// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/transitions.h" #include "src/objects-inl.h" #include "src/transitions-inl.h" #include "src/utils.h" namespace v8 { namespace internal { // static void TransitionArray::Insert(Handle<Map> map, Handle<Name> name, Handle<Map> target, SimpleTransitionFlag flag) { Isolate* isolate = map->GetIsolate(); target->SetBackPointer(*map); // If the map doesn't have any transitions at all yet, install the new one. if (CanStoreSimpleTransition(map->raw_transitions())) { if (flag == SIMPLE_PROPERTY_TRANSITION) { Handle<WeakCell> cell = Map::WeakCellForMap(target); ReplaceTransitions(map, *cell); return; } // If the flag requires a full TransitionArray, allocate one. Handle<TransitionArray> result = Allocate(isolate, 0, 1); ReplaceTransitions(map, *result); } bool is_special_transition = flag == SPECIAL_TRANSITION; // If the map has a simple transition, check if it should be overwritten. if (IsSimpleTransition(map->raw_transitions())) { Map* old_target = GetSimpleTransition(map->raw_transitions()); Name* key = GetSimpleTransitionKey(old_target); PropertyDetails old_details = GetSimpleTargetDetails(old_target); PropertyDetails new_details = is_special_transition ? PropertyDetails::Empty() : GetTargetDetails(*name, *target); if (flag == SIMPLE_PROPERTY_TRANSITION && key->Equals(*name) && old_details.kind() == new_details.kind() && old_details.attributes() == new_details.attributes()) { Handle<WeakCell> cell = Map::WeakCellForMap(target); ReplaceTransitions(map, *cell); return; } // Otherwise allocate a full TransitionArray with slack for a new entry. Handle<TransitionArray> result = Allocate(isolate, 1, 1); // Re-read existing data; the allocation might have caused it to be cleared. if (IsSimpleTransition(map->raw_transitions())) { old_target = GetSimpleTransition(map->raw_transitions()); result->Set(0, GetSimpleTransitionKey(old_target), old_target); } else { result->SetNumberOfTransitions(0); } ReplaceTransitions(map, *result); } // At this point, we know that the map has a full TransitionArray. DCHECK(IsFullTransitionArray(map->raw_transitions())); int number_of_transitions = 0; int new_nof = 0; int insertion_index = kNotFound; DCHECK_EQ(is_special_transition, IsSpecialTransition(*name)); PropertyDetails details = is_special_transition ? PropertyDetails::Empty() : GetTargetDetails(*name, *target); { DisallowHeapAllocation no_gc; TransitionArray* array = TransitionArray::cast(map->raw_transitions()); number_of_transitions = array->number_of_transitions(); new_nof = number_of_transitions; int index = is_special_transition ? array->SearchSpecial(Symbol::cast(*name), &insertion_index) : array->Search(details.kind(), *name, details.attributes(), &insertion_index); // If an existing entry was found, overwrite it and return. if (index != kNotFound) { array->SetTarget(index, *target); return; } ++new_nof; CHECK(new_nof <= kMaxNumberOfTransitions); DCHECK(insertion_index >= 0 && insertion_index <= number_of_transitions); // If there is enough capacity, insert new entry into the existing array. if (new_nof <= Capacity(array)) { array->SetNumberOfTransitions(new_nof); for (index = number_of_transitions; index > insertion_index; --index) { array->SetKey(index, array->GetKey(index - 1)); array->SetTarget(index, array->GetTarget(index - 1)); } array->SetKey(index, *name); array->SetTarget(index, *target); SLOW_DCHECK(array->IsSortedNoDuplicates()); return; } } // We're gonna need a bigger TransitionArray. Handle<TransitionArray> result = Allocate( map->GetIsolate(), new_nof, Map::SlackForArraySize(number_of_transitions, kMaxNumberOfTransitions)); // The map's transition array may have shrunk during the allocation