// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BASE_LOGGING_H_ #define V8_BASE_LOGGING_H_ #include <cstring> #include <sstream> #include <string> #include "src/base/base-export.h" #include "src/base/build_config.h" #include "src/base/compiler-specific.h" extern "C" PRINTF_FORMAT(3, 4) V8_NORETURN V8_BASE_EXPORT void V8_Fatal(const char* file, int line, const char* format, ...); // The FATAL, UNREACHABLE and UNIMPLEMENTED macros are useful during // development, but they should not be relied on in the final product. #ifdef DEBUG #define FATAL(msg) \ V8_Fatal(__FILE__, __LINE__, "%s", (msg)) #define UNIMPLEMENTED() \ V8_Fatal(__FILE__, __LINE__, "unimplemented code") #define UNREACHABLE() \ V8_Fatal(__FILE__, __LINE__, "unreachable code") #else #define FATAL(msg) \ V8_Fatal("", 0, "%s", (msg)) #define UNIMPLEMENTED() \ V8_Fatal("", 0, "unimplemented code") #define UNREACHABLE() V8_Fatal("", 0, "unreachable code") #endif namespace v8 { namespace base { // CHECK dies with a fatal error if condition is not true. It is *not* // controlled by DEBUG, so the check will be executed regardless of // compilation mode. // // We make sure CHECK et al. always evaluates their arguments, as // doing CHECK(FunctionWithSideEffect()) is a common idiom. #define CHECK_WITH_MSG(condition, message) \ do { \ if (V8_UNLIKELY(!(condition))) { \ V8_Fatal(__FILE__, __LINE__, "Check failed: %s.", message); \ } \ } while (0) #define CHECK(condition) CHECK_WITH_MSG(condition, #condition) #ifdef DEBUG // Helper macro for binary operators. // Don't use this macro directly in your code, use CHECK_EQ et al below. #define CHECK_OP(name, op, lhs, rhs) \ do { \ if (std::string* _msg = \ ::v8::base::Check##name##Impl<decltype(lhs), decltype(rhs)>( \ (lhs), (rhs), #lhs " " #op " " #rhs)) { \ V8_Fatal(__FILE__, __LINE__, "Check failed: %s.", _msg->c_str()); \ delete _msg; \ } \ } while (0) #else // Make all CHECK functions discard their log strings to reduce code // bloat for official release builds. #define CHECK_OP(name, op, lhs, rhs) \ do { \ bool _cmp = \ ::v8::base::Cmp##name##Impl<decltype(lhs), decltype(rhs)>(lhs, rhs); \ CHECK_WITH_MSG(_cmp, #lhs " " #op " " #rhs); \ } while (0) #endif // Helper to determine how to pass values: Pass scalars and arrays by value, // others by const reference. std::decay<T> provides the type which should be // used to pass T by value, e.g. converts array to pointer and removes const, // volatile and reference. template <typename T> struct PassType : public std::conditional< std::is_scalar<typename std::decay<T>::type>::value, typename std::decay<T>::type, T const&> {}; // Build the error message string. This is separate from the "Impl" // function template because it is not performance critical and so can // be out of line, while the "Impl" code should be inline. Caller // takes ownership of the returned string. template <typename Lhs, typename Rhs> std::string* MakeCheckOpString(typename PassType<Lhs>::type lhs, typename PassType<Rhs>::type rhs, char