// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BASE_RING_BUFFER_H_ #define V8_BASE_RING_BUFFER_H_ #include "src/base/macros.h" namespace v8 { namespace base { template <typename T> class RingBuffer { public: RingBuffer() { Reset(); } static const int kSize = 10; void Push(const T& value) { if (count_ == kSize) { elements_[start_++] = value; if (start_ == kSize) start_ = 0; } else { DCHECK_EQ(start_, 0); elements_[count_++] = value; } } int Count() const { return count_; } template <typename Callback> T Sum(Callback callback, const T& initial) const { int j = start_ + count_ - 1; if (j >= kSize) j -= kSize; T result = initial; for (int i = 0; i < count_; i++) { result = callback(result, elements_[j]); if (--j == -1) j += kSize; } return result; } void Reset() { start_ = count_ = 0; } private: T elements_[kSize]; int start_; int count_; DISALLOW_COPY_AND_ASSIGN(RingBuffer); }; } // namespace base } // namespace v8 #endif // V8_BASE_RING_BUFFER_H_