above as // it was weakly traversed, though it is guaranteed not to disappear. Trim the // result copy if needed, and recompute variables. DCHECK(IsFullTransitionArray(map->raw_transitions())); DisallowHeapAllocation no_gc; TransitionArray* array = TransitionArray::cast(map->raw_transitions()); if (array->number_of_transitions() != number_of_transitions) { DCHECK(array->number_of_transitions() < number_of_transitions); number_of_transitions = array->number_of_transitions(); new_nof = number_of_transitions; insertion_index = kNotFound; int index = is_special_transition ? array->SearchSpecial(Symbol::cast(*name), &insertion_index) : array->Search(details.kind(), *name, details.attributes(), &insertion_index); if (index == kNotFound) { ++new_nof; } else { insertion_index = index; } DCHECK(insertion_index >= 0 && insertion_index <= number_of_transitions); result->Shrink(ToKeyIndex(new_nof)); result->SetNumberOfTransitions(new_nof); } if (array->HasPrototypeTransitions()) { result->SetPrototypeTransitions(array->GetPrototypeTransitions()); } DCHECK_NE(kNotFound, insertion_index); for (int i = 0; i < insertion_index; ++i) { result->Set(i, array->GetKey(i), array->GetTarget(i)); } result->Set(insertion_index, *name, *target); for (int i = insertion_index; i < number_of_transitions; ++i) { result->Set(i + 1, array->GetKey(i), array->GetTarget(i)); } SLOW_DCHECK(result->IsSortedNoDuplicates()); ReplaceTransitions(map, *result); } // static Map* TransitionArray::SearchTransition(Map* map, PropertyKind kind, Name* name, PropertyAttributes attributes) { DCHECK(name->IsUniqueName()); Object* raw_transitions = map->raw_transitions(); if (IsSimpleTransition(raw_transitions)) { Map* target = GetSimpleTransition(raw_transitions); Name* key = GetSimpleTransitionKey(target); if (key != name) return nullptr; PropertyDetails details = GetSimpleTargetDetails(target); if (details.attributes() != attributes) return nullptr; if (details.kind() != kind) return nullptr; return target; } if (IsFullTransitionArray(raw_transitions)) { TransitionArray* transitions = TransitionArray::cast(raw_transitions); int transition = transitions->Search(kind, name, attributes); if (transition == kNotFound) return nullptr; return transitions->GetTarget(transition); } return NULL; } // static Map* TransitionArray::SearchSpecial(Map* map, Symbol* name) { Object* raw_transitions = map->raw_transitions(); if (IsFullTransitionArray(raw_transitions)) { TransitionArray* transitions = TransitionArray::cast(raw_transitions); int transition = transitions->SearchSpecial(name); if (transition == kNotFound) return NULL; return transitions->GetTarget(transition); } return NULL; } // static Handle<Map> TransitionArray::FindTransitionToField(Handle<Map> map, Handle<Name> name) { DCHECK(name->IsUniqueName()); DisallowHeapAllocation no_gc; Map* target = SearchTransition(*map, kData, *name, NONE); if (target == NULL) return Handle<Map>::null(); PropertyDetails details = target->GetLastDescriptorDetails(); DCHECK_EQ(NONE, details.attributes()); if (details.location() != kField) return Handle<Map>::null(); DCHECK_EQ(kData, details.kind()); return Handle<Map>(target); } // static Handle<String> TransitionArray::ExpectedTransitionKey(Handle<Map> map) { DisallowHeapAllocation no_gc; Object* raw_transition = map->raw_transitions(); if (!IsSimpleTransition(raw_transition)) return Handle<String>::null(); Map* target = GetSimpleTransition(raw_transition); PropertyDetails details = GetSimpleTargetDetails(target); if (details.location() != kField) return Handle<String>::null(); DCHECK_EQ(kData, details.kind()); if (details.attributes() != NONE) return Handle<String>::null(); Name* name = GetSimpleTransitionKey(target); if (!name->IsString()) return Handle<String>::null(); return Handle<String>(String::cast(name)); } // static bool TransitionArray::CanHaveMoreTransitions(Handle<Map> map) { if (map->is_dictionary_map()) return false; Object* raw_transitions = map->raw_transitions(); if (IsFullTransitionArray(raw_transitions)) { TransitionArray* transitions = TransitionArray::cast(raw_transitions); return transitions->number_of_transitions() < kMaxNumberOfTransitions; } return true; } // static bool TransitionArray::CompactPrototypeTransitionArray(FixedArray* array) { const int header = kProtoTransitionHeaderSize; int number_of_transitions = NumberOfPrototypeTransitions(array); if (number_of_transitions == 0) { // Empty array cannot be compacted. return false; } int new_number_of_transitions = 0; for (int i = 0; i < number_of_transitions; i++) { Object* cell = array->get(header + i); if (!WeakCell::cast(cell)->cleared()) { if (new_number_of_transitions != i) { array->set(header + new_number_of_transitions, cell); } new_number_of_transitions++; } } // Fill slots that became free with undefined value. for (int i = new_number_of_transitions; i < number_of_transitions; i++) { array->set_undefined(header + i); } if (number_of_transitions != new_number_of_transitions) { SetNumberOfPrototypeTransitions(array, new_number_of_transitions); } return new_number_of_transitions < number_of_transitions; } // static Handle<FixedArray> TransitionArray::GrowPrototypeTransitionArray( Handle<FixedArray> array, int new_capacity, Isolate* isolate) { // Grow array by factor 2 up to MaxCachedPrototypeTransitions. int capacity = array->length() - kProtoTransitionHeaderSize; new_capacity = Min(kMaxCachedPrototypeTransitions, new_capacity); DCHECK_GT(new_capacity, capacity); int grow_by = new_capacity - capacity; array = isolate->factory()->CopyFixedArrayAndGrow(array, grow_by, TENURED); if (capacity < 0) { // There was no prototype transitions array before, so the size // couldn't be copied. Initialize it explicitly. SetNumberOfPrototypeTransitions(*array, 0); } return array; } // static int TransitionArray::NumberOfPrototypeTransitionsForTest(Map* map) { FixedArray* transitions = GetPrototypeTransitions(map); CompactPrototypeTransitionArray(transitions); return TransitionArray::NumberOfPrototypeTransitions(transitions); } // static void TransitionArray::PutPrototypeTransition(Handle<Map> map, Handle<Object> prototype, Handle<Map> target_map) { DCHECK(HeapObject::cast(*prototype)->map()->IsMap()); // Don't cache prototype transition if this map is either shared, or a map of // a prototype. if (map->is_prototype_map()) return; if (map->is_dictionary_map() || !FLAG_cache_prototype_transitions) return; const int header = kProtoTransitionHeaderSize; Handle<WeakCell> target_cell = Map::WeakCellForMap(target_map); Handle<FixedArray> cache(GetPrototypeTransitions(*map)); int capacity = cache->length() - header; int transitions = NumberOfPrototypeTransitions(*cache) + 1; if (transitions > capacity) { // Grow the array if compacting it doesn't free space. if (!CompactPrototypeTransitionArray(*cache)) { if (capacity == kMaxCachedPrototypeTransitions) return; cache = GrowPrototypeTransitionArray(cache, 2 * transitions, map->GetIsolate()); SetPrototypeTransitions(map, cache); } } // Reload number of transitions as they might have been compacted. int last = NumberOfPrototypeTransitions(*cache); int entry = header + last; cache->set(entry, *target_cell); SetNumberOfPrototypeTransitions(*cache, last + 1); } // static Handle<Map> TransitionArray::GetPrototypeTransition(Handle<Map> map, Handle<Object> prototype) { DisallowHeapAllocation no_gc; FixedArray* cache = GetPrototypeTransitions(*map); int