// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef COMPILER_PREPROCESSOR_SOURCE_LOCATION_H_ #define COMPILER_PREPROCESSOR_SOURCE_LOCATION_H_ namespace pp { struct SourceLocation { SourceLocation() : file(0), line(0) {} SourceLocation(int f, int l) : file(f), line(l) {} bool equals(const SourceLocation &other) const { return (file == other.file) && (line == other.line); } int file; int line; }; inline bool operator==(const SourceLocation &lhs, const SourceLocation &rhs) { return lhs.equals(rhs); } inline bool operator!=(const SourceLocation &lhs, const SourceLocation &rhs) { return !lhs.equals(rhs); } } // namespace pp #endif // COMPILER_PREPROCESSOR_SOURCE_LOCATION_H_