurface(String8("Relative surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0); fillSurfaceRGBA8(child, 200, 200, 200); fillSurfaceRGBA8(relative, 100, 100, 100); SurfaceComposerClient::Transaction() .show(child) // Set relative layer above fg layer so should be shown above when computing all layers. .setRelativeLayer(relative, fgHandle, 1) .show(relative) .apply(true); // Captures mFGSurfaceControl layer and its child. Relative layer shouldn't be captured. ScreenCapture::captureLayers(&mCapture, fgHandle); mCapture->expectFGColor(10, 10); mCapture->expectChildColor(0, 0); } TEST_F(ScreenCaptureTest, CaptureRelativeInTree) { auto fgHandle = mFGSurfaceControl->getHandle(); sp<SurfaceControl> child = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); sp<SurfaceControl> relative = mComposerClient->createSurface(String8("Relative surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); fillSurfaceRGBA8(child, 200, 200, 200); fillSurfaceRGBA8(relative, 100, 100, 100); SurfaceComposerClient::Transaction() .show(child) // Set relative layer below fg layer but relative to child layer so it should be shown // above child layer. .setLayer(relative, -1) .setRelativeLayer(relative, child->getHandle(), 1) .show(relative) .apply(true); // Captures mFGSurfaceControl layer and its children. Relative layer is a child of fg so its // relative value should be taken into account, placing it above child layer. ScreenCapture::captureLayers(&mCapture, fgHandle); mCapture->expectFGColor(10, 10); // Relative layer is showing on top of child layer mCapture->expectColor(Rect(0, 0, 9, 9), {100, 100, 100, 255}); } // In the following tests we verify successful skipping of a parent layer, // so we use the same verification logic and only change how we mutate // the parent layer to verify that various properties are ignored. class ScreenCaptureChildOnlyTest : public LayerUpdateTest { public: void SetUp() override { LayerUpdateTest::SetUp(); mChild = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); fillSurfaceRGBA8(mChild, 200, 200, 200); SurfaceComposerClient::Transaction().show(mChild).apply(true); } void verify() { auto fgHandle = mFGSurfaceControl->getHandle(); ScreenCapture::captureChildLayers(&mCapture, fgHandle); mCapture->checkPixel(10, 10, 0, 0, 0); mCapture->expectChildColor(0, 0); } std::unique_ptr<ScreenCapture> mCapture; sp<SurfaceControl> mChild; }; TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentVisibility) { SurfaceComposerClient::Transaction().hide(mFGSurfaceControl).apply(true); // Even though the parent is hidden we should still capture the child. verify(); } TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentCrop) { SurfaceComposerClient::Transaction().setCrop(mFGSurfaceControl, Rect(0, 0, 1, 1)).apply(true); // Even though the parent is cropped out we should still capture the child. verify(); } TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresTransform) { SurfaceComposerClient::Transaction().setMatrix(mFGSurfaceControl, 2, 0, 0, 2); // We should not inherit the parent scaling. verify(); } TEST_F(ScreenCaptureChildOnlyTest, RegressionTest76099859) { SurfaceComposerClient::Transaction().hide(mFGSurfaceControl).apply(true); // Even though the parent is hidden we should still capture the child. verify(); // Verify everything was properly hidden when rendering the full-screen. screenshot()->expectBGColor(0,0); } TEST_F(ScreenCaptureTest, CaptureLayerWithGrandchild) { auto fgHandle = mFGSurfaceControl->getHandle(); sp<SurfaceControl> child = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); fillSurfaceRGBA8(child, 200, 200, 200); sp<SurfaceControl> grandchild = mComposerClient->createSurface(String8("Grandchild surface"), 5, 5, PIXEL_FORMAT_RGBA_8888, 0, child.get()); fillSurfaceRGBA8(grandchild, 50, 50, 50); SurfaceComposerClient::Transaction() .show(child) .setPosition(grandchild, 5, 5) .show(grandchild) .apply(true); // Captures mFGSurfaceControl, its child, and the grandchild. ScreenCapture::captureLayers(&mCapture, fgHandle); mCapture->expectFGColor(10, 10); mCapture->expectChildColor(0, 0); mCapture->checkPixel(5, 5, 50, 50, 50); } TEST_F(ScreenCaptureTest, CaptureChildOnly) { sp<SurfaceControl> child = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); fillSurfaceRGBA8(child, 200, 200, 200); auto childHandle = child->getHandle(); SurfaceComposerClient::Transaction().setPosition(child, 5, 5).show(child).apply(true); // Captures only the child layer, and not the parent. ScreenCapture::captureLayers(&mCapture, childHandle); mCapture->expectChildColor(0, 0); mCapture->expectChildColor(9, 9); } TEST_F(ScreenCaptureTest, CaptureGrandchildOnly) { sp<SurfaceControl> child = mComposerClient->createSurface(String8("Child surface"), 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get()); fillSurfaceRGBA8(child, 200, 200, 200); auto childHandle = child->getHandle(); sp<SurfaceControl> grandchild = mComposerClient->createSurface(String8("Grandchild surface"), 5, 5, PIXEL_FORMAT_RGBA_8888, 0, child.get()); fillSurfaceRGBA8(grandchild, 50, 50, 50); SurfaceComposerClient::Transaction() .show(child) .setPosition(grandchild, 5, 5) .show(grandchild) .apply(true); auto grandchildHandle = grandchild->getHandle(); // Captures only the grandchild. ScreenCapture::captureLayers(&mCapture, grandchildHandle); mCapture->checkPixel(0, 0, 50, 50, 50); mCapture->checkPixel(4, 4, 50, 50, 50); } TEST_F(ScreenCaptureTest, CaptureCrop) { sp<SurfaceControl> redLayer = mComposerClient->createSurface(String8("Red surface"), 60, 60, PIXEL_FORMAT_RGBA_8888, 0); sp<SurfaceControl> blueLayer = mComposerClient->createSurface(String8("Blue surface"), 30, 30, PIXEL_FORMAT_RGBA_8888, 0, redLayer.get()); ASSERT_NO_FATAL_FAILURE(fillLayerColor(redLayer, Color::RED)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(blueLayer, Color::BLUE)); SurfaceComposerClient::Transaction() .setLayer(redLayer, INT32_MAX - 1) .show(redLayer) .show(blueLayer) .apply(true); auto redLayerHandle = redLayer->getHandle(); // Capturing full screen should have both red and blue are visible. ScreenCapture::captureLayers(&mCapture, redLayerHandle); mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE); // red area below the blue area mCapture->expectColor(Rect(0, 30, 59, 59), Color::RED); // red area to the right of the blue area mCapture->expectColor(Rect(30, 0, 59, 59), Color::RED); Rect crop = Rect(0, 0, 30, 30); ScreenCapture::captureLayers(&mCapture, redLayerHandle, crop); // Capturing the cropped screen, cropping out the shown red area, should leave only the blue // area visible. mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE); mCapture->checkPixel(30, 30, 0, 0, 0); } TEST_F(ScreenCaptureTest, CaptureSize) { sp<SurfaceControl> redLayer = mComposerClient->createSurface(String8("Red surface"), 60, 60, PIXEL_FORMAT_RGBA_8888, 0); sp<SurfaceControl> blueLayer = mComposerClient->createSurface(String8("Blue surface"), 30, 30, PIXEL_FORMAT_RGBA_8888, 0, redLayer.get()); ASSERT_NO_FATAL_FAILURE(fillLayerColor(redLayer, Color::RED)); ASSERT_NO_FATAL_FAILURE(fillLayerColor(blueLayer, Color::BLUE)); SurfaceComposerClient::Transaction() .setLayer(redLayer, INT32_MAX - 1) .show(redLayer) .show(blueLayer) .apply(true); auto redLayerHandle = redLayer->getHandle(); // Capturing full screen should have both red and blue are visible. ScreenCapture::captureLayers(&mCapture, redLayerHandle); mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE); // red area below the blue area mCapture->expectColor(Rect(0, 30, 59, 59), Color::RED); // red area to the right of the blue area mCapture->expectColor(Rect(30, 0, 59, 59), Color::RED); ScreenCapture::captureLayers(&mCapture, redLayerHandle, Rect::EMPTY_RECT, 0.5); // Capturing the downsized area (30x30) should leave both red and blue but in a smaller area. mCapture->expectColor(Rect(0, 0, 14, 14), Color::BLUE); // red area below the blue area mCapture->expectColor(Rect(0, 15, 29, 29), Color::RED); // red area to the right of the blue area mCapture->expectColor(Rect(15, 0, 29, 29), Color::RED); mCapture->checkPixel(30, 30, 0, 0, 0); } TEST_F(ScreenCaptureTest, CaptureInvalidLayer) { sp<SurfaceControl> redLayer = mComposerClient->createSurface(String8("Red surface"), 60, 60, PIXEL_FORMAT_RGBA_8888, 0); ASSERT_NO_FATAL_FAILURE(fillLayerColor(redLayer, Color::RED)); auto redLayerHandle = redLayer->getHandle(); mComposerClient->destroySurface(redLayerHandle); SurfaceComposerClient::Transaction().apply(true); sp<GraphicBuffer> outBuffer; // Layer was deleted so captureLayers should fail with NAME_NOT_FOUND sp<ISurfaceComposer> sf(ComposerService::getComposerService()); ASSERT_EQ(NAME_NOT_FOUND, sf->captureLayers(redLayerHandle, &outBuffer, Rect::EMPTY_RECT, 1.0)); } class DereferenceSurfaceControlTest : public LayerTransactionTest { protected: void SetUp() override { LayerTransactionTest::SetUp(); bgLayer = createLayer("BG layer", 20, 20); fillLayerColor(bgLayer, Color::RED); fgLayer = createLayer("FG layer", 20, 20); fillLayerColor(fgLayer, Color::BLUE); Transaction().setLayer(fgLayer, mLayerZBase + 1).apply(); { SCOPED_TRACE("before anything"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 20, 20), Color::BLUE); } } void TearDown() override { LayerTransactionTest::TearDown(); bgLayer = 0; fgLayer = 0; } sp<SurfaceControl> bgLayer; sp<SurfaceControl> fgLayer; }; TEST_F(DereferenceSurfaceControlTest, LayerNotInTransaction) { fgLayer = nullptr; { SCOPED_TRACE("after setting null"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 20, 20), Color::RED); } } TEST_F(DereferenceSurfaceControlTest, LayerInTransaction) { auto transaction = Transaction().show(fgLayer); fgLayer = nullptr; { SCOPED_TRACE("after setting null"); auto shot = screenshot(); shot->expectColor(Rect(0, 0, 20, 20), Color::BLUE); } } } // namespace android