// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_SNAPSHOT_STARTUP_SERIALIZER_H_ #define V8_SNAPSHOT_STARTUP_SERIALIZER_H_ #include <bitset> #include "include/v8.h" #include "src/snapshot/serializer.h" namespace v8 { namespace internal { class StartupSerializer : public Serializer { public: StartupSerializer( Isolate* isolate, v8::SnapshotCreator::FunctionCodeHandling function_code_handling); ~StartupSerializer() override; // Serialize the current state of the heap. The order is: // 1) Immortal immovable roots // 2) Remaining strong references. // 3) Partial snapshot cache. // 4) Weak references (e.g. the string table). void SerializeStrongReferences(); void SerializeWeakReferencesAndDeferred(); int PartialSnapshotCacheIndex(HeapObject* o); private: class PartialCacheIndexMap { public: PartialCacheIndexMap() : map_(), next_index_(0) {} // Lookup object in the map. Return its index if found, or create // a new entry with new_index as value, and return kInvalidIndex. bool LookupOrInsert(HeapObject* obj, int* index_out) { Maybe<uint32_t> maybe_index = map_.Get(obj); if (maybe_index.IsJust()) { *index_out = maybe_index.FromJust(); return true; } *index_out = next_index_; map_.Set(obj, next_index_++); return false; } private: DisallowHeapAllocation no_allocation_; HeapObjectToIndexHashMap map_; int next_index_; DISALLOW_COPY_AND_ASSIGN(PartialCacheIndexMap); }; // The StartupSerializer has to serialize the root array, which is slightly // different. void VisitPointers(Object** start, Object** end) override; void SerializeObject(HeapObject* o, HowToCode how_to_code, WhereToPoint where_to_point, int skip) override; void Synchronize(VisitorSynchronization::SyncTag tag) override; // Some roots should not be serialized, because their actual value depends on // absolute addresses and they are reset after deserialization, anyway. // In the first pass over the root list, we only serialize immortal immovable // roots. In the second pass, we serialize the rest. bool RootShouldBeSkipped(int root_index); bool clear_function_code_; bool serializing_builtins_; bool serializing_immortal_immovables_roots_; std::bitset<Heap::kStrongRootListLength> root_has_been_serialized_; PartialCacheIndexMap partial_cache_index_map_; List<AccessorInfo*> accessor_infos_; DISALLOW_COPY_AND_ASSIGN(StartupSerializer); }; } // namespace internal } // namespace v8 #endif // V8_SNAPSHOT_STARTUP_SERIALIZER_H_