// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_WASM_MODULE_DECODER_H_ #define V8_WASM_MODULE_DECODER_H_ #include "src/globals.h" #include "src/wasm/function-body-decoder.h" #include "src/wasm/wasm-module.h" #include "src/wasm/wasm-result.h" namespace v8 { namespace internal { namespace wasm { const uint32_t kWasmMagic = 0x6d736100; const uint32_t kWasmVersion = 0x01; const uint8_t kWasmFunctionTypeForm = 0x60; const uint8_t kWasmAnyFunctionTypeForm = 0x70; const uint8_t kResizableMaximumFlag = 1; enum WasmSectionCode { kUnknownSectionCode = 0, // code for unknown sections kTypeSectionCode = 1, // Function signature declarations kImportSectionCode = 2, // Import declarations kFunctionSectionCode = 3, // Function declarations kTableSectionCode = 4, // Indirect function table and other tables kMemorySectionCode = 5, // Memory attributes kGlobalSectionCode = 6, // Global declarations kExportSectionCode = 7, // Exports kStartSectionCode = 8, // Start function declaration kElementSectionCode = 9, // Elements section kCodeSectionCode = 10, // Function code kDataSectionCode = 11, // Data segments kNameSectionCode = 12, // Name section (encoded as a string) }; inline bool IsValidSectionCode(uint8_t byte) { return kTypeSectionCode <= byte && byte <= kDataSectionCode; } const char* SectionName(WasmSectionCode code); typedef Result<const WasmModule*> ModuleResult; typedef Result<WasmFunction*> FunctionResult; typedef std::vector<std::pair<int, int>> FunctionOffsets; typedef Result<FunctionOffsets> FunctionOffsetsResult; struct AsmJsOffsetEntry { int byte_offset; int source_position_call; int source_position_number_conversion; }; typedef std::vector<std::vector<AsmJsOffsetEntry>> AsmJsOffsets; typedef Result<AsmJsOffsets> AsmJsOffsetsResult; // Decodes the bytes of a WASM module between {module_start} and {module_end}. V8_EXPORT_PRIVATE ModuleResult DecodeWasmModule(Isolate* isolate, const byte* module_start, const byte* module_end, bool verify_functions, ModuleOrigin origin); // Exposed for testing. Decodes a single function signature, allocating it // in the given zone. Returns {nullptr} upon failure. V8_EXPORT_PRIVATE FunctionSig* DecodeWasmSignatureForTesting(Zone* zone, const byte* start, const byte* end); // Decodes the bytes of a WASM function between // {function_start} and {function_end}. V8_EXPORT_PRIVATE FunctionResult DecodeWasmFunction(Isolate* isolate, Zone* zone, ModuleBytesEnv* env, const byte* function_start, const byte* function_end); // Extracts the function offset table from the wasm module bytes. // Returns a vector with <offset, length> entries, or failure if the wasm bytes // are detected as invalid. Note that this validation is not complete. FunctionOffsetsResult DecodeWasmFunctionOffsets(const byte* module_start, const byte* module_end); V8_EXPORT_PRIVATE WasmInitExpr DecodeWasmInitExprForTesting(const byte* start, const byte* end); struct CustomSectionOffset { uint32_t section_start; uint32_t name_offset; uint32_t name_length; uint32_t payload_offset; uint32_t payload_length; uint32_t section_length; }; V8_EXPORT_PRIVATE std::vector<CustomSectionOffset> DecodeCustomSections( const byte* start, const byte* end); // Extracts the mapping from wasm byte offset to asm.js source position per // function. // Returns a vector of vectors with <byte_offset, source_position> entries, or // failure if the wasm bytes are detected as invalid. Note that this validation // is not complete. AsmJsOffsetsResult DecodeAsmJsOffsets(const byte* module_start, const byte* module_end); } // namespace wasm } // namespace internal } // namespace v8 #endif // V8_WASM_MODULE_DECODER_H_