/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2006-01-07 // Updated : 2008-10-05 // Licence : This source is under MIT License // File : glm/gtx/extend.inl /////////////////////////////////////////////////////////////////////////////////////////////////// namespace glm { template <typename genType> GLM_FUNC_QUALIFIER genType extend ( genType const & Origin, genType const & Source, genType const & Distance ) { return Origin + (Source - Origin) * Distance; } template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec2<T, P> extend ( detail::tvec2<T, P> const & Origin, detail::tvec2<T, P> const & Source, T const & Distance ) { return Origin + (Source - Origin) * Distance; } template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec3<T, P> extend ( detail::tvec3<T, P> const & Origin, detail::tvec3<T, P> const & Source, T const & Distance ) { return Origin + (Source - Origin) * Distance; } template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec4<T, P> extend ( detail::tvec4<T, P> const & Origin, detail::tvec4<T, P> const & Source, T const & Distance ) { return Origin + (Source - Origin) * Distance; } }//namespace glm