# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#    http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

import("../../../swiftshader.gni")

# Need a separate config to ensure the warnings are added to the end.
config("