/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref gtx_integer /// @file glm/gtx/integer.hpp /// @date 2005-12-24 / 2011-10-13 /// @author Christophe Riccio /// /// @see core (dependence) /// /// @defgroup gtx_integer GLM_GTX_integer /// @ingroup gtx /// /// @brief Add support for integer for core functions /// /// <glm/gtx/integer.hpp> need to be included to use these functionalities. /////////////////////////////////////////////////////////////////////////////////// #ifndef GLM_GTX_integer #define GLM_GTX_integer // Dependency: #include "../glm.hpp" #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) # pragma message("GLM: GLM_GTX_integer extension included") #endif namespace glm { /// @addtogroup gtx_integer /// @{ //! Returns x raised to the y power. //! From GLM_GTX_integer extension. GLM_FUNC_DECL int pow(int x, int y); //! Returns the positive square root of x. //! From GLM_GTX_integer extension. GLM_FUNC_DECL int sqrt(int x); //! Returns the log2 of x. Can be reliably using to compute mipmap count from the texture size. //! From GLM_GTX_integer extension. template <typename genIUType> GLM_FUNC_DECL genIUType log2(genIUType x); //! Returns the floor log2 of x. //! From GLM_GTX_integer extension. GLM_FUNC_DECL unsigned int floor_log2(unsigned int x); //! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y. //! From GLM_GTX_integer extension. GLM_FUNC_DECL int mod(int x, int y); //! Return the factorial value of a number (!12 max, integer only) //! From GLM_GTX_integer extension. template <typename genType> GLM_FUNC_DECL genType factorial(genType const & x); //! 32bit signed integer. //! From GLM_GTX_integer extension. typedef signed int sint; //! Returns x raised to the y power. //! From GLM_GTX_integer extension. GLM_FUNC_DECL uint pow(uint x, uint y); //! Returns the positive square root of x. //! From GLM_GTX_integer extension. GLM_FUNC_DECL uint sqrt(uint x); //! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y. //! From GLM_GTX_integer extension. GLM_FUNC_DECL uint mod(uint x, uint y); //! Returns the number of leading zeros. //! From GLM_GTX_integer extension. GLM_FUNC_DECL uint nlz(uint x); /// @} }//namespace glm #include "integer.inl" #endif//GLM_GTX_integer