/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2007-03-05 // Updated : 2010-02-16 // Licence : This source is under MIT License // File : glm/gtx/vector_query.inl /////////////////////////////////////////////////////////////////////////////////////////////////// // Dependency: // - GLM core /////////////////////////////////////////////////////////////////////////////////////////////////// #include <cassert> namespace glm{ namespace detail { template <typename T, precision P, template <typename, precision> class vecType> struct compute_areCollinear{}; template <typename T, precision P> struct compute_areCollinear<T, P, tvec2> { GLM_FUNC_QUALIFIER static bool call(detail::tvec2<T, P> const & v0, detail::tvec2<T, P> const & v1, T const & epsilon) { return length(cross(detail::tvec3<T, P>(v0, static_cast<T>(0)), detail::tvec3<T, P>(v1, static_cast<T>(0)))) < epsilon; } }; template <typename T, precision P> struct compute_areCollinear<T, P, tvec3> { GLM_FUNC_QUALIFIER static bool call(detail::tvec3<T, P> const & v0, detail::tvec3<T, P> const & v1, T const & epsilon) { return length(cross(v0, v1)) < epsilon; } }; template <typename T, precision P> struct compute_areCollinear<T, P, tvec4> { GLM_FUNC_QUALIFIER static bool call(detail::tvec4<T, P> const & v0, detail::tvec4<T, P> const & v1, T const & epsilon) { return length(cross(detail::tvec3<T, P>(v0), detail::tvec3<T, P>(v1))) < epsilon; } }; template <typename T, precision P, template <typename, precision> class vecType> struct compute_isCompNull{}; template <typename T, precision P> struct compute_isCompNull<T, P, tvec2> { GLM_FUNC_QUALIFIER static detail::tvec2<bool, P> call(detail::tvec2<T, P> const & v, T const & epsilon) { return detail::tvec2<bool, P>( (abs(v.x) < epsilon), (abs(v.y) < epsilon)); } }; template <typename T, precision P> struct compute_isCompNull<T, P, tvec3> { GLM_FUNC_QUALIFIER static detail::tvec3<bool, P> call(detail::tvec3<T, P> const & v, T const & epsilon) { return detail::tvec3<bool, P>( (abs(v.x) < epsilon), (abs(v.y) < epsilon), (abs(v.z) < epsilon)); } }; template <typename T, precision P> struct compute_isCompNull<T, P, tvec4> { GLM_FUNC_QUALIFIER static detail::tvec4<bool, P> call(detail::tvec4<T, P> const & v, T const & epsilon) { return detail::tvec4<bool, P>( (abs(v.x) < epsilon), (abs(v.y) < epsilon), (abs(v.z) < epsilon), (abs(v.w) < epsilon)); } }; }//namespace detail template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_QUALIFIER bool areCollinear ( vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areCollinear' only accept floating-point inputs"); return detail::compute_areCollinear<T, P, vecType>::call(v0, v1, epsilon); } template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_QUALIFIER bool areOrthogonal ( vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'areOrthogonal' only accept floating-point inputs"); return abs(dot(v0, v1)) <= max( static_cast<T>(1), length(v0)) * max(static_cast<T>(1), length(v1)) * epsilon; } template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_QUALIFIER bool isNormalized ( vecType<T, P> const & v, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNormalized' only accept floating-point inputs"); return abs(length(v) - static_cast<T>(1)) <= static_cast<T>(2) * epsilon; } template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_QUALIFIER bool isNull ( vecType<T, P> const & v, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isNull' only accept floating-point inputs"); return length(v) <= epsilon; } template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_QUALIFIER vecType<bool, P> isCompNull ( vecType<T, P> const & v, T const & epsilon ) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isCompNull' only accept floating-point inputs"); return detail::compute_isCompNull<T, P, vecType>::call(v, epsilon); } template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec2<bool, P> isCompNull ( detail::tvec2<T, P> const & v, T const & epsilon) { return detail::tvec2<bool, P>( abs(v.x) < epsilon, abs(v.y) < epsilon); } template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec3<bool, P> isCompNull ( detail::tvec3<T, P> const & v, T const & epsilon ) { return detail::tvec3<bool, P>( abs(v.x) < epsilon, abs(v.y) < epsilon, abs(v.z) < epsilon); } template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec4<bool, P> isCompNull ( detail::tvec4<T, P> const & v, T const & epsilon ) { return detail::tvec4<bool, P>( abs(v.x) < epsilon, abs(v.y) < epsilon, abs(v.z) < epsilon, abs(v.w) < epsilon); } template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_QUALIFIER bool areOrthonormal ( vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon ) { return isNormalized(v0, epsilon) && isNormalized(v1, epsilon) && (abs(dot(v0, v1)) <= epsilon); } }//namespace glm