/* * libjingle * Copyright 2004 Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef TALK_SESSION_MEDIA_CHANNEL_H_ #define TALK_SESSION_MEDIA_CHANNEL_H_ #include <string> #include <vector> #include <map> #include <set> #include <utility> #include "talk/media/base/mediachannel.h" #include "talk/media/base/mediaengine.h" #include "talk/media/base/streamparams.h" #include "talk/media/base/videocapturer.h" #include "talk/session/media/audiomonitor.h" #include "talk/session/media/bundlefilter.h" #include "talk/session/media/mediamonitor.h" #include "talk/session/media/mediasession.h" #include "talk/session/media/rtcpmuxfilter.h" #include "talk/session/media/srtpfilter.h" #include "webrtc/audio/audio_sink.h" #include "webrtc/base/asyncudpsocket.h" #include "webrtc/base/criticalsection.h" #include "webrtc/base/network.h" #include "webrtc/base/sigslot.h" #include "webrtc/base/window.h" #include "webrtc/p2p/base/transportcontroller.h" #include "webrtc/p2p/client/socketmonitor.h" namespace webrtc { class AudioSinkInterface; } // namespace webrtc namespace cricket { struct CryptoParams; class MediaContentDescription; struct ViewRequest; enum SinkType { SINK_PRE_CRYPTO, // Sink packets before encryption or after decryption. SINK_POST_CRYPTO // Sink packets after encryption or before decryption. }; // BaseChannel contains logic common to voice and video, including // enable, marshaling calls to a worker thread, and // connection and media monitors. // // WARNING! SUBCLASSES MUST CALL Deinit() IN THEIR DESTRUCTORS! // This is required to avoid a data race between the destructor modifying the // vtable, and the media channel's thread using BaseChannel as the // NetworkInterface. class BaseChannel : public rtc::MessageHandler, public sigslot::has_slots<>, public MediaChannel::NetworkInterface, public ConnectionStatsGetter { public: BaseChannel(rtc::Thread* thread, MediaChannel* channel, TransportController* transport_controller, const std::string& content_name, bool rtcp); virtual ~BaseChannel(); bool Init(); // Deinit may be called multiple times and is simply ignored if it's alreay // done. void Deinit(); rtc::Thread* worker_thread() const { return worker_thread_; } const std::string& content_name() const { return content_name_; } const std::string& transport_name() const { return transport_name_; } TransportChannel* transport_channel() const { return transport_channel_; } TransportChannel* rtcp_transport_channel() const { return rtcp_transport_channel_; } bool enabled() const { return enabled_; } // This function returns true if we are using SRTP. bool secure() const { return srtp_filter_.IsActive(); } // The following function returns true if we are using // DTLS-based keying. If you turned off SRTP later, however // you could have secure() == false and dtls_secure() == true. bool secure_dtls() const { return dtls_keyed_; } // This function returns true if we require secure channel for call setup. bool secure_required() const { return secure_required_; } bool writable() const { return writable_; } // Activate RTCP mux, regardless of the state so far. Once // activated, it can not be deactivated, and if the remote // description doesn't support RTCP mux, setting the remote // description will fail. void ActivateRtcpMux(); bool SetTransport(const std::string& transport_name); bool PushdownLocalDescription(const SessionDescription* local_desc, ContentAction action, std::string* error_desc); bool PushdownRemoteDescription(const SessionDescription* remote_desc, ContentAction action, std::string* error_desc); // Channel control bool SetLocalContent(const MediaContentDescription* content, ContentAction action, std::string* error_desc); bool SetRemoteContent(const MediaContentDescription* content, ContentAction action, std::string* error_desc); bool Enable(bool enable); // Multiplexing bool AddRecvStream(const StreamParams& sp); bool RemoveRecvStream(uint32_t ssrc); bool AddSendStream(const StreamParams& sp); bool RemoveSendStream(uint32_t ssrc); // Monitoring void StartConnectionMonitor(int cms); void StopConnectionMonitor(); // For ConnectionStatsGetter, used by ConnectionMonitor bool GetConnectionStats(ConnectionInfos* infos) override; BundleFilter* bundle_filter() { return &bundle_filter_; } const std::vector<StreamParams>& local_streams() const { return local_streams_; } const std::vector<StreamParams>& remote_streams() const { return remote_streams_; } sigslot::signal2<BaseChannel*, bool> SignalDtlsSetupFailure; void SignalDtlsSetupFailure_w(bool rtcp); void SignalDtlsSetupFailure_s(bool rtcp); // Used for latency measurements. sigslot::signal1<BaseChannel*> SignalFirstPacketReceived; // Made public for easier testing. void SetReadyToSend(bool rtcp, bool ready); // Only public for unit tests. Otherwise, consider protected. int SetOption(SocketType type, rtc::Socket::Option o, int val) override; SrtpFilter* srtp_filter() { return &srtp_filter_; } protected: virtual MediaChannel* media_channel() const { return media_channel_; } // Sets the |transport_channel_| (and |rtcp_transport_channel_|, if |rtcp_| is // true). Gets the transport channels from |transport_controller_|. bool SetTransport_w(const std::string& transport_name); void set_transport_channel(TransportChannel* transport); void set_rtcp_transport_channel(TransportChannel* transport, bool update_writablity); bool was_ever_writable() const { return was_ever_writable_; } void set_local_content_direction(MediaContentDirection direction) { local_content_direction_ = direction; } void set_remote_content_direction(MediaContentDirection direction) { remote_content_direction_ = direction; } void set_secure_required(bool secure_required) { secure_required_ = secure_required; } bool IsReadyToReceive() const; bool IsReadyToSend() const; rtc::Thread* signaling_thread() { return transport_controller_->signaling_thread(); } bool rtcp_transport_enabled() const { return rtcp_transport_enabled_; } void ConnectToTransportChannel(TransportChannel* tc); void DisconnectFromTransportChannel(TransportChannel* tc); void FlushRtcpMessages(); // NetworkInterface implementation, called by MediaEngine bool SendPacket(rtc::Buffer* packet, const rtc::PacketOptions& options) override; bool SendRtcp(rtc::Buffer* packet, const rtc::PacketOptions& options) override; // From TransportChannel void OnWritableState(TransportChannel* channel); virtual void OnChannelRead(TransportChannel* channel, const char* data, size_t len, const rtc::PacketTime& packet_time, int flags); void OnReadyToSend(TransportChannel* channel); void OnDtlsState(TransportChannel* channel, DtlsTransportState state); bool PacketIsRtcp(const TransportChannel* channel, const char* data, size_t len); bool SendPacket(bool rtcp, rtc::Buffer* packet, const rtc::PacketOptions& options); virtual bool WantsPacket(bool rtcp, rtc::Buffer* packet); void HandlePacket(bool rtcp, rtc::Buffer* packet, const rtc::PacketTime& packet_time); void EnableMedia_w(); void DisableMedia_w(); void UpdateWritableState_w(); void ChannelWritable_w(); void ChannelNotWritable_w(); bool AddRecvStream_w(const StreamParams& sp); bool RemoveRecvStream_w(uint32_t ssrc); bool AddSendStream_w(const StreamParams& sp); bool RemoveSendStream_w(uint32_t ssrc); virtual bool ShouldSetupDtlsSrtp() const; // Do the DTLS key expansion and impose it on the SRTP/SRTCP filters. // |rtcp_channel| indicates whether to set up the RTP or RTCP filter. bool SetupDtlsSrtp(bool rtcp_channel); void MaybeSetupDtlsSrtp_w(); // Set the DTLS-SRTP cipher policy on this channel as appropriate. bool SetDtlsSrtpCryptoSuites(TransportChannel* tc, bool rtcp); virtual void ChangeState() = 0; // Gets the content info appropriate to the channel (audio or video). virtual const ContentInfo* GetFirstContent( const SessionDescription* sdesc) = 0; bool UpdateLocalStreams_w(const std::vector<StreamParams>& streams, ContentAction action, std::string* error_desc); bool UpdateRemoteStreams_w(const std::vector<StreamParams>& streams, ContentAction action, std::string* error_desc); virtual bool SetLocalContent_w(const MediaContentDescription* content, ContentAction action, std::string* error_desc) = 0; virtual bool SetRemoteContent_w(const MediaContentDescription* content, ContentAction action, std::string* error_desc) = 0; bool SetRtpTransportParameters_w(const MediaContentDescription* content, ContentAction action, ContentSource src, std::string* error_desc); // Helper method to get RTP Absoulute SendTime extension header id if // present in remote supported extensions list. void MaybeCacheRtpAbsSendTimeHeaderExtension( const std::vector<RtpHeaderExtension>& extensions); bool