/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref gtx_vector_query /// @file glm/gtx/vector_query.hpp /// @date 2008-03-10 / 2011-06-07 /// @author Christophe Riccio /// /// @see core (dependence) /// /// @defgroup gtx_vector_query GLM_GTX_vector_query /// @ingroup gtx /// /// @brief Query informations of vector types /// /// <glm/gtx/vector_query.hpp> need to be included to use these functionalities. /////////////////////////////////////////////////////////////////////////////////// #ifndef GLM_GTX_vector_query #define GLM_GTX_vector_query // Dependency: #include "../glm.hpp" #include <cfloat> #include <limits> #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) # pragma message("GLM: GLM_GTX_vector_query extension included") #endif namespace glm { /// @addtogroup gtx_vector_query /// @{ //! Check whether two vectors are collinears. /// @see gtx_vector_query extensions. template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_DECL bool areCollinear(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon); //! Check whether two vectors are orthogonals. /// @see gtx_vector_query extensions. template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_DECL bool areOrthogonal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon); //! Check whether a vector is normalized. /// @see gtx_vector_query extensions. template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_DECL bool isNormalized(vecType<T, P> const & v, T const & epsilon); //! Check whether a vector is null. /// @see gtx_vector_query extensions. template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_DECL bool isNull(vecType<T, P> const & v, T const & epsilon); //! Check whether a each component of a vector is null. /// @see gtx_vector_query extensions. template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_DECL vecType<bool, P> isCompNull(vecType<T, P> const & v, T const & epsilon); //! Check whether two vectors are orthonormal. /// @see gtx_vector_query extensions. template <typename T, precision P, template <typename, precision> class vecType> GLM_FUNC_DECL bool areOrthonormal(vecType<T, P> const & v0, vecType<T, P> const & v1, T const & epsilon); /// @} }// namespace glm #include "vector_query.inl" #endif//GLM_GTX_vector_query