number_of_transitions = NumberOfPrototypeTransitions(cache); for (int i = 0; i < number_of_transitions; i++) { WeakCell* target_cell = WeakCell::cast(cache->get(kProtoTransitionHeaderSize + i)); if (!target_cell->cleared() && Map::cast(target_cell->value())->prototype() == *prototype) { return handle(Map::cast(target_cell->value())); } } return Handle<Map>(); } // static FixedArray* TransitionArray::GetPrototypeTransitions(Map* map) { Object* raw_transitions = map->raw_transitions(); Heap* heap = map->GetHeap(); if (!IsFullTransitionArray(raw_transitions)) { return heap->empty_fixed_array(); } TransitionArray* transitions = TransitionArray::cast(raw_transitions); if (!transitions->HasPrototypeTransitions()) { return heap->empty_fixed_array(); } return transitions->GetPrototypeTransitions(); } // static void TransitionArray::SetNumberOfPrototypeTransitions( FixedArray* proto_transitions, int value) { DCHECK(proto_transitions->length() != 0); proto_transitions->set(kProtoTransitionNumberOfEntriesOffset, Smi::FromInt(value)); } // static int TransitionArray::NumberOfTransitions(Object* raw_transitions) { if (CanStoreSimpleTransition(raw_transitions)) return 0; if (IsSimpleTransition(raw_transitions)) return 1; // Prototype maps don't have transitions. if (raw_transitions->IsPrototypeInfo()) return 0; DCHECK(IsFullTransitionArray(raw_transitions)); return TransitionArray::cast(raw_transitions)->number_of_transitions(); } // static int TransitionArray::Capacity(Object* raw_transitions) { if (!IsFullTransitionArray(raw_transitions)) return 1; TransitionArray* t = TransitionArray::cast(raw_transitions); if (t->length() <= kFirstIndex) return 0; return (t->length() - kFirstIndex) / kTransitionSize; } // Private static helper functions. Handle<TransitionArray> TransitionArray::Allocate(Isolate* isolate, int number_of_transitions, int slack) { Handle<FixedArray> array = isolate->factory()->NewTransitionArray( LengthFor(number_of_transitions + slack)); array->set(kPrototypeTransitionsIndex, Smi::kZero); array->set(kTransitionLengthIndex, Smi::FromInt(number_of_transitions)); return Handle<TransitionArray>::cast(array); } // static void TransitionArray::ZapTransitionArray(TransitionArray* transitions) { // Do not zap the next link that is used by GC. STATIC_ASSERT(kNextLinkIndex + 1 == kPrototypeTransitionsIndex); MemsetPointer(transitions->data_start() + kPrototypeTransitionsIndex, transitions->GetHeap()->the_hole_value(), transitions->length() - kPrototypeTransitionsIndex); transitions->SetNumberOfTransitions(0); } void TransitionArray::ReplaceTransitions(Handle<Map> map, Object* new_transitions) { Object* raw_transitions = map->raw_transitions(); if (IsFullTransitionArray(raw_transitions)) { TransitionArray* old_transitions = TransitionArray::cast(raw_transitions); #ifdef DEBUG CheckNewTransitionsAreConsistent(map, old_transitions, new_transitions); DCHECK(old_transitions != new_transitions); #endif // Transition arrays are not shared. When one is replaced, it should not // keep referenced objects alive, so we zap it. // When there is another reference to the array somewhere (e.g. a handle), // not zapping turns from a waste of memory into a source of crashes. ZapTransitionArray(old_transitions); } map->set_raw_transitions(new_transitions); } void TransitionArray::SetPrototypeTransitions( Handle<Map> map, Handle<FixedArray> proto_transitions) { EnsureHasFullTransitionArray(map); TransitionArray* transitions = TransitionArray::cast(map->raw_transitions()); transitions->SetPrototypeTransitions(*proto_transitions); } void TransitionArray::EnsureHasFullTransitionArray(Handle<Map> map) { Object* raw_transitions = map->raw_transitions(); if (IsFullTransitionArray(raw_transitions)) return; int nof = IsSimpleTransition(raw_transitions) ? 