CheckSrtpConfig(const std::vector<CryptoParams>& cryptos, bool* dtls, std::string* error_desc); bool SetSrtp_w(const std::vector<CryptoParams>& params, ContentAction action, ContentSource src, std::string* error_desc); void ActivateRtcpMux_w(); bool SetRtcpMux_w(bool enable, ContentAction action, ContentSource src, std::string* error_desc); // From MessageHandler void OnMessage(rtc::Message* pmsg) override; // Handled in derived classes // Get the SRTP crypto suites to use for RTP media virtual void GetSrtpCryptoSuites(std::vector<int>* crypto_suites) const = 0; virtual void OnConnectionMonitorUpdate(ConnectionMonitor* monitor, const std::vector<ConnectionInfo>& infos) = 0; // Helper function for invoking bool-returning methods on the worker thread. template <class FunctorT> bool InvokeOnWorker(const FunctorT& functor) { return worker_thread_->Invoke<bool>(functor); } private: rtc::Thread* worker_thread_; TransportController* transport_controller_; MediaChannel* media_channel_; std::vector<StreamParams> local_streams_; std::vector<StreamParams> remote_streams_; const std::string content_name_; std::string transport_name_; bool rtcp_transport_enabled_; TransportChannel* transport_channel_; std::vector<std::pair<rtc::Socket::Option, int> > socket_options_; TransportChannel* rtcp_transport_channel_; std::vector<std::pair<rtc::Socket::Option, int> > rtcp_socket_options_; SrtpFilter srtp_filter_; RtcpMuxFilter rtcp_mux_filter_; BundleFilter bundle_filter_; rtc::scoped_ptr<ConnectionMonitor> connection_monitor_; bool enabled_; bool writable_; bool rtp_ready_to_send_; bool rtcp_ready_to_send_; bool was_ever_writable_; MediaContentDirection local_content_direction_; MediaContentDirection remote_content_direction_; bool has_received_packet_; bool dtls_keyed_; bool secure_required_; int rtp_abs_sendtime_extn_id_; }; // VoiceChannel is a specialization that adds support for early media, DTMF, // and input/output level monitoring. class VoiceChannel : public BaseChannel { public: VoiceChannel(rtc::Thread* thread, MediaEngineInterface* media_engine, VoiceMediaChannel* channel, TransportController* transport_controller, const std::string& content_name, bool rtcp); ~VoiceChannel(); bool Init(); // Configure sending media on the stream with SSRC |ssrc| // If there is only one sending stream SSRC 0 can be used. bool SetAudioSend(uint32_t ssrc, bool enable, const AudioOptions* options, AudioRenderer* renderer); // downcasts a MediaChannel virtual VoiceMediaChannel* media_channel() const { return static_cast<VoiceMediaChannel*>(BaseChannel::media_channel()); } void SetEarlyMedia(bool enable); // This signal is emitted when we have gone a period of time without // receiving early media. When received, a UI should start playing its // own ringing sound sigslot::signal1<VoiceChannel*> SignalEarlyMediaTimeout; // Returns if the telephone-event has been negotiated. bool CanInsertDtmf(); // Send and/or play a DTMF |event| according to the |flags|. // The DTMF out-of-band signal will be used on sending. // The |ssrc| should be either 0 or a valid send stream ssrc. // The valid value for the |event| are 0 which corresponding to DTMF // event 0-9, *, #, A-D. bool InsertDtmf(uint32_t ssrc, int event_code, int duration); bool SetOutputVolume(uint32_t ssrc, double volume); void SetRawAudioSink(uint32_t ssrc, rtc::scoped_ptr<webrtc::AudioSinkInterface> sink); // Get statistics about the current media session. bool GetStats(VoiceMediaInfo* stats); // Monitoring functions sigslot::signal2<VoiceChannel*, const std::vector<ConnectionInfo>&> SignalConnectionMonitor; void StartMediaMonitor(int cms); void StopMediaMonitor(); sigslot::signal2<VoiceChannel*, const VoiceMediaInfo&> SignalMediaMonitor; void StartAudioMonitor(int cms); void StopAudioMonitor(); bool IsAudioMonitorRunning() const; sigslot::signal2<VoiceChannel*, const AudioInfo&> SignalAudioMonitor; int GetInputLevel_w(); int GetOutputLevel_w(); void GetActiveStreams_w(AudioInfo::StreamList* actives); private: // overrides from BaseChannel virtual void OnChannelRead(TransportChannel* channel, const char* data, size_t len, const rtc::PacketTime& packet_time, int flags); virtual void ChangeState(); virtual const ContentInfo* GetFirstContent(const SessionDescription* sdesc); virtual bool