{ global: eglBindAPI; eglBindTexImage; eglChooseConfig; eglCopyBuffers; eglCreateContext; eglCreatePbufferSurface; eglCreatePixmapSurface; eglCreateWindowSurface; eglDestroyContext; eglDestroySurface; eglGetConfigAttrib; eglGetConfigs; eglGetCurrentContext; eglGetCurrentDisplay; eglGetCurrentSurface; eglGetDisplay; eglGetError; eglGetProcAddress; eglInitialize; eglMakeCurrent; eglQueryContext; eglQueryString; eglQuerySurface; eglReleaseTexImage; eglSurfaceAttrib; eglSwapBuffers; eglSwapInterval; eglTerminate; eglWaitGL; eglWaitNative; glActiveTexture; glAlphaFunc; glAlphaFuncx; glBindBuffer; glBindTexture; glBlendFunc; glBufferData; glBufferSubData; glClear; glClearColor; glClearColorx; glClearDepthf; glClearDepthx; glClearStencil; glClientActiveTexture; glClipPlanef; glClipPlanex; glColor4f; glColor4ub; glColor4x; glColorMask; glColorPointer; glCompressedTexImage2D; glCompressedTexSubImage2D; glCopyTexImage2D; glCopyTexSubImage2D; glCullFace; glDeleteBuffers; glDeleteTextures; glDepthFunc; glDepthMask; glDepthRangef; glDepthRangex; glDisable; glDisableClientState; glDrawArrays; glDrawElements; glEnable; glEnableClientState; glFinish; glFlush; glFogf; glFogfv; glFogx; glFogxv; glFrontFace; glFrustumf; glFrustumx; glGenBuffers; glGenTextures; glGetBooleanv; glGetBufferParameteriv; glGetClipPlanef; glGetClipPlanex; glGetError; glGetFixedv; glGetFloatv; glGetIntegerv; glGetLightfv; glGetLightxv; glGetMaterialfv; glGetMaterialxv; glGetPointerv; glGetString; glGetTexEnvfv; glGetTexEnviv; glGetTexEnvxv; glGetTexParameterfv; glGetTexParameteriv; glGetTexParameterxv; glHint; glIsBuffer; glIsEnabled; glIsTexture; glLightModelf; glLightModelfv; glLightModelx; glLightModelxv; glLightf; glLightfv; glLightx; glLightxv; glLineWidth; glLineWidthx; glLoadIdentity; glLoadMatrixf; glLoadMatrixx; glLogicOp; glMaterialf; glMaterialfv; glMaterialx; glMaterialxv; glMatrixMode; glMultMatrixf; glMultMatrixx; glMultiTexCoord4f; glMultiTexCoord4x; glNormal3f; glNormal3x; glNormalPointer; glOrthof; glOrthox; glPixelStorei; glPointParameterf; glPointParameterfv; glPointParameterx; glPointParameterxv; glPointSize; glPointSizex; glPolygonOffset; glPolygonOffsetx; glPopMatrix; glPushMatrix; glReadPixels; glRotatef; glRotatex; glSampleCoverage; glSampleCoveragex; glScalef; glScalex; glScissor; glShadeModel; glStencilFunc; glStencilMask; glStencilOp; glTexCoordPointer; glTexEnvf; glTexEnvfv; glTexEnvi; glTexEnviv; glTexEnvx; glTexEnvxv; glTexImage2D; glTexParameterf; glTexParameterfv; glTexParameteri; glTexParameteriv; glTexParameterx; glTexParameterxv; glTexSubImage2D; glTranslatef; glTranslatex; glVertexPointer; glViewport; # Extensions glPointSizePointerOES; glEGLImageTargetTexture2DOES; glEGLImageTargetRenderbufferStorageOES; glIsRenderbufferOES; glBindRenderbufferOES; glDeleteRenderbuffersOES; glGenRenderbuffersOES; glRenderbufferStorageOES; glGetRenderbufferParameterivOES; glIsFramebufferOES; glBindFramebufferOES; glDeleteFramebuffersOES; glGenFramebuffersOES; glCheckFramebufferStatusOES; glFramebufferRenderbufferOES; glFramebufferTexture2DOES; glGetFramebufferAttachmentParameterivOES; glGenerateMipmapOES; glBlendEquationOES; glBlendEquationSeparateOES; glBlendFuncSeparateOES; glDrawTexsOES; glDrawTexiOES; glDrawTexxOES; glDrawTexsvOES; glDrawTexivOES; glDrawTexxvOES; glDrawTexfOES; glDrawTexfvOES; eglCreateSyncKHR; eglDestroySyncKHR; eglClientWaitSyncKHR; eglGetSyncAttribKHR; libGLES_CM_swiftshader; Register; local: *; };