/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "InputWindow" #define LOG_NDEBUG 0 #include "InputWindow.h" #include <log/log.h> #include <ui/Rect.h> #include <ui/Region.h> namespace android { // --- InputWindowInfo --- void InputWindowInfo::addTouchableRegion(const Rect& region) { touchableRegion.orSelf(region); } bool InputWindowInfo::touchableRegionContainsPoint(int32_t x, int32_t y) const { return touchableRegion.contains(x,y); } bool InputWindowInfo::frameContainsPoint(int32_t x, int32_t y) const { return x >= frameLeft && x < frameRight && y >= frameTop && y < frameBottom; } bool InputWindowInfo::isTrustedOverlay() const { return layoutParamsType == TYPE_INPUT_METHOD || layoutParamsType == TYPE_INPUT_METHOD_DIALOG || layoutParamsType == TYPE_MAGNIFICATION_OVERLAY || layoutParamsType == TYPE_STATUS_BAR || layoutParamsType == TYPE_NAVIGATION_BAR || layoutParamsType == TYPE_NAVIGATION_BAR_PANEL || layoutParamsType == TYPE_SECURE_SYSTEM_OVERLAY || layoutParamsType == TYPE_DOCK_DIVIDER || layoutParamsType == TYPE_ACCESSIBILITY_OVERLAY || layoutParamsType == TYPE_INPUT_CONSUMER; } bool InputWindowInfo::supportsSplitTouch() const { return layoutParamsFlags & FLAG_SPLIT_TOUCH; } bool InputWindowInfo::overlaps(const InputWindowInfo* other) const { return frameLeft < other->frameRight && frameRight > other->frameLeft && frameTop < other->frameBottom && frameBottom > other->frameTop; } // --- InputWindowHandle --- InputWindowHandle::InputWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle) : inputApplicationHandle(inputApplicationHandle), mInfo(NULL) { } InputWindowHandle::~InputWindowHandle() { delete mInfo; } void InputWindowHandle::releaseInfo() { if (mInfo) { delete mInfo; mInfo = NULL; } } } // namespace android