// Copyright 2011 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_PARSING_DUPLICATE_FINDER_H_ #define V8_PARSING_DUPLICATE_FINDER_H_ #include "src/base/hashmap.h" #include "src/collector.h" namespace v8 { namespace internal { // DuplicateFinder discovers duplicate symbols. class DuplicateFinder { public: DuplicateFinder() : backing_store_(16), map_(&Match) {} bool AddOneByteSymbol(Vector<const uint8_t> key); bool AddTwoByteSymbol(Vector<const uint16_t> key); private: bool AddSymbol(Vector<const uint8_t> key, bool is_one_byte); // Backs up the key and its length in the backing store. // The backup is stored with a base 127 encoding of the // length (plus a bit saying whether the string is one byte), // followed by the bytes of the key. uint8_t* BackupKey(Vector<const uint8_t> key, bool is_one_byte); // Compare two encoded keys (both pointing into the backing store) // for having the same base-127 encoded lengths and representation. // and then having the same 'length' bytes following. static bool Match(void* first, void* second); // Creates a hash from a sequence of bytes. static uint32_t Hash(Vector<const uint8_t> key, bool is_one_byte); // Backing store used to store strings used as hashmap keys. SequenceCollector<unsigned char> backing_store_; base::CustomMatcherHashMap map_; }; } // namespace internal } // namespace v8 #endif // V8_PARSING_DUPLICATE_FINDER_H_