/** * syslinux/module.h * * Dynamic ELF modules definitions and services. */ #ifndef MODULE_H_ #define MODULE_H_ #include <stdio.h> #include <elf.h> #include <stdint.h> #include <setjmp.h> #include <stdbool.h> #include <linux/list.h> #if __SIZEOF_POINTER__ == 4 #include <i386/module.h> #elif __SIZEOF_POINTER__ == 8 #include <x86_64/module.h> #else #error "unsupported architecture" #endif /* * The maximum length of the module file name (including path), stored * in the struct module descriptor. */ #define MODULE_NAME_SIZE 256 /* * Some common information about what kind of modules we're dealing with */ #define EXEC_MODULE 0 #define LIB_MODULE 1 #define MAX_NR_DEPS 64 /* * Initialization and finalization function signatures */ /** * module_main_t - pointer to an entry routine * * The entry routine is present only in executable modules, and represents * the entry point for the program. */ typedef int (*module_main_t)(int, char**); /** * module_ctor_t - pointer to a constructor or destructor routine * * A module may have multiple routines that need to be executed before * or after the main routine. These are the constructors and * destructors, respectively. */ typedef void (*module_ctor_t) (void); /** * struct elf_module - structure encapsulating a module loaded in memory. * * Each SYSLINUX ELF module must have an associated struct elf_module descriptor * that keeps track of memory allocations, symbol information, and various other * resources needed by the module itself or by other modules that depend on it. * * There are two types of modules: * - regular modules, which are actual memory images of a loaded & linked shared * object (ELF file). Memory is reserved for the struct elf_module structure itself * and for the object loadable sections read from the file. * - shallow modules, which are not associated with an ELF shared object, but contain * metainformation about a memory region already present and containing the * actual code and data. One particular usage of shallow modules is to access * symbol information from the root COM32 module loaded by the SYSLINUX core. * As their name suggests, memory is reserved only for the elf_module structure * itself and optionally for a usually small memory region containing metainformation * (symbol information). * * Module descriptors are related to each other through dependency information. A module * can depend on symbols from other modules, and in turn it can provide symbols used * by other dependant modules. This relationship can be described as a directed * acyclic graph (DAG). The graph is stored using double linked lists of * predecessors and successors. There is also a global linked list containing all * the modules currently loaded. */ struct atexit; struct elf_module { char name[MODULE_NAME_SIZE]; // The module name bool shallow; // Whether the module contains any code struct list_head required; // Head of the required modules list struct list_head dependants; // Head of module dependants list struct list_head list; // The list entry in the module list module_ctor_t *ctors; // module constructors module_ctor_t *dtors; // module destructors module_main_t main_func; // The main function (for executable modules) void *module_addr; // The module location in the memory Elf_Addr base_addr; // The base address of the module Elf_Word module_size; // The module size in memory Elf_Word *hash_table; // The symbol hash table Elf_Word *ghash_table; // The GNU style hash table char *str_table; // The string table void *sym_table; // The symbol table void *got; // The Global Offset Table Elf_Dyn *dyn_table; // Dynamic loading information table Elf_Word strtable_size; // The size of the string table Elf_Word syment_size; // The size of a symbol entry Elf_Word symtable_size; // The size of the symbol table union { // Transient - Data available while the module is loading struct { FILE *_file; // The file object of the open file Elf_Off _cr_offset; // The current offset in the open file } l; // Process execution data struct { jmp_buf process_exit; // Exit state struct atexit *atexit_list; // atexit() chain } x; } u; // ELF DT_NEEDED entries for this module int nr_needed; Elf_Word needed[MAX_NR_DEPS]; }; /** * struct module_dep - structure encapsulating a module dependency need * * This structure represents an item in a double linked list of predecessors or * successors. The item contents is a pointer to the corresponding module descriptor. */ struct module_dep { struct list_head list; // The list entry in the dependency list struct elf_module *module; // The target module descriptor }; /** * Unload all modules that have been loaded since @name. * * Returns the struct elf_module * for @name or %NULL if no modules * have been loaded since @name. */ extern struct elf_module *unload_modules_since(const char *name); extern FILE *findpath(char *name); /** * Names of symbols with special meaning (treated as special cases at linking) */ #define MODULE_ELF_INIT_PTR "__module_init_ptr" // Initialization pointer symbol name #define MODULE_ELF_EXIT_PTR "__module_exit_ptr" // Finalization pointer symbol name #define MODULE_ELF_MAIN_PTR "__module_main_ptr" // Entry pointer symbol name /** * modules_head - A global linked list containing all the loaded modules. */ extern struct list_head modules_head; /** * for_each_module - iterator loop through the list of loaded modules. */ #define for_each_module(m) list_for_each_entry(m, &modules_head, list) /** * for_each_module_safe - iterator loop through the list of loaded modules safe against removal. */ #define for_each_module_safe(m, n) \ list_for_each_entry_safe(m, n, &modules_head, list) /** * module_current - return the module at the head of the module list. */ static inline struct elf_module *module_current(void) { struct elf_module *head; head = list_entry((&modules_head)->next, typeof(*head), list); return