// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_INSTRUCTION_CODES_H_ #define V8_COMPILER_INSTRUCTION_CODES_H_ #include <iosfwd> #if V8_TARGET_ARCH_ARM #include "src/compiler/arm/instruction-codes-arm.h" #elif V8_TARGET_ARCH_ARM64 #include "src/compiler/arm64/instruction-codes-arm64.h" #elif V8_TARGET_ARCH_IA32 #include "src/compiler/ia32/instruction-codes-ia32.h" #elif V8_TARGET_ARCH_MIPS #include "src/compiler/mips/instruction-codes-mips.h" #elif V8_TARGET_ARCH_MIPS64 #include "src/compiler/mips64/instruction-codes-mips64.h" #elif V8_TARGET_ARCH_X64 #include "src/compiler/x64/instruction-codes-x64.h" #elif V8_TARGET_ARCH_PPC #include "src/compiler/ppc/instruction-codes-ppc.h" #elif V8_TARGET_ARCH_S390 #include "src/compiler/s390/instruction-codes-s390.h" #elif V8_TARGET_ARCH_X87 #include "src/compiler/x87/instruction-codes-x87.h" #else #define TARGET_ARCH_OPCODE_LIST(V) #define TARGET_ADDRESSING_MODE_LIST(V) #endif #include "src/globals.h" #include "src/utils.h" namespace v8 { namespace internal { namespace compiler { // Modes for ArchStoreWithWriteBarrier below. enum class RecordWriteMode { kValueIsMap, kValueIsPointer, kValueIsAny }; // Target-specific opcodes that specify which assembly sequence to emit. // Most opcodes specify a single instruction. #define COMMON_ARCH_OPCODE_LIST(V) \ V(ArchCallCodeObject) \ V(ArchTailCallCodeObjectFromJSFunction) \ V(ArchTailCallCodeObject) \ V(ArchCallJSFunction) \ V(ArchTailCallJSFunctionFromJSFunction) \ V(ArchTailCallAddress) \ V(ArchPrepareCallCFunction) \ V(ArchCallCFunction) \ V(ArchPrepareTailCall) \ V(ArchJmp) \ V(ArchLookupSwitch) \ V(ArchTableSwitch) \ V(ArchNop) \ V(ArchDebugBreak) \ V(ArchComment) \ V(ArchThrowTerminator) \ V(ArchDeoptimize) \ V(ArchRet) \ V(ArchStackPointer) \ V(ArchFramePointer) \ V(ArchParentFramePointer) \ V(ArchTruncateDoubleToI) \ V(ArchStoreWithWriteBarrier) \ V(CheckedLoadInt8) \ V(CheckedLoadUint8) \ V(CheckedLoadInt16) \ V(CheckedLoadUint16) \ V(CheckedLoadWord32) \ V(CheckedLoadWord64) \ V(CheckedLoadFloat32) \ V(CheckedLoadFloat64) \ V(CheckedStoreWord8) \ V(CheckedStoreWord16) \ V(CheckedStoreWord32) \ V(CheckedStoreWord64) \ V(CheckedStoreFloat32) \ V(CheckedStoreFloat64) \ V(ArchStackSlot) \ V(AtomicLoadInt8) \ V(AtomicLoadUint8) \ V(AtomicLoadInt16) \ V(AtomicLoadUint16) \ V(AtomicLoadWord32) \ V(AtomicStoreWord8) \ V(AtomicStoreWord16) \ V(AtomicStoreWord32) \ V(Ieee754Float64Acos) \ V(Ieee754Float64Acosh) \ V(Ieee754Float64Asin) \ V(Ieee754Float64Asinh) \ V(Ieee754Float64Atan) \ V(Ieee754Float64Atanh) \ V(Ieee754Float64Atan2) \ V(Ieee754Float64Cbrt) \ V(Ieee754Float64Cos) \ V(Ieee754Float64Cosh) \ V(Ieee754Float64Exp) \ V(Ieee754Float64Expm1) \ V(Ieee754Float64Log) \ V(Ieee754Float64Log1p) \ V(Ieee754Float64Log10) \ V(Ieee754Float64Log2) \ V(Ieee754Float64Pow) \ V(Ieee754Float64Sin) \ V(Ieee754Float64Sinh) \ V(Ieee754Float64Tan) \ V(Ieee754Float64Tanh) #define ARCH_OPCODE_LIST(V) \ COMMON_ARCH_OPCODE_LIST(V) \ TARGET_ARCH_OPCODE_LIST(V) enum ArchOpcode { #define