// Copyright 2015, VIXL authors // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of ARM Limited nor the names of its contributors may be // used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "examples.h" // Macro to compute the number of elements in a vector. #define ARRAY_SIZE(Array) (sizeof(Array) / sizeof((Array)[0])) #define __ masm-> /* * This example adds two vectors with 1-byte elements using NEON instructions, * and returns the results in the first vector. */ void GenerateAdd2Vectors(MacroAssembler* masm) { // void add2_vectors(uint8_t *vec*, const uint8_t *vecB, unsigned size) // Argument locations: // vecA (pointer) -> x0 // vecB (pointer) -> x1 // size (integer) -> w2 // Result returned in vecA. Label loop16, loopr, end; // Loop to add vector elements in 16-byte chunks. __ Bind(&loop16); // Handle vectors smaller than 16-bytes in the remainder loop. __ Cmp(w2, 16); __ B(lo, &loopr); __ Sub(w2, w2, 16); // Add vectors in 16-byte chunks. __ Ld1(v0.V16B(), MemOperand(x0)); __ Ld1(v1.V16B(), MemOperand(x1, 16, PostIndex)); __ Add(v0.V16B(), v0.V16B(), v1.V16B()); __ St1(v0.V16B(), MemOperand(x0, 16, PostIndex)); __ B(&loop16); // Loop to add the remaining vector elements. __ Bind(&loopr); // If there are no more vector elements to process, then exit. __ Cbz(w2, &end); __ Sub(w2, w2, 1); // Add remaining vector elements in 1-byte chunks. __ Ldrb(w5, MemOperand(x0)); __ Ldrb(w6, MemOperand(x1, 1, PostIndex)); __ Add(w5, w5, w6); __ Strb(w5, MemOperand(x0, 1, PostIndex)); __ B(&loopr); __ Bind(&end); __ Ret(); } void PrintVector(const uint8_t* vec, unsigned num) { unsigned i; printf("( "); if (num > 0) { for (i = 0; i < num - 1; ++i) { printf("%d, ", vec[i]); } printf("%d", vec[i]); } printf(" )\n"); } #ifndef TEST_EXAMPLES int main(void) { MacroAssembler masm; // Generate native code for the example function. Label add2_vectors; masm.Bind(&add2_vectors); GenerateAdd2Vectors(&masm); masm.FinalizeCode(); // Initialize input data for the example function. // clang-format: off uint8_t vecA[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20}; uint8_t vecB[] = {16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36}; // clang-format on uint8_t vecC[ARRAY_SIZE(vecA)]; // Check whether the number of elements in both vectors match. VIXL_CHECK(ARRAY_SIZE(vecA) == ARRAY_SIZE(vecB)); // Compute the result in C. for (unsigned i = 0; i < ARRAY_SIZE(vecA); i++) { vecC[i] = vecA[i] + vecB[i]; } #ifdef VIXL_INCLUDE_SIMULATOR_AARCH64 uintptr_t vecA_addr = reinterpret_cast<uintptr_t>(vecA); uintptr_t vecB_addr = reinterpret_cast<uintptr_t>(vecB); // Configure register environment in the simulator. Decoder decoder; Simulator simulator(&decoder); simulator.WriteXRegister(0, vecA_addr); simulator.WriteXRegister(1, vecB_addr); simulator.WriteXRegister(2, ARRAY_SIZE(vecA)); PrintVector(vecA, ARRAY_SIZE(vecA)); printf(" +\n"); PrintVector(vecB, ARRAY_SIZE(vecB)); // Run the example function in the simulator. simulator.RunFrom(masm.GetLabelAddress<Instruction*>(&add2_vectors)); printf(" =\n"); PrintVector(vecA, ARRAY_SIZE(vecA)); // Check that the computed value in NEON matches the C version. for (unsigned i = 0; i < ARRAY_SIZE(vecA); i++) { VIXL_CHECK(vecC[i] == vecA[i]); } #else USE(vecC); // Placeholder to run test natively. printf("Running tests natively is not supported yet.\n"); #endif // VIXL_INCLUDE_SIMULATOR_AARCH64 return 0; } #endif // TEST_EXAMPLES