head; } /** * modules_init - initialize the module subsystem. * * This function must be called before any module operation is to be performed. */ extern int modules_init(void); /** * modules_term - releases all resources pertaining to the module subsystem. * * This function should be called after all module operations. */ extern void modules_term(void); /** * module_alloc - reserves space for a new module descriptor. * @name: the file name of the module to be loaded. * * The function simply allocates a new module descriptor and initializes its fields * in order to be used by subsequent loading operations. */ extern struct elf_module *module_alloc(const char *name); /** * module_load - loads a regular ELF module into memory. * @module: the module descriptor returned by module_alloc. * * The function reads the module file, checks whether the file has a * valid structure, then loads into memory the code and the data and performs * any symbol relocations. A module dependency is created automatically when the * relocated symbol is defined in a different module. * * The function returns 0 if the operation is completed successfully, and * a non-zero value if an error occurs. Possible errors include invalid module * structure, missing symbol definitions (unsatisfied dependencies) and memory * allocation issues. */ extern int module_load(struct elf_module *module); /** * module_unload - unloads the module from the system. * @module: the module descriptor structure. * * The function checks to see whether the module can be safely * removed, then it executes any destructors and releases all the * associated memory. This function can be applied both for standard * modules and for shallow modules. * * A module can be safely removed from the system when no other modules reference * symbols from it. */ extern int module_unload(struct elf_module *module); /** * _module_unload - unloads the module without running destructors * @module: the module descriptor structure. * * This function is the same as module_unload(), except that the * module's destructors are not executed. */ extern int _module_unload(struct elf_module *module); /** * get_module_type - get type of the module * @module: the module descriptor structure. * * This function returns the type of module we're dealing with * either a library module ( LIB_MODULE ), executable module ( EXEC_MODULE ), * or an error ( UNKNOWN_MODULE ). The way it checks teh type is by checking to see * if the module has its main_func set ( in which case it's an executable ). In case * it doesn't it then checks to see if init_func is set ( in which case it's a * library module. If this isn't the case either we don't know what it is so bail out */ extern int get_module_type(struct elf_module *module); /** * module_unloadable - checks whether the given module can be unloaded. * @module: the module descriptor structure * * A module can be unloaded from the system when no other modules depend on it, * that is, no symbols are referenced from it. */ extern int module_unloadable(struct elf_module *module); /** * module_find - searches for a module by its name. * @name: the name of the module, as it was specified in module_alloc. * * The function returns a pointer to the module descriptor, if found, or * NULL otherwise. */ extern struct elf_module *module_find(const char *name); /** * module_find_symbol - searches for a symbol definition in a given module. * @name: the name of the symbol to be found. * @module: the module descriptor structure. * * The function searches the module symbol table for a symbol matching exactly * the name provided. The operation uses the following search algorithms, in this * order: * - If a GNU hash table is present in the module, it is used to find the symbol. * - If the symbol cannot be found with the first method (either the hash table * is not present or the symbol is not found) and if a regular (SysV) hash table * is present, a search is performed on the SysV hash table. If the symbol is not * found, NULL is returned. * - If the second method cannot be applied, a linear search is performed by * inspecting every symbol in the symbol table. * * If the symbol is found, a pointer to its descriptor structure is returned, and * NULL otherwise. */ extern Elf_Sym *module_find_symbol(const char *name, struct elf_module *module); /** * global_find_symbol - searches for a symbol definition in the entire module namespace. * @name: the name of the symbol to be found. * @module: an optional (may be NULL) pointer to a module descriptor variable that * will hold the module where the symbol was found. * * The function search for the given symbol name in all the modules currently * loaded in the system, in the reverse module loading order. That is, the most * recently loaded module is searched first, followed by the previous one, until * the first loaded module is reached. * * If no module contains the symbol, NULL is returned, otherwise the return value is * a pointer to the symbol descriptor structure. If the module parameter is not NULL, * it is filled with the address of the module descriptor where the symbol is defined. */ extern Elf_Sym *global_find_symbol(const char *name, struct elf_module **module); /** * module_get_absolute - converts an memory address relative to a module base address * to its absolute value in RAM. * @addr: the relative address to convert. * @module: the module whose base address is used for the conversion. * * The function returns a pointer to the absolute memory address. */ static inline void *module_get_absolute(Elf_Addr addr, struct elf_module *module) { return (void*)(module->base_addr + addr); } /** * syslinux_current - get the current module process */ extern struct elf_module *__syslinux_current; static inline const struct elf_module *syslinux_current(void) { return __syslinux_current; } #endif // MODULE_H_