SetLocalContent_w(const MediaContentDescription* content, ContentAction action, std::string* error_desc); virtual bool SetRemoteContent_w(const MediaContentDescription* content, ContentAction action, std::string* error_desc); void HandleEarlyMediaTimeout(); bool InsertDtmf_w(uint32_t ssrc, int event, int duration); bool SetOutputVolume_w(uint32_t ssrc, double volume); bool GetStats_w(VoiceMediaInfo* stats); virtual void OnMessage(rtc::Message* pmsg); virtual void GetSrtpCryptoSuites(std::vector<int>* crypto_suites) const; virtual void OnConnectionMonitorUpdate( ConnectionMonitor* monitor, const std::vector<ConnectionInfo>& infos); virtual void OnMediaMonitorUpdate( VoiceMediaChannel* media_channel, const VoiceMediaInfo& info); void OnAudioMonitorUpdate(AudioMonitor* monitor, const AudioInfo& info); static const int kEarlyMediaTimeout = 1000; MediaEngineInterface* media_engine_; bool received_media_; rtc::scoped_ptr<VoiceMediaMonitor> media_monitor_; rtc::scoped_ptr<AudioMonitor> audio_monitor_; // Last AudioSendParameters sent down to the media_channel() via // SetSendParameters. AudioSendParameters last_send_params_; // Last AudioRecvParameters sent down to the media_channel() via // SetRecvParameters. AudioRecvParameters last_recv_params_; }; // VideoChannel is a specialization for video. class VideoChannel : public BaseChannel { public: VideoChannel(rtc::Thread* thread, VideoMediaChannel* channel, TransportController* transport_controller, const std::string& content_name, bool rtcp); ~VideoChannel(); bool Init(); // downcasts a MediaChannel virtual VideoMediaChannel* media_channel() const { return static_cast<VideoMediaChannel*>(BaseChannel::media_channel()); } bool SetRenderer(uint32_t ssrc, VideoRenderer* renderer); bool ApplyViewRequest(const ViewRequest& request); // TODO(pthatcher): Refactor to use a "capture id" instead of an // ssrc here as the "key". // Passes ownership of the capturer to the channel. bool AddScreencast(uint32_t ssrc, VideoCapturer* capturer); bool SetCapturer(uint32_t ssrc, VideoCapturer* capturer); bool RemoveScreencast(uint32_t ssrc); // True if we've added a screencast. Doesn't matter if the capturer // has been started or not. bool IsScreencasting(); // Get statistics about the current media session. bool GetStats(VideoMediaInfo* stats); sigslot::signal2<VideoChannel*, const std::vector<ConnectionInfo>&> SignalConnectionMonitor; void StartMediaMonitor(int cms); void StopMediaMonitor(); sigslot::signal2<VideoChannel*, const VideoMediaInfo&> SignalMediaMonitor; sigslot::signal2<uint32_t, rtc::WindowEvent> SignalScreencastWindowEvent; bool SendIntraFrame(); bool RequestIntraFrame(); bool SetVideoSend(uint32_t ssrc, bool enable, const VideoOptions* options); private: typedef std::map<uint32_t, VideoCapturer*> ScreencastMap; // overrides from BaseChannel virtual void ChangeState(); virtual const ContentInfo* GetFirstContent(const SessionDescription* sdesc); virtual bool SetLocalContent_w(const MediaContentDescription* content, ContentAction action, std::string* error_desc); virtual bool SetRemoteContent_w(const MediaContentDescription* content, ContentAction action, std::string* error_desc); bool ApplyViewRequest_w(const ViewRequest& request); bool AddScreencast_w(uint32_t ssrc, VideoCapturer* capturer); bool RemoveScreencast_w(uint32_t ssrc); void OnScreencastWindowEvent_s(uint32_t ssrc, rtc::WindowEvent we); bool IsScreencasting_w() const; bool GetStats_w(VideoMediaInfo* stats); virtual void OnMessage(rtc::Message* pmsg); virtual void GetSrtpCryptoSuites(std::vector<int>* crypto_suites) const; virtual void OnConnectionMonitorUpdate( ConnectionMonitor* monitor, const std::vector<ConnectionInfo>& infos); virtual void OnMediaMonitorUpdate( VideoMediaChannel* media_channel, const VideoMediaInfo& info); virtual void OnScreencastWindowEvent(uint32_t ssrc, rtc::WindowEvent event); virtual void OnStateChange(VideoCapturer* capturer, CaptureState ev); bool GetLocalSsrc(const VideoCapturer* capturer, uint32_t* ssrc); VideoRenderer* renderer_; ScreencastMap screencast_capturers_; rtc::scoped_ptr<VideoMediaMonitor> media_monitor_; rtc::WindowEvent previous_we_; // Last VideoSendParameters sent down to the media_channel() via // SetSendParameters. VideoSendParameters last_send_params_; // Last VideoRecvParameters sent down to