#include <curses.h> #include "mucurses.h" #include "cursor.h" /** @file * * MuCurses edging functions * */ /** * Draw borders from single-byte characters and renditions around a * window * * @v *win window to be bordered * @v verch vertical chtype * @v horch horizontal chtype * @ret rc return status code */ int box ( WINDOW *win, chtype verch, chtype horch ) { chtype corner = '+' | win->attrs; /* default corner character */ return wborder( win, verch, verch, horch, horch, corner, corner, corner, corner ); } /** * Draw borders from single-byte characters and renditions around a * window * * @v *win window to be bordered * @v ls left side * @v rs right side * @v ts top * @v bs bottom * @v tl top left corner * @v tr top right corner * @v bl bottom left corner * @v br bottom right corner * @ret rc return status code */ int wborder ( WINDOW *win, chtype ls, chtype rs, chtype ts, chtype bs, chtype tl, chtype tr, chtype bl, chtype br ) { struct cursor_pos pos; _store_curs_pos( win, &pos ); wmove(win,0,0); _wputch(win,tl,WRAP); while ( ( win->width - 1 ) - win->curs_x ) { _wputch(win,ts,WRAP); } _wputch(win,tr,WRAP); while ( ( win->height - 1 ) - win->curs_y ) { _wputch(win,ls,WRAP); wmove(win,win->curs_y,(win->width)-1); _wputch(win,rs,WRAP); } _wputch(win,bl,WRAP); while ( ( win->width -1 ) - win->curs_x ) { _wputch(win,bs,WRAP); } _wputch(win,br,NOWRAP); /* do not wrap last char to leave cursor in last position */ _restore_curs_pos( win, &pos ); return OK; } /** * Create a horizontal line in a window * * @v *win subject window * @v ch rendition and character * @v n max number of chars (wide) to render * @ret rc return status code */ int whline ( WINDOW *win, chtype ch, int n ) { struct cursor_pos pos; _store_curs_pos ( win, &pos ); while ( ( win->curs_x - win->width ) && n-- ) { _wputch ( win, ch, NOWRAP ); } _restore_curs_pos ( win, &pos ); return OK; } /** * Create a vertical line in a window * * @v *win subject window * @v ch rendition and character * @v n max number of chars (high) to render * @ret rc return status code */ int wvline ( WINDOW *win, chtype ch, int n ) { struct cursor_pos pos; _store_curs_pos ( win, &pos ); while ( ( win->curs_y - win->height ) && n-- ) { _wputch ( win, ch, NOWRAP ); wmove( win, ++(win->curs_y), pos.x); } _restore_curs_pos ( win, &pos ); return OK; }