// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Query.h: Defines the es2::Query class #ifndef LIBGLESV2_QUERY_H_ #define LIBGLESV2_QUERY_H_ #include "common/Object.hpp" #include "Renderer/Renderer.hpp" #include <GLES2/gl2.h> namespace es2 { class Query : public gl::NamedObject { public: Query(GLuint name, GLenum type); virtual ~Query(); void begin(); void end(); GLuint getResult(); GLboolean isResultAvailable(); GLenum getType() const; private: GLboolean testQuery(); sw::Query* mQuery; GLenum mType; GLboolean mStatus; GLint mResult; }; } #endif // LIBGLESV2_QUERY_H_