// Copyright 2015, VIXL authors // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of ARM Limited nor the names of its contributors may be // used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "examples.h" #define __ masm-> // A vector by scalar multiply helper routine to generate code for // the multiplication of each column of the resulting 4x4 matrix. // This function provides a template for the following pattern: // // __ Fmul(v<v_out>.V4S(), v4.V4S(), v<s_column>.S(), 0); // __ Fmla(v<v_out>.V4S(), v5.V4S(), v<s_column>.S(), 1); // __ Fmla(v<v_out>.V4S(), v6.V4S(), v<s_column>.S(), 2); // __ Fmla(v<v_out>.V4S(), v7.V4S(), v<s_column>.S(), 3); // // v<v_out> corresponds to a column of the output matrix (v0, v1, v2 or v3). // v<s_column> corresponds to a column of the 2nd input (v16, v17, v18 or v19). // static void GenerateMultiplyColumn(MacroAssembler* masm, unsigned out_column, unsigned in_column) { // 'v_out' splits a Q register into 4 lanes of 32 bits each. VRegister v_out = VRegister(out_column, kQRegSize, 4); // 'v_in' refers to a single 32 bit 'S' lane. VRegister v_in = VRegister(in_column, kSRegSize); __ Fmul(v_out, v4.V4S(), v_in, 0); // e.g. (v0.V4S(), v4.V4S(), v8.S(), 0). __ Fmla(v_out, v5.V4S(), v_in, 1); __ Fmla(v_out, v6.V4S(), v_in, 2); __ Fmla(v_out, v7.V4S(), v_in, 3); } void GenerateNEONMatrixMultiply(MacroAssembler* masm) { // Argument location: // dst -> x0 // mat1 -> x1 // mat2 -> x2 Label end; __ And(x3, x0, x1); __ And(x3, x3, x2); __ Cbz(x3, &end); // Nothing to do if an input is null. // Load the first matrix into v4, v5, v6 and v7. __ Ld1(v4.V4S(), v5.V4S(), v6.V4S(), v7.V4S(), MemOperand(x1)); // Load the first matrix into v16, v17, v18 and v19. __ Ld1(v16.V4S(), v17.V4S(), v18.V4S(), v19.V4S(), MemOperand(x2)); // Initialise vectors of the output matrix with zeros. // This is only for the purposes of showing how this can be achived // but technically this is not required because we overwrite all lanes // of the output vectors. __ Movi(v0.V16B(), 0); __ Movi(v1.V16B(), 0); __ Movi(v2.V16B(), 0); __ Movi(v3.V16B(), 0); GenerateMultiplyColumn(masm, 0, 16); GenerateMultiplyColumn(masm, 1, 17); GenerateMultiplyColumn(masm, 2, 18); GenerateMultiplyColumn(masm, 3, 19); // Store the resulting matrix from v0, v1, v2 and v3. __ St1(v0.V4S(), v1.V4S(), v2.V4S(), v3.V4S(), MemOperand(x0)); __ Bind(&end); __ Ret(); } #ifndef TEST_EXAMPLES #ifdef VIXL_INCLUDE_SIMULATOR_AARCH64 int main(void) { MacroAssembler masm; Decoder decoder; Simulator simulator(&decoder); // Generate the code for the example function. Label neon_matrix_multiply; masm.Bind(&neon_matrix_multiply); GenerateNEONMatrixMultiply(&masm); masm.FinalizeCode(); // Define the required variables and run the example function. const int kRowSize = 4; const int kColSize = 4; const int kLength = kRowSize * kColSize; float mat1[kLength], mat2[kLength], output[kLength]; // Initialise the output matrix to the zero matrix. memset(output, 0, sizeof(output[0]) * kLength); // Fill the two input matrices with some 32 bit floating point values. // Array initialisation using curly brackets is also possible like so: // float mat1[kLength] = { 1.0f, 52.03f, 4.43f, ... }; // However, the following way better shows the "column-major" arrangement. mat1[0] = 1.0f; mat1[4] = 2.0f; mat1[8] = 3.0f; mat1[12] = 4.0f; mat1[1] = 52.03f; mat1[5] = 12.24f; mat1[9] = 53.56f; mat1[13] = 22.22f; mat1[2] = 4.43f; mat1[6] = 5.00f; mat1[10] = 7.00f; mat1[14] = 3.11f; mat1[3] = 43.47f; mat1[7] = 10.97f; mat1[11] = 37.78f; mat1[15] = 90.91f; mat2[0] = 1.0f; mat2[4] = 11.24f; mat2[8] = 21.00f; mat2[12] = 21.31f; mat2[1] = 2.0f; mat2[5] = 2.24f; mat2[9] = 8.56f; mat2[13] = 52.03f; mat2[2] = 3.0f; mat2[6] = 51.00f; mat2[10] = 21.00f; mat2[14] = 33.11f; mat2[3] = 4.0f; mat2[7] = 0.00f; mat2[11] = 84.00f; mat2[15] = 1.97f; simulator.ResetState(); simulator.WriteXRegister(0, reinterpret_cast<uintptr_t>(output)); simulator.WriteXRegister(1, reinterpret_cast<uintptr_t>(mat1)); simulator.WriteXRegister(2, reinterpret_cast<uintptr_t>(mat2)); simulator.RunFrom(masm.GetLabelAddress<Instruction*>(&neon_matrix_multiply)); // Print the 4x4 output matrix along with both 4x4 input matrices. for (int i = 0; i < kRowSize; i++) { printf( "| %8.2f %8.2f %8.2f %8.2f | " "| %8.2f %8.2f %8.2f %8.2f | " "| %8.2f %8.2f %8.2f %8.2f |\n", mat1[i], mat1[4 + i], mat1[8 + i], mat1[12 + i], mat2[i], mat2[4 + i], mat2[8 + i], mat2[12 + i], output[i], output[4 + i], output[8 + i], output[12 + i]); if (i == 0 || i == 2) { printf( "| | " "| | " "| |\n"); } else if (i == 1) { printf( "| | x " "| | = " "| |\n"); } } return 0; } #else // Without the simulator there is nothing to test. int main(void) { return 0; } #endif // VIXL_INCLUDE_SIMULATOR_AARCH64 #endif // TEST_EXAMPLES