/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref gtx_dual_quaternion /// @file glm/gtx/dual_quaternion.hpp /// @date 2013-02-10 / 2013-02-20 /// @author Maksim Vorobiev (msomeone@gmail.com) /// /// @see core (dependence) /// @see gtc_half_float (dependence) /// @see gtc_constants (dependence) /// @see gtc_quaternion (dependence) /// /// @defgroup gtc_dual_quaternion GLM_GTX_dual_quaternion /// @ingroup gtc /// /// @brief Defines a templated dual-quaternion type and several dual-quaternion operations. /// /// <glm/gtx/dual_quaternion.hpp> need to be included to use these functionalities. /////////////////////////////////////////////////////////////////////////////////// #ifndef GLM_GTX_dual_quaternion #define GLM_GTX_dual_quaternion // Dependency: #include "../glm.hpp" #include "../gtc/constants.hpp" #include "../gtc/quaternion.hpp" #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) # pragma message("GLM: GLM_GTX_dual_quaternion extension included") #endif namespace glm{ namespace detail { template <typename T, precision P> struct tdualquat { enum ctor{null}; typedef glm::detail::tquat<T, P> part_type; public: glm::detail::tquat<T, P> real, dual; GLM_FUNC_DECL GLM_CONSTEXPR int length() const; // Constructors GLM_FUNC_DECL tdualquat(); GLM_FUNC_DECL explicit tdualquat(tquat<T, P> const & real); GLM_FUNC_DECL tdualquat(tquat<T, P> const & real,tquat<T, P> const & dual); GLM_FUNC_DECL tdualquat(tquat<T, P> const & orientation,tvec3<T, P> const& translation); ////////////////////////////////////////////////////////////// // tdualquat conversions GLM_FUNC_DECL explicit tdualquat(tmat2x4<T, P> const & holder_mat); GLM_FUNC_DECL explicit tdualquat(tmat3x4<T, P> const & aug_mat); // Accesses GLM_FUNC_DECL part_type & operator[](int i); GLM_FUNC_DECL part_type const & operator[](int i) const; // Operators GLM_FUNC_DECL tdualquat<T, P> & operator*=(T const & s); GLM_FUNC_DECL tdualquat<T, P> & operator/=(T const & s); }; template <typename T, precision P> GLM_FUNC_DECL detail::tquat<T, P> operator- ( detail::tquat<T, P> const & q); template <typename T, precision P> GLM_FUNC_DECL detail::tdualquat<T, P> operator+ ( detail::tdualquat<T, P> const & q, detail::tdualquat<T, P> const & p); template <typename T, precision P> GLM_FUNC_DECL detail::tdualquat<T, P> operator* ( detail::tdualquat<T, P> const & q, detail::tdualquat<T, P> const & p); template <typename T, precision P> GLM_FUNC_DECL detail::tvec3<T, P> operator* ( detail::tquat<T, P> const & q, detail::tvec3<T, P> const & v); template <typename T, precision P> GLM_FUNC_DECL detail::tvec3<T, P> operator* ( detail::tvec3<T, P> const & v, detail::tquat<T, P> const & q); template <typename T, precision P> GLM_FUNC_DECL detail::tvec4<T, P> operator* ( detail::tquat<T, P> const & q, detail::tvec4<T, P> const & v); template <typename T, precision P> GLM_FUNC_DECL detail::tvec4<T, P> operator* ( detail::tvec4<T, P> const & v, detail::tquat<T, P> const & q); template <typename T, precision P> GLM_FUNC_DECL detail::tdualquat<T, P> operator* ( detail::tdualquat<T, P> const & q, T const & s); template <typename T, precision P> GLM_FUNC_DECL detail::tdualquat<T, P> operator* ( T const & s, detail::tdualquat<T, P> const & q); template <typename T, precision P> GLM_FUNC_DECL detail::tdualquat<T, P> operator/ ( detail::tdualquat<T, P> const & q, T const & s); } //namespace detail /// @addtogroup gtc_dual_quaternion /// @{ /// Returns the normalized quaternion. /// /// @see gtc_dual_quaternion template <typename T, precision P> GLM_FUNC_DECL detail::tdualquat<T, P> normalize( detail::tdualquat<T, P> const & q); /// Returns the linear interpolation of two dual quaternion. /// /// @see gtc_dual_quaternion template <typename T, precision P> GLM_FUNC_DECL detail::tdualquat<T, P> lerp( detail::tdualquat<T, P> const & x, detail::tdualquat<T, P> const & y, T const & a); /// Returns the q inverse. /// /// @see gtc_dual_quaternion template <typename T, precision P> GLM_FUNC_DECL detail::tdualquat<T, P> inverse( detail::tdualquat<T, P> const & q); /* /// Extracts a rotation part from