1 : 0; Handle<TransitionArray> result = Allocate(map->GetIsolate(), nof); DisallowHeapAllocation no_gc; // Reload pointer after the allocation that just happened. raw_transitions = map->raw_transitions(); int new_nof = IsSimpleTransition(raw_transitions) ? 1 : 0; if (new_nof != nof) { DCHECK(new_nof == 0); result->Shrink(ToKeyIndex(0)); result->SetNumberOfTransitions(0); } else if (nof == 1) { Map* target = GetSimpleTransition(raw_transitions); Name* key = GetSimpleTransitionKey(target); result->Set(0, key, target); } ReplaceTransitions(map, *result); } void TransitionArray::TraverseTransitionTreeInternal(Map* map, TraverseCallback callback, void* data) { Object* raw_transitions = map->raw_transitions(); if (IsFullTransitionArray(raw_transitions)) { TransitionArray* transitions = TransitionArray::cast(raw_transitions); if (transitions->HasPrototypeTransitions()) { FixedArray* proto_trans = transitions->GetPrototypeTransitions(); for (int i = 0; i < NumberOfPrototypeTransitions(proto_trans); ++i) { int index = TransitionArray::kProtoTransitionHeaderSize + i; WeakCell* cell = WeakCell::cast(proto_trans->get(index)); if (!cell->cleared()) { TraverseTransitionTreeInternal(Map::cast(cell->value()), callback, data); } } } for (int i = 0; i < transitions->number_of_transitions(); ++i) { TraverseTransitionTreeInternal(transitions->GetTarget(i), callback, data); } } else if (IsSimpleTransition(raw_transitions)) { TraverseTransitionTreeInternal(GetSimpleTransition(raw_transitions), callback, data); } callback(map, data); } #ifdef DEBUG void TransitionArray::CheckNewTransitionsAreConsistent( Handle<Map> map, TransitionArray* old_transitions, Object* transitions) { // This function only handles full transition arrays. DCHECK(IsFullTransitionArray(transitions)); TransitionArray* new_transitions = TransitionArray::cast(transitions); for (int i = 0; i < old_transitions->number_of_transitions(); i++) { Map* target = old_transitions->GetTarget(i); if (target->instance_descriptors() == map->instance_descriptors()) { Name* key = old_transitions->GetKey(i); int new_target_index; if (TransitionArray::IsSpecialTransition(key)) { new_target_index = new_transitions->SearchSpecial(Symbol::cast(key)); } else { PropertyDetails details = TransitionArray::GetTargetDetails(key, target); new_target_index = new_transitions->Search(details.kind(), key, details.attributes()); } DCHECK_NE(TransitionArray::kNotFound, new_target_index); DCHECK_EQ(target, new_transitions->GetTarget(new_target_index)); } } } #endif // Private non-static helper functions (operating on full transition arrays). int TransitionArray::SearchDetails(int transition, PropertyKind kind, PropertyAttributes attributes, int* out_insertion_index) { int nof_transitions = number_of_transitions(); DCHECK(transition < nof_transitions); Name* key = GetKey(transition); for (; transition < nof_transitions && GetKey(transition) == key; transition++) { Map* target = GetTarget(transition); PropertyDetails target_details = GetTargetDetails(key, target); int cmp = CompareDetails(kind, attributes, target_details.kind(), target_details.attributes()); if (cmp == 0) { return transition; } else if (cmp < 0) { break; } } if (out_insertion_index != NULL) *out_insertion_index = transition; return kNotFound; } int TransitionArray::Search(PropertyKind kind, Name* name, PropertyAttributes attributes, int* out_insertion_index) { int transition = SearchName(name, out_insertion_index); if (transition == kNotFound) return kNotFound; return SearchDetails(transition, kind, attributes, out_insertion_index); } } // namespace internal } // namespace v8