/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "SurfaceControl" #include <stdint.h> #include <errno.h> #include <sys/types.h> #include <sys/stat.h> #include <android/native_window.h> #include <utils/Errors.h> #include <utils/Log.h> #include <utils/threads.h> #include <binder/IPCThreadState.h> #include <ui/DisplayInfo.h> #include <ui/GraphicBuffer.h> #include <ui/Rect.h> #include <gui/BufferQueueCore.h> #include <gui/ISurfaceComposer.h> #include <gui/Surface.h> #include <gui/SurfaceComposerClient.h> #include <gui/SurfaceControl.h> namespace android { // ============================================================================ // SurfaceControl // ============================================================================ SurfaceControl::SurfaceControl( const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle, const sp<IGraphicBufferProducer>& gbp, bool owned) : mClient(client), mHandle(handle), mGraphicBufferProducer(gbp), mOwned(owned) { } SurfaceControl::~SurfaceControl() { destroy(); } void SurfaceControl::destroy() { // Avoid destroying the server-side surface if we are not the owner of it, meaning that we // retrieved it from another process. if (isValid() && mOwned) { mClient->destroySurface(mHandle); } // clear all references and trigger an IPC now, to make sure things // happen without delay, since these resources are quite heavy. mClient.clear(); mHandle.clear(); mGraphicBufferProducer.clear(); IPCThreadState::self()->flushCommands(); } void SurfaceControl::clear() { // here, the window manager tells us explicitly that we should destroy // the surface's resource. Soon after this call, it will also release // its last reference (which will call the dtor); however, it is possible // that a client living in the same process still holds references which // would delay the call to the dtor -- that is why we need this explicit // "clear()" call. destroy(); } void SurfaceControl::disconnect() { if (mGraphicBufferProducer != NULL) { mGraphicBufferProducer->disconnect( BufferQueueCore::CURRENTLY_CONNECTED_API); } } bool SurfaceControl::isSameSurface( const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs) { if (lhs == 0 || rhs == 0) return false; return lhs->mHandle == rhs->mHandle; } status_t SurfaceControl::clearLayerFrameStats() const { status_t err = validate(); if (err < 0) return err; const sp<SurfaceComposerClient>& client(mClient); return client->clearLayerFrameStats(mHandle); } status_t SurfaceControl::getLayerFrameStats(FrameStats* outStats) const { status_t err = validate(); if (err < 0) return err; const sp<SurfaceComposerClient>& client(mClient); return client->getLayerFrameStats(mHandle, outStats); } status_t SurfaceControl::validate() const { if (mHandle==0 || mClient==0) { ALOGE("invalid handle (%p) or client (%p)", mHandle.get(), mClient.get()); return NO_INIT; } return NO_ERROR; } status_t SurfaceControl::writeSurfaceToParcel( const sp<SurfaceControl>& control, Parcel* parcel) { sp<IGraphicBufferProducer> bp; if (control != NULL) { bp = control->mGraphicBufferProducer; } return parcel->writeStrongBinder(IInterface::asBinder(bp)); } sp<Surface> SurfaceControl::generateSurfaceLocked() const { // This surface is always consumed by SurfaceFlinger, so the // producerControlledByApp value doesn't matter; using false. mSurfaceData = new Surface(mGraphicBufferProducer, false); return mSurfaceData; } sp<Surface> SurfaceControl::getSurface() const { Mutex::Autolock _l(mLock); if (mSurfaceData == 0) { return generateSurfaceLocked(); } return mSurfaceData; } sp<Surface> SurfaceControl::createSurface() const { Mutex::Autolock _l(mLock); return generateSurfaceLocked(); } sp<IBinder> SurfaceControl::getHandle() const { Mutex::Autolock lock(mLock); return mHandle; } sp<SurfaceComposerClient> SurfaceControl::getClient() const { return mClient; } void SurfaceControl::writeToParcel(Parcel* parcel) { parcel->writeStrongBinder(ISurfaceComposerClient::asBinder(mClient->getClient())); parcel->writeStrongBinder(mHandle); parcel->writeStrongBinder(IGraphicBufferProducer::asBinder(mGraphicBufferProducer)); } sp<SurfaceControl> SurfaceControl::readFromParcel(Parcel* parcel) { sp<IBinder> client = parcel->readStrongBinder(); sp<IBinder> handle = parcel->readStrongBinder(); if (client == nullptr || handle == nullptr) { ALOGE("Invalid parcel"); return nullptr; } sp<IBinder> gbp; parcel->readNullableStrongBinder(&gbp); // We aren't the original owner of the surface. return new SurfaceControl(new SurfaceComposerClient( interface_cast<ISurfaceComposerClient>(client)), handle.get(), interface_cast<IGraphicBufferProducer>(gbp), false /* owned */); } // ---------------------------------------------------------------------------- }; // namespace android