// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_AST_COMPILE_TIME_VALUE #define V8_AST_COMPILE_TIME_VALUE #include "src/allocation.h" #include "src/globals.h" namespace v8 { namespace internal { class Expression; // Support for handling complex values (array and object literals) that // can be fully handled at compile time. class CompileTimeValue : public AllStatic { public: enum LiteralType { OBJECT_LITERAL_FAST_ELEMENTS, OBJECT_LITERAL_SLOW_ELEMENTS, ARRAY_LITERAL }; static bool IsCompileTimeValue(Expression* expression); // Get the value as a compile time value. static Handle<FixedArray> GetValue(Isolate* isolate, Expression* expression); // Get the type of a compile time value returned by GetValue(). static LiteralType GetLiteralType(Handle<FixedArray> value); // Get the elements of a compile time value returned by GetValue(). static Handle<HeapObject> GetElements(Handle<FixedArray> value); private: static const int kLiteralTypeSlot = 0; static const int kElementsSlot = 1; }; } // namespace internal } // namespace v8 #endif // V8_AST_COMPILE_TIME_VALUE