dual-quaternion to a 3 * 3 matrix. /// TODO /// /// @see gtc_dual_quaternion template <typename T, precision P> detail::tmat3x3<T, P> mat3_cast( detail::tdualquat<T, P> const & x); */ /// Converts a quaternion to a 2 * 4 matrix. /// /// @see gtc_dual_quaternion template <typename T, precision P> GLM_FUNC_DECL detail::tmat2x4<T, P> mat2x4_cast( detail::tdualquat<T, P> const & x); /// Converts a quaternion to a 3 * 4 matrix. /// /// @see gtc_dual_quaternion template <typename T, precision P> GLM_FUNC_DECL detail::tmat3x4<T, P> mat3x4_cast( detail::tdualquat<T, P> const & x); /// Converts a 2 * 4 matrix (matrix which holds real and dual parts) to a quaternion. /// /// @see gtc_dual_quaternion template <typename T, precision P> GLM_FUNC_DECL detail::tdualquat<T, P> dualquat_cast( detail::tmat2x4<T, P> const & x); /// Converts a 3 * 4 matrix (augmented matrix rotation + translation) to a quaternion. /// /// @see gtc_dual_quaternion template <typename T, precision P> GLM_FUNC_DECL detail::tdualquat<T, P> dualquat_cast( detail::tmat3x4<T, P> const & x); /// Dual-quaternion of low single-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef detail::tdualquat<float, lowp> lowp_dualquat; /// Dual-quaternion of medium single-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef detail::tdualquat<float, mediump> mediump_dualquat; /// Dual-quaternion of high single-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef detail::tdualquat<float, highp> highp_dualquat; /// Dual-quaternion of low single-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef detail::tdualquat<float, lowp> lowp_fdualquat; /// Dual-quaternion of medium single-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef detail::tdualquat<float, mediump> mediump_fdualquat; /// Dual-quaternion of high single-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef detail::tdualquat<float, highp> highp_fdualquat; /// Dual-quaternion of low double-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef detail::tdualquat<double, lowp> lowp_ddualquat; /// Dual-quaternion of medium double-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef detail::tdualquat<double, mediump> mediump_ddualquat; /// Dual-quaternion of high double-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef detail::tdualquat<double, highp> highp_ddualquat; #if(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) /// Dual-quaternion of floating-point numbers. /// /// @see gtc_dual_quaternion typedef highp_fdualquat dualquat; /// Dual-quaternion of single-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef highp_fdualquat fdualquat; #elif(defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) typedef highp_fdualquat dualquat; typedef highp_fdualquat fdualquat; #elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && defined(GLM_PRECISION_MEDIUMP_FLOAT) && !defined(GLM_PRECISION_LOWP_FLOAT)) typedef mediump_fdualquat dualquat; typedef mediump_fdualquat fdualquat; #elif(!defined(GLM_PRECISION_HIGHP_FLOAT) && !defined(GLM_PRECISION_MEDIUMP_FLOAT) && defined(GLM_PRECISION_LOWP_FLOAT)) typedef lowp_fdualquat dualquat; typedef lowp_fdualquat fdualquat; #else # error "GLM error: multiple default precision requested for single-precision floating-point types" #endif #if(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE)) /// Dual-quaternion of default double-precision floating-point numbers. /// /// @see gtc_dual_quaternion typedef highp_ddualquat ddualquat; #elif(defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE)) typedef highp_ddualquat ddualquat; #elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && defined(GLM_PRECISION_MEDIUMP_DOUBLE) && !defined(GLM_PRECISION_LOWP_DOUBLE)) typedef mediump_ddualquat ddualquat; #elif(!defined(GLM_PRECISION_HIGHP_DOUBLE) && !defined(GLM_PRECISION_MEDIUMP_DOUBLE) && defined(GLM_PRECISION_LOWP_DOUBLE)) typedef lowp_ddualquat ddualquat; #else # error "GLM error: Multiple default precision requested for double-precision floating-point types" #endif /// @} } //namespace glm #include "dual_quaternion.inl" #endif//GLM_GTX_dual_quaternion