/* ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ //#define LOG_NDEBUG 0 #define ATRACE_TAG ATRACE_TAG_GRAPHICS #include "Loader.h" #include <string> #include <dirent.h> #include <dlfcn.h> #include <android/dlext.h> #include <cutils/properties.h> #include <log/log.h> #ifndef __ANDROID_VNDK__ #include <graphicsenv/GraphicsEnv.h> #endif #include <vndksupport/linker.h> #include "egl_trace.h" #include "egldefs.h" extern "C" { android_namespace_t* android_get_exported_namespace(const char*); } // ---------------------------------------------------------------------------- namespace android { // ---------------------------------------------------------------------------- /* * EGL userspace drivers must be provided either: * - as a single library: * /vendor/lib/egl/libGLES.so * * - as separate libraries: * /vendor/lib/egl/libEGL.so * /vendor/lib/egl/libGLESv1_CM.so * /vendor/lib/egl/libGLESv2.so * * The software renderer for the emulator must be provided as a single * library at: * * /system/lib/egl/libGLES_android.so * * * For backward compatibility and to facilitate the transition to * this new naming scheme, the loader will additionally look for: * * /{vendor|system}/lib/egl/lib{GLES | [EGL|GLESv1_CM|GLESv2]}_*.so * */ Loader& Loader::getInstance() { static Loader loader; return loader; } /* This function is called to check whether we run inside the emulator, * and if this is the case whether GLES GPU emulation is supported. * * Returned values are: * -1 -> not running inside the emulator * 0 -> running inside the emulator, but GPU emulation not supported * 1 -> running inside the emulator, GPU emulation is supported * through the "emulation" host-side OpenGL ES implementation. * 2 -> running inside the emulator, GPU emulation is supported * through a guest-side vendor driver's OpenGL ES implementation. */ static int checkGlesEmulationStatus(void) { /* We're going to check for the following kernel parameters: * * qemu=1 -> tells us that we run inside the emulator * android.qemu.gles=<number> -> tells us the GLES GPU emulation status * * Note that we will return <number> if we find it. This let us support * more additionnal emulation modes in the future. */ char prop[PROPERTY_VALUE_MAX]; int result = -1; /* First, check for qemu=1 */ property_get("ro.kernel.qemu",prop,"0"); if (atoi(prop) != 1) return -1; /* We are in the emulator, get GPU status value */ property_get("qemu.gles",prop,"0"); return atoi(prop); } static void* do_dlopen(const char* path, int mode) { ATRACE_CALL(); return dlopen(path, mode); } static void* do_android_dlopen_ext(const char* path, int mode, const android_dlextinfo* info) { ATRACE_CALL(); return android_dlopen_ext(path, mode, info); } static void* do_android_load_sphal_library(const char* path, int mode) { ATRACE_CALL(); return android_load_sphal_library(path, mode); } // ---------------------------------------------------------------------------- Loader::driver_t::driver_t(void* gles) { dso[0] = gles; for (size_t i=1 ; i<NELEM(dso) ; i++) dso[i] = 0; } Loader::driver_t::~driver_t() { for (size_t i=0 ; i<NELEM(dso) ; i++) { if (dso[i]) { dlclose(dso[i]); dso[i] = 0; } } } int Loader::driver_t::set(void* hnd, int32_t api) { switch (api) { case EGL: dso[0] = hnd; break; case GLESv1_CM: dso[1] = hnd; break; case GLESv2: dso[2] = hnd; break; default: return -EOVERFLOW; } return 0; } // ---------------------------------------------------------------------------- Loader::Loader() : getProcAddress(NULL) { } Loader::~Loader() { } static void* load_wrapper(const char* path) { void* so = do_dlopen(path, RTLD_NOW | RTLD_LOCAL); ALOGE_IF(!so, "dlopen(\"%s\") failed: %s", path, dlerror()); return so; } #ifndef EGL_WRAPPER_DIR #if defined(__LP64__) #define EGL_WRAPPER_DIR "/system/lib64" #else #define EGL_WRAPPER_DIR "/system/lib" #endif #endif static void setEmulatorGlesValue(void) { char prop[PROPERTY_VALUE_MAX]; property_get("ro.kernel.qemu", prop, "0"); if (atoi(prop) != 1) return; property_get("ro.kernel.qemu.gles",prop,"0"); if (atoi(prop) == 1) { ALOGD("Emulator has host GPU support, qemu.gles is set to 1."); property_set("qemu.gles", "1"); return; } // for now, checking the following // directory is good enough for emulator system images const char* vendor_lib_path = #if defined(__LP64__) "/vendor/lib64/egl"; #else "/vendor/lib/egl"; #endif const bool has_vendor_lib = (access(vendor_lib_path, R_OK) == 0); if (has_vendor_lib) { ALOGD("Emulator has vendor provided software renderer, qemu.gles is set to 2."); property_set("qemu.gles", "2"); } else { ALOGD("Emulator without GPU support detected. " "Fallback to legacy software renderer, qemu.gles is set to 0."); property_set("qemu.gles", "0"); } } void* Loader::open(egl_connection_t* cnx) { ATRACE_CALL(); void* dso; driver_t* hnd = 0; setEmulatorGlesValue(); dso = load_driver("GLES", cnx, EGL | GLESv1_CM | GLESv2); if (dso) { hnd = new driver_t(dso); } else { // Always load EGL first dso = load_driver("EGL", cnx, EGL); if (dso) { hnd = new driver_t(dso); hnd->set( load_driver("GLESv1_CM", cnx, GLESv1_CM), GLESv1_CM ); hnd->set( load_driver("GLESv2", cnx, GLESv2), GLESv2 ); } } LOG_ALWAYS_FATAL_IF(!hnd, "couldn't find an OpenGL ES implementation"); cnx->libEgl = load_wrapper(EGL_WRAPPER_DIR "/libEGL.so"); cnx->libGles2 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv2.so"); cnx->libGles1 = load_wrapper(EGL_WRAPPER_DIR "/libGLESv1_CM.so"); LOG_ALWAYS_FATAL_IF(!cnx->libEgl, "couldn't load system EGL wrapper libraries"); LOG_ALWAYS_FATAL_IF(!cnx->libGles2 || !cnx->libGles1, "couldn't load system OpenGL ES wrapper libraries"); return (void*)hnd; } void Loader::close(void* driver) { driver_t* hnd = (driver_t*)driver; delete hnd; } void Loader::init_api(void* dso, char const * const * api, __eglMustCastToProperFunctionPointerType* curr, getProcAddressType getProcAddress) { ATRACE_CALL(); const ssize_t SIZE = 256; char scrap[SIZE]; while (*api) { char const * name = *api; __eglMustCastToProperFunctionPointerType f = (__eglMustCastToProperFunctionPointerType)dlsym(dso, name); if (f == NULL) { // couldn't find the entry-point, use eglGetProcAddress() f = getProcAddress(name); } if (f == NULL) { // Try without the OES postfix ssize_t index = ssize_t(strlen(name)) - 3; if ((index>0 && (index<SIZE-1)) && (!strcmp(name+index, "OES"))) { strncpy(scrap, name, index); scrap[index] = 0; f = (__eglMustCastToProperFunctionPointerType)dlsym(dso, scrap); //ALOGD_IF(f, "found <%s> instead", scrap); } } if (f == NULL) { // Try with the OES postfix ssize_t index = ssize_t(strlen(name)) - 3; if (index>0 && strcmp(name+index, "OES")) { snprintf(scrap, SIZE, "%sOES", name); f = (__eglMustCastToProperFunctionPointerType)dlsym(dso, scrap); //ALOGD_IF(f, "found <%s> instead", scrap); } } if (f == NULL) { //ALOGD("%s", name); f = (__eglMustCastToProperFunctionPointerType)gl_unimplemented; /* * GL_EXT_debug_label is special, we always report it as * supported, it's handled by GLES_trace. If GLES_trace is not * enabled, then these are no-ops. */ if (!strcmp(name, "glInsertEventMarkerEXT")) { f = (__eglMustCastToProperFunctionPointerType)gl_noop; } else if (!strcmp(name, "glPushGroupMarkerEXT")) { f = (__eglMustCastToProperFunctionPointerType)gl_noop; } else if (!strcmp(name, "glPopGroupMarkerEXT")) { f = (__eglMustCastToProperFunctionPointerType)gl_noop; } } *curr++ = f; api++; } } static void* load_system_driver(const char* kind) { ATRACE_CALL(); class MatchFile { public: static std::string find(const char* kind) { std::string result; int emulationStatus = checkGlesEmulationStatus(); switch (emulationStatus) { case 0: #if defined(__LP64__) result = "/vendor/lib64/egl/libGLES_android.so"; #else result = "/vendor/lib/egl/libGLES_android.so"; #endif return result; case 1: // Use host-side OpenGL through the "emulation" library #if defined(__LP64__) result = std::string("/vendor/lib64/egl/lib") + kind + "_emulation.so"; #else result = std::string("/vendor/lib/egl/lib") + kind + "_emulation.so"; #endif return result; case 2: // Use guest side swiftshader library #if defined(__LP64__) result = std::string("/vendor/lib64/egl/lib") + kind + "_swiftshader.so"; #else result = std::string("/vendor/lib/egl/lib") + kind + "_swiftshader.so"; #endif return result; default: // Not in emulator, or use other guest-side implementation break; } std::string pattern = std::string("lib") + kind; const char* const searchPaths[] = { #if defined(__LP64__) "/vendor/lib64/egl", "/system/lib64/egl" #else "/vendor/lib/egl", "/system/lib/egl" #endif }; // first, we search for the exact name of the GLES userspace // driver in both locations. // i.e.: // libGLES.so, or: // libEGL.so, libGLESv1_CM.so, libGLESv2.so for (size_t i=0 ; i<NELEM(searchPaths) ; i++) { if (find(result, pattern, searchPaths[i], true)) { return result; } } // for compatibility with the old "egl.cfg" naming convention // we look for files that match: // libGLES_*.so, or: // libEGL_*.so, libGLESv1_CM_*.so, libGLESv2_*.so pattern.append("_"); for (size_t i=0 ; i<NELEM(searchPaths) ; i++) { if (find(result, pattern, searchPaths[i], false)) { return result; } } // we didn't find the driver. gah. result.clear(); return result; } private: static bool find(std::string& result, const std::string& pattern, const char* const search, bool exact) { if (exact) { std::string absolutePath = std::string(search) + "/" + pattern + ".so"; if (!access(absolutePath.c_str(), R_OK)) { result = absolutePath; return true; } return false; } DIR* d = opendir(search); if (d != NULL) { struct dirent* e; while ((e = readdir(d)) != NULL) { if (e->d_type == DT_DIR) { continue; } if (!strcmp(e->d_name, "libGLES_android.so")) { // always skip the software renderer continue; } if (strstr(e->d_name, pattern.c_str()) == e->d_name) { if (!strcmp(e->d_name + strlen(e->d_name) - 3, ".so")) { result = std::string(search) + "/" + e->d_name; closedir(d); return true; } } } closedir(d); } return false; } }; std::string absolutePath = MatchFile::find(kind); if (absolutePath.empty()) { // this happens often, we don't want to log an error return 0; } const char* const driver_absolute_path = absolutePath.c_str(); // Try to load drivers from the 'sphal' namespace, if it exist. Fall back to // the original routine when the namespace does not exist. // See /system/core/rootdir/etc/ld.config.txt for the configuration of the // sphal namespace. void* dso = do_android_load_sphal_library(driver_absolute_path, RTLD_NOW | RTLD_LOCAL); if (dso == 0) { const char* err = dlerror(); ALOGE("load_driver(%s): %s", driver_absolute_path, err ? err : "unknown"); return 0; } ALOGD("loaded %s", driver_absolute_path); return dso; } static const char* HAL_SUBNAME_KEY_PROPERTIES[2] = { "ro.hardware.egl", "ro.board.platform", }; static void* load_updated_driver(const char* kind, android_namespace_t* ns) { ATRACE_CALL(); const android_dlextinfo dlextinfo = { .flags = ANDROID_DLEXT_USE_NAMESPACE, .library_namespace = ns, }; void* so = nullptr; char prop[PROPERTY_VALUE_MAX + 1]; for (auto key : HAL_SUBNAME_KEY_PROPERTIES) { if (property_get(key, prop, nullptr) > 0) { std::string name = std::string("lib") + kind + "_" + prop + ".so"; so = do_android_dlopen_ext(name.c_str(), RTLD_LOCAL | RTLD_NOW, &dlextinfo); if (so) { return so; } } } return nullptr; } void *Loader::load_driver(const char* kind, egl_connection_t* cnx, uint32_t mask) { ATRACE_CALL(); void* dso = nullptr; #ifndef __ANDROID_VNDK__ android_namespace_t* ns = android_getDriverNamespace(); if (ns) { dso = load_updated_driver(kind, ns); } #endif if (!dso) { dso = load_system_driver(kind); if (!dso) return NULL; } if (mask & EGL) { getProcAddress = (getProcAddressType)dlsym(dso, "eglGetProcAddress"); ALOGE_IF(!getProcAddress, "can't find eglGetProcAddress() in EGL driver library"); egl_t* egl = &cnx->egl; __eglMustCastToProperFunctionPointerType* curr = (__eglMustCastToProperFunctionPointerType*)egl; char const * const * api = egl_names; while (*api) { char const * name = *api; __eglMustCastToProperFunctionPointerType f = (__eglMustCastToProperFunctionPointerType)dlsym(dso, name); if (f == NULL) { // couldn't find the entry-point, use eglGetProcAddress() f = getProcAddress(name); if (f == NULL) { f = (__eglMustCastToProperFunctionPointerType)0; } } *curr++ = f; api++; } } if (mask & GLESv1_CM) { init_api(dso, gl_names, (__eglMustCastToProperFunctionPointerType*) &cnx->hooks[egl_connection_t::GLESv1_INDEX]->gl, getProcAddress); } if (mask & GLESv2) { init_api(dso, gl_names, (__eglMustCastToProperFunctionPointerType*) &cnx->hooks[egl_connection_t::GLESv2_INDEX]->gl, getProcAddress); } return dso; } // ---------------------------------------------------------------------------- }; // namespace android // ----------------------------------------------------------------------------