const* msg) { std::ostringstream ss; ss << msg << " (" << lhs << " vs. " << rhs << ")"; return new std::string(ss.str()); } // Commonly used instantiations of MakeCheckOpString<>. Explicitly instantiated // in logging.cc. #define DEFINE_MAKE_CHECK_OP_STRING(type) \ extern template V8_BASE_EXPORT std::string* MakeCheckOpString<type, type>( \ type, type, char const*); DEFINE_MAKE_CHECK_OP_STRING(int) DEFINE_MAKE_CHECK_OP_STRING(long) // NOLINT(runtime/int) DEFINE_MAKE_CHECK_OP_STRING(long long) // NOLINT(runtime/int) DEFINE_MAKE_CHECK_OP_STRING(unsigned int) DEFINE_MAKE_CHECK_OP_STRING(unsigned long) // NOLINT(runtime/int) DEFINE_MAKE_CHECK_OP_STRING(unsigned long long) // NOLINT(runtime/int) DEFINE_MAKE_CHECK_OP_STRING(char const*) DEFINE_MAKE_CHECK_OP_STRING(void const*) #undef DEFINE_MAKE_CHECK_OP_STRING // is_signed_vs_unsigned::value is true if both types are integral, Lhs is // signed, and Rhs is unsigned. False in all other cases. template <typename Lhs, typename Rhs> struct is_signed_vs_unsigned { enum : bool { value = std::is_integral<Lhs>::value && std::is_integral<Rhs>::value && std::is_signed<Lhs>::value && std::is_unsigned<Rhs>::value }; }; // Same thing, other way around: Lhs is unsigned, Rhs signed. template <typename Lhs, typename Rhs> struct is_unsigned_vs_signed : public is_signed_vs_unsigned<Rhs, Lhs> {}; // Specialize the compare functions for signed vs. unsigned comparisons. // std::enable_if ensures that this template is only instantiable if both Lhs // and Rhs are integral types, and their signedness does not match. #define MAKE_UNSIGNED(Type, value) \ static_cast<typename std::make_unsigned<Type>::type>(value) #define DEFINE_SIGNED_MISMATCH_COMP(CHECK, NAME, IMPL) \ template <typename Lhs, typename Rhs> \ V8_INLINE typename std::enable_if<CHECK<Lhs, Rhs>::value, bool>::type \ Cmp##NAME##Impl(Lhs const& lhs, Rhs const& rhs) { \ return IMPL; \ } DEFINE_SIGNED_MISMATCH_COMP(is_signed_vs_unsigned, EQ, lhs >= 0 && MAKE_UNSIGNED(Lhs, lhs) == rhs) DEFINE_SIGNED_MISMATCH_COMP(is_signed_vs_unsigned, LT, lhs < 0 || MAKE_UNSIGNED(Lhs, lhs) < rhs) DEFINE_SIGNED_MISMATCH_COMP(is_signed_vs_unsigned, LE, lhs <= 0 || MAKE_UNSIGNED(Lhs, lhs) <= rhs) DEFINE_SIGNED_MISMATCH_COMP(is_signed_vs_unsigned, NE, !CmpEQImpl(lhs, rhs)) DEFINE_SIGNED_MISMATCH_COMP(is_signed_vs_unsigned, GT, !CmpLEImpl(lhs, rhs)) DEFINE_SIGNED_MISMATCH_COMP(is_signed_vs_unsigned, GE, !CmpLTImpl(lhs, rhs)) DEFINE_SIGNED_MISMATCH_COMP(is_unsigned_vs_signed, EQ, CmpEQImpl(rhs, lhs)) DEFINE_SIGNED_MISMATCH_COMP(is_unsigned_vs_signed, NE, CmpNEImpl(rhs, lhs)) DEFINE_SIGNED_MISMATCH_COMP(is_unsigned_vs_signed, LT, CmpGTImpl(rhs, lhs)) DEFINE_SIGNED_MISMATCH_COMP(is_unsigned_vs_signed, LE, CmpGEImpl(rhs, lhs)) DEFINE_SIGNED_MISMATCH_COMP(is_unsigned_vs_signed, GT, CmpLTImpl(rhs, lhs)) DEFINE_SIGNED_MISMATCH_COMP(is_unsigned_vs_signed, GE, CmpLEImpl(rhs, lhs)) #undef MAKE_UNSIGNED #undef DEFINE_SIGNED_MISMATCH_COMP // Helper functions for CHECK_OP macro. // The (float, float) and (double, double) instantiations are explicitly // externalized to ensure proper 32/64-bit comparisons on x86. // The Cmp##NAME##Impl function is only instantiable if one of the two types is // not integral or their signedness matches (i.e. whenever no specialization is // required, see above). Otherwise it is disabled by the enable_if construct, // and the compiler will pick a specialization from above. #define DEFINE_CHECK_OP_IMPL(NAME, op) \ template <typename Lhs, typename Rhs> \ V8_INLINE \ typename std::enable_if<!is_signed_vs_unsigned<Lhs, Rhs>::value && \ !is_unsigned_vs_signed<Lhs, Rhs>::value, \ bool>::type \ Cmp##NAME##Impl(typename PassType<Lhs>::type lhs, \ typename PassType<Rhs>::type rhs) { \ return lhs op rhs; \ } \ template <typename Lhs, typename Rhs> \ V8_INLINE std::string* Check##NAME##Impl(typename PassType<Lhs>::type lhs, \ typename PassType<Rhs>::type rhs, \ char const* msg) { \ bool cmp = Cmp##NAME##Impl<Lhs, Rhs>(lhs, rhs); \ return V8_LIKELY(cmp) ? nullptr \ : MakeCheckOpString<Lhs, Rhs>(lhs, rhs, msg); \ } \ extern template V8_BASE_EXPORT std::string* Check##NAME##Impl<float, float>( \ float lhs, float rhs, char const* msg); \ extern template V8_BASE_EXPORT std::string* \ Check##NAME##Impl<double, double>(double lhs, double rhs, \ char const* msg); DEFINE_CHECK_OP_IMPL(EQ, ==) DEFINE_CHECK_OP_IMPL(NE, !=) DEFINE_CHECK_OP_IMPL(LE, <=) DEFINE_CHECK_OP_IMPL(LT, < ) DEFINE_CHECK_OP_IMPL(GE, >=) DEFINE_CHECK_OP_IMPL(GT, > ) #undef DEFINE_CHECK_OP_IMPL #define CHECK_EQ(lhs, rhs) CHECK_OP(EQ, ==, lhs, rhs) #define CHECK_NE(lhs, rhs) CHECK_OP(NE, !=, lhs, rhs) #define CHECK_LE(lhs, rhs) CHECK_OP(LE, <=, lhs, rhs) #define CHECK_LT(lhs, rhs) CHECK_OP(LT, <, lhs, rhs) #define CHECK_GE(lhs, rhs) CHECK_OP(GE, >=, lhs, rhs) #define CHECK_GT(lhs, rhs) CHECK_OP(GT, >, lhs, rhs) #define CHECK_NULL(val) CHECK((val) == nullptr) #define CHECK_NOT_NULL(val) CHECK((val) != nullptr) #define CHECK_IMPLIES(lhs, rhs) \ CHECK_WITH_MSG(!(lhs) || (rhs), #lhs " implies " #rhs) } // namespace base } // namespace v8 // The DCHECK macro is equivalent to CHECK except that it only // generates code in debug builds. #ifdef DEBUG #define DCHECK(condition) CHECK(condition) #define DCHECK_EQ(v1, v2) CHECK_EQ(v1, v2) #define DCHECK_NE(v1, v2) CHECK_NE(v1, v2) #define DCHECK_GT(v1, v2) CHECK_GT(v1, v2) #define DCHECK_GE(v1, v2) CHECK_GE(v1, v2) #define DCHECK_LT(v1, v2) CHECK_LT(v1, v2) #define DCHECK_LE(v1, v2) CHECK_LE(v1, v2) #define DCHECK_NULL(val) CHECK_NULL(val) #define DCHECK_NOT_NULL(val) CHECK_NOT_NULL(val) #define DCHECK_IMPLIES(v1, v2) CHECK_IMPLIES(v1, v2) #else #define DCHECK(condition) ((void) 0) #define DCHECK_EQ(v1, v2) ((void) 0) #define DCHECK_NE(v1, v2) ((void) 0) #define DCHECK_GT(v1, v2) ((void) 0) #define DCHECK_GE(v1, v2) ((void) 0) #define DCHECK_LT(v1, v2) ((void) 0) #define DCHECK_LE(v1, v2) ((void) 0) #define DCHECK_NULL(val) ((void) 0) #define DCHECK_NOT_NULL(val) ((void) 0) #define DCHECK_IMPLIES(v1, v2) ((void) 0) #endif #endif // V8_BASE_LOGGING_H_