/* * Copyright 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //#define LOG_NDEBUG 1 #define LOG_TAG "GraphicsEnv" #include <graphicsenv/GraphicsEnv.h> #include <mutex> #include <android/dlext.h> #include <log/log.h> // TODO(b/37049319) Get this from a header once one exists extern "C" { android_namespace_t* android_get_exported_namespace(const char*); android_namespace_t* android_create_namespace(const char* name, const char* ld_library_path, const char* default_library_path, uint64_t type, const char* permitted_when_isolated_path, android_namespace_t* parent); enum { ANDROID_NAMESPACE_TYPE_ISOLATED = 1, ANDROID_NAMESPACE_TYPE_SHARED = 2, }; } namespace android { /*static*/ GraphicsEnv& GraphicsEnv::getInstance() { static GraphicsEnv env; return env; } void GraphicsEnv::setDriverPath(const std::string path) { if (!mDriverPath.empty()) { ALOGV("ignoring attempt to change driver path from '%s' to '%s'", mDriverPath.c_str(), path.c_str()); return; } ALOGV("setting driver path to '%s'", path.c_str()); mDriverPath = path; } void GraphicsEnv::setLayerPaths(android_namespace_t* appNamespace, const std::string layerPaths) { if (mLayerPaths.empty()) { mLayerPaths = layerPaths; mAppNamespace = appNamespace; } else { ALOGV("Vulkan layer search path already set, not clobbering with '%s' for namespace %p'", layerPaths.c_str(), appNamespace); } } android_namespace_t* GraphicsEnv::getAppNamespace() { return mAppNamespace; } const std::string GraphicsEnv::getLayerPaths(){ return mLayerPaths; } const std::string GraphicsEnv::getDebugLayers() { return mDebugLayers; } void GraphicsEnv::setDebugLayers(const std::string layers) { mDebugLayers = layers; } android_namespace_t* GraphicsEnv::getDriverNamespace() { static std::once_flag once; std::call_once(once, [this]() { if (mDriverPath.empty()) return; // If the sphal namespace isn't configured for a device, don't support updatable drivers. // We need a parent namespace to inherit the default search path from. auto sphalNamespace = android_get_exported_namespace("sphal"); if (!sphalNamespace) return; mDriverNamespace = android_create_namespace("gfx driver", nullptr, // ld_library_path mDriverPath.c_str(), // default_library_path ANDROID_NAMESPACE_TYPE_SHARED | ANDROID_NAMESPACE_TYPE_ISOLATED, nullptr, // permitted_when_isolated_path sphalNamespace); }); return mDriverNamespace; } } // namespace android extern "C" android_namespace_t* android_getDriverNamespace() { return android::GraphicsEnv::getInstance().getDriverNamespace(); }