/* ** Copyright 2011, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef ANDROID_EGL_CACHE_H #define ANDROID_EGL_CACHE_H #include <EGL/egl.h> #include <EGL/eglext.h> #include "FileBlobCache.h" #include <memory> #include <mutex> #include <string> // ---------------------------------------------------------------------------- namespace android { // ---------------------------------------------------------------------------- class egl_display_t; class EGLAPI egl_cache_t { public: // get returns a pointer to the singleton egl_cache_t object. This // singleton object will never be destroyed. static egl_cache_t* get(); // initialize puts the egl_cache_t into an initialized state, such that it // is able to insert and retrieve entries from the cache. This should be // called when EGL is initialized. When not in the initialized state the // getBlob and setBlob methods will return without performing any cache // operations. void initialize(egl_display_t* display); // terminate puts the egl_cache_t back into the uninitialized state. When // in this state the getBlob and setBlob methods will return without // performing any cache operations. void terminate(); // setBlob attempts to insert a new key/value blob pair into the cache. // This will be called by the hardware vendor's EGL implementation via the // EGL_ANDROID_blob_cache extension. void setBlob(const void* key, EGLsizeiANDROID keySize, const void* value, EGLsizeiANDROID valueSize); // getBlob attempts to retrieve the value blob associated with a given key // blob from cache. This will be called by the hardware vendor's EGL // implementation via the EGL_ANDROID_blob_cache extension. EGLsizeiANDROID getBlob(const void* key, EGLsizeiANDROID keySize, void* value, EGLsizeiANDROID valueSize); // setCacheFilename sets the name of the file that should be used to store // cache contents from one program invocation to another. void setCacheFilename(const char* filename); private: // Creation and (the lack of) destruction is handled internally. egl_cache_t(); ~egl_cache_t(); // Copying is disallowed. egl_cache_t(const egl_cache_t&); // not implemented void operator=(const egl_cache_t&); // not implemented // getBlobCacheLocked returns the BlobCache object being used to store the // key/value blob pairs. If the BlobCache object has not yet been created, // this will do so, loading the serialized cache contents from disk if // possible. BlobCache* getBlobCacheLocked(); // mInitialized indicates whether the egl_cache_t is in the initialized // state. It is initialized to false at construction time, and gets set to // true when initialize is called. It is set back to false when terminate // is called. When in this state, the cache behaves as normal. When not, // the getBlob and setBlob methods will return without performing any cache // operations. bool mInitialized; // mBlobCache is the cache in which the key/value blob pairs are stored. It // is initially NULL, and will be initialized by getBlobCacheLocked the // first time it's needed. std::unique_ptr<FileBlobCache> mBlobCache; // mFilename is the name of the file for storing cache contents in between // program invocations. It is initialized to an empty string at // construction time, and can be set with the setCacheFilename method. An // empty string indicates that the cache should not be saved to or restored // from disk. std::string mFilename; // mSavePending indicates whether or not a deferred save operation is // pending. Each time a key/value pair is inserted into the cache via // setBlob, a deferred save is initiated if one is not already pending. // This will wait some amount of time and then trigger a save of the cache // contents to disk. bool mSavePending; // mMutex is the mutex used to prevent concurrent access to the member // variables. It must be locked whenever the member variables are accessed. mutable std::mutex mMutex; // sCache is the singleton egl_cache_t object. static egl_cache_t sCache; }; // ---------------------------------------------------------------------------- }; // namespace android // ---------------------------------------------------------------------------- #endif // ANDROID_EGL_CACHE_H