/*--------------------------------------------------------------------*/ /*--- System call wrappers, etc. pub_core_syswrap.h ---*/ /*--------------------------------------------------------------------*/ /* This file is part of Valgrind, a dynamic binary instrumentation framework. Copyright (C) 2000-2017 Julian Seward jseward@acm.org This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA. The GNU General Public License is contained in the file COPYING. */ #ifndef __PUB_CORE_SYSWRAP_H #define __PUB_CORE_SYSWRAP_H #include "pub_core_basics.h" // VG_ macro #include "pub_core_threadstate.h" // ThreadArchState #include "pub_core_tooliface.h" // CorePart //-------------------------------------------------------------------- // PURPOSE: This module contains all the syscall junk: mostly PRE/POST // wrappers, but also the main syscall jacketing code. //-------------------------------------------------------------------- // Allocates a stack for the first thread, then runs it, // as if the thread had been set up by clone() extern void VG_(main_thread_wrapper_NORETURN)(ThreadId tid); extern void VG_(client_syscall) ( ThreadId tid, UInt trc ); extern void VG_(post_syscall) ( ThreadId tid ); /* Clear this module's private state for thread 'tid' */ extern void VG_(clear_syscallInfo) ( Int tid ); // Returns True if the given thread is currently in a system call extern Bool VG_(is_in_syscall) ( Int tid ); // Fix up a thread's state when syscall is interrupted by a signal. extern void VG_(fixup_guest_state_after_syscall_interrupted)( ThreadId tid, Addr ip, SysRes sysret, Bool restart, struct vki_ucontext *uc ); #if defined(VGO_solaris) // Determine if in a blocking syscall. extern Bool VG_(is_ip_in_blocking_syscall)(ThreadId tid, Addr ip); #endif // Wait until all other threads are dead extern void VG_(reap_threads)(ThreadId self); // Release resources held by this thread extern void VG_(cleanup_thread) ( ThreadArchState* ); /* fd leakage calls. */ extern void VG_(init_preopened_fds) ( void ); extern void VG_(show_open_fds) ( const HChar* when ); // When the final thread is done, where shall I call to shutdown the // system cleanly? Is set once at startup (in m_main) and never // changes after that. Is basically a pointer to the exit // continuation. This is all just a nasty hack to avoid calling // directly from m_syswrap to m_main at exit, since that would cause // m_main to become part of a module cycle, which is silly. extern void (* VG_(address_of_m_main_shutdown_actions_NORETURN) ) (ThreadId,VgSchedReturnCode); #if defined(VGO_solaris) extern void VG_(save_context)(ThreadId tid, vki_ucontext_t *uc, CorePart part); extern void VG_(restore_context)(ThreadId tid, vki_ucontext_t *uc, CorePart part, Bool esp_is_thrptr); extern void VG_(syswrap_init)(void); extern void VG_(change_mapping_ownership)(Addr addr, Bool once_only); extern Bool VG_(setup_client_dataseg)(void); extern void VG_(track_client_dataseg)(ThreadId tid); #endif #endif // __PUB_CORE_SYSWRAP_H /*--------------------------------------------------------------------*/ /*--- end ---*/ /*--------------------------------------------------------------------*/