DECLARE_ARCH_OPCODE(Name) k##Name, ARCH_OPCODE_LIST(DECLARE_ARCH_OPCODE) #undef DECLARE_ARCH_OPCODE #define COUNT_ARCH_OPCODE(Name) +1 kLastArchOpcode = -1 ARCH_OPCODE_LIST(COUNT_ARCH_OPCODE) #undef COUNT_ARCH_OPCODE }; V8_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& os, const ArchOpcode& ao); // Addressing modes represent the "shape" of inputs to an instruction. // Many instructions support multiple addressing modes. Addressing modes // are encoded into the InstructionCode of the instruction and tell the // code generator after register allocation which assembler method to call. #define ADDRESSING_MODE_LIST(V) \ V(None) \ TARGET_ADDRESSING_MODE_LIST(V) enum AddressingMode { #define DECLARE_ADDRESSING_MODE(Name) kMode_##Name, ADDRESSING_MODE_LIST(DECLARE_ADDRESSING_MODE) #undef DECLARE_ADDRESSING_MODE #define COUNT_ADDRESSING_MODE(Name) +1 kLastAddressingMode = -1 ADDRESSING_MODE_LIST(COUNT_ADDRESSING_MODE) #undef COUNT_ADDRESSING_MODE }; V8_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& os, const AddressingMode& am); // The mode of the flags continuation (see below). enum FlagsMode { kFlags_none = 0, kFlags_branch = 1, kFlags_deoptimize = 2, kFlags_set = 3, kFlags_trap = 4 }; V8_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& os, const FlagsMode& fm); // The condition of flags continuation (see below). enum FlagsCondition { kEqual, kNotEqual, kSignedLessThan, kSignedGreaterThanOrEqual, kSignedLessThanOrEqual, kSignedGreaterThan, kUnsignedLessThan, kUnsignedGreaterThanOrEqual, kUnsignedLessThanOrEqual, kUnsignedGreaterThan, kFloatLessThanOrUnordered, kFloatGreaterThanOrEqual, kFloatLessThanOrEqual, kFloatGreaterThanOrUnordered, kFloatLessThan, kFloatGreaterThanOrEqualOrUnordered, kFloatLessThanOrEqualOrUnordered, kFloatGreaterThan, kUnorderedEqual, kUnorderedNotEqual, kOverflow, kNotOverflow, kPositiveOrZero, kNegative }; inline FlagsCondition NegateFlagsCondition(FlagsCondition condition) { return static_cast<FlagsCondition>(condition ^ 1); } FlagsCondition CommuteFlagsCondition(FlagsCondition condition); V8_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& os, const FlagsCondition& fc); // The InstructionCode is an opaque, target-specific integer that encodes // what code to emit for an instruction in the code generator. It is not // interesting to the register allocator, as the inputs and flags on the // instructions specify everything of interest. typedef int32_t InstructionCode; // Helpers for encoding / decoding InstructionCode into the fields needed // for code generation. We encode the instruction, addressing mode, and flags // continuation into a single InstructionCode which is stored as part of // the instruction. typedef BitField<ArchOpcode, 0, 9> ArchOpcodeField; typedef BitField<AddressingMode, 9, 5> AddressingModeField; typedef BitField<FlagsMode, 14, 3> FlagsModeField; typedef BitField<FlagsCondition, 17, 5> FlagsConditionField; typedef BitField<int, 22, 10> MiscField; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_INSTRUCTION_CODES_H_