the media_channel() via // SetRecvParameters. VideoRecvParameters last_recv_params_; }; // DataChannel is a specialization for data. class DataChannel : public BaseChannel { public: DataChannel(rtc::Thread* thread, DataMediaChannel* media_channel, TransportController* transport_controller, const std::string& content_name, bool rtcp); ~DataChannel(); bool Init(); virtual bool SendData(const SendDataParams& params, const rtc::Buffer& payload, SendDataResult* result); void StartMediaMonitor(int cms); void StopMediaMonitor(); // Should be called on the signaling thread only. bool ready_to_send_data() const { return ready_to_send_data_; } sigslot::signal2<DataChannel*, const DataMediaInfo&> SignalMediaMonitor; sigslot::signal2<DataChannel*, const std::vector<ConnectionInfo>&> SignalConnectionMonitor; sigslot::signal3<DataChannel*, const ReceiveDataParams&, const rtc::Buffer&> SignalDataReceived; // Signal for notifying when the channel becomes ready to send data. // That occurs when the channel is enabled, the transport is writable, // both local and remote descriptions are set, and the channel is unblocked. sigslot::signal1<bool> SignalReadyToSendData; // Signal for notifying that the remote side has closed the DataChannel. sigslot::signal1<uint32_t> SignalStreamClosedRemotely; protected: // downcasts a MediaChannel. virtual DataMediaChannel* media_channel() const { return static_cast<DataMediaChannel*>(BaseChannel::media_channel()); } private: struct SendDataMessageData : public rtc::MessageData { SendDataMessageData(const SendDataParams& params, const rtc::Buffer* payload, SendDataResult* result) : params(params), payload(payload), result(result), succeeded(false) { } const SendDataParams& params; const rtc::Buffer* payload; SendDataResult* result; bool succeeded; }; struct DataReceivedMessageData : public rtc::MessageData { // We copy the data because the data will become invalid after we // handle DataMediaChannel::SignalDataReceived but before we fire // SignalDataReceived. DataReceivedMessageData( const ReceiveDataParams& params, const char* data, size_t len) : params(params), payload(data, len) { } const ReceiveDataParams params; const rtc::Buffer payload; }; typedef rtc::TypedMessageData<bool> DataChannelReadyToSendMessageData; // overrides from BaseChannel virtual const ContentInfo* GetFirstContent(const SessionDescription* sdesc); // If data_channel_type_ is DCT_NONE, set it. Otherwise, check that // it's the same as what was set previously. Returns false if it's // set to one type one type and changed to another type later. bool SetDataChannelType(DataChannelType new_data_channel_type, std::string* error_desc); // Same as SetDataChannelType, but extracts the type from the // DataContentDescription. bool SetDataChannelTypeFromContent(const DataContentDescription* content, std::string* error_desc); virtual bool SetLocalContent_w(const MediaContentDescription* content, ContentAction action, std::string* error_desc); virtual bool SetRemoteContent_w(const MediaContentDescription* content, ContentAction action, std::string* error_desc); virtual void ChangeState(); virtual bool WantsPacket(bool rtcp, rtc::Buffer* packet); virtual void OnMessage(rtc::Message* pmsg); virtual void GetSrtpCryptoSuites(std::vector<int>* crypto_suites) const; virtual void OnConnectionMonitorUpdate( ConnectionMonitor* monitor, const std::vector<ConnectionInfo>& infos); virtual void OnMediaMonitorUpdate( DataMediaChannel* media_channel, const DataMediaInfo& info); virtual bool ShouldSetupDtlsSrtp() const; void OnDataReceived( const ReceiveDataParams& params, const char* data, size_t len); void OnDataChannelError(uint32_t ssrc, DataMediaChannel::Error error); void OnDataChannelReadyToSend(bool writable); void OnStreamClosedRemotely(uint32_t sid); rtc::scoped_ptr<DataMediaMonitor> media_monitor_; // TODO(pthatcher): Make a separate SctpDataChannel and // RtpDataChannel instead of using this. DataChannelType data_channel_type_; bool ready_to_send_data_; // Last DataSendParameters sent down to the media_channel() via // SetSendParameters. DataSendParameters last_send_params_; // Last DataRecvParameters sent down to the media_channel() via // SetRecvParameters. DataRecvParameters last_recv_params_; }; } // namespace cricket #endif // TALK_SESSION_MEDIA_CHANNEL_H_