// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_DEBUG_DEBUG_EVALUATE_H_ #define V8_DEBUG_DEBUG_EVALUATE_H_ #include "src/frames.h" #include "src/objects.h" namespace v8 { namespace internal { class DebugEvaluate : public AllStatic { public: static MaybeHandle<Object> Global(Isolate* isolate, Handle<String> source); // Evaluate a piece of JavaScript in the context of a stack frame for // debugging. Things that need special attention are: // - Parameters and stack-allocated locals need to be materialized. Altered // values need to be written back to the stack afterwards. // - The arguments object needs to materialized. static MaybeHandle<Object> Local(Isolate* isolate, StackFrame::Id frame_id, int inlined_jsframe_index, Handle<String> source, bool throw_on_side_effect); static bool FunctionHasNoSideEffect(Handle<SharedFunctionInfo> info); static bool CallbackHasNoSideEffect(Address function_addr); private: // This class builds a context chain for evaluation of expressions // in debugger. // The scope chain leading up to a breakpoint where evaluation occurs // looks like: // - [a mix of with, catch and block scopes] // - [function stack + context] // - [outer context] // The builder materializes all stack variables into properties of objects; // the expression is then evaluated as if it is inside a series of 'with' // statements using those objects. To this end, the builder builds a new // context chain, based on a scope chain: // - every With and Catch scope begets a cloned context // - Block scope begets one or two contexts: // - if a block has context-allocated varaibles, its context is cloned // - stack locals are materizalized as a With context // - Local scope begets a With context for materizalized locals, chained to // original function context. Original function context is the end of // the chain. class ContextBuilder { public: ContextBuilder(Isolate* isolate, JavaScriptFrame* frame, int inlined_jsframe_index); void UpdateValues(); Handle<Context> evaluation_context() const { return evaluation_context_; } Handle<SharedFunctionInfo> outer_info() const { return outer_info_; } private: struct ContextChainElement { Handle<ScopeInfo> scope_info; Handle<Context> wrapped_context; Handle<JSObject> materialized_object; Handle<StringSet> whitelist; }; // Helper function to find or create the arguments object for // Runtime_DebugEvaluate. void MaterializeArgumentsObject(Handle<JSObject> target, Handle<JSFunction> function); void MaterializeReceiver(Handle<JSObject> target, Handle<Context> local_context, Handle<JSFunction> local_function, Handle<StringSet> non_locals); Handle<SharedFunctionInfo> outer_info_; Handle<Context> evaluation_context_; List<ContextChainElement> context_chain_; Isolate* isolate_; JavaScriptFrame* frame_; int inlined_jsframe_index_; }; static MaybeHandle<Object> Evaluate(Isolate* isolate, Handle<SharedFunctionInfo> outer_info, Handle<Context> context, Handle<Object> receiver, Handle<String> source, bool throw_on_side_effect); }; } // namespace internal } // namespace v8 #endif // V8_DEBUG_DEBUG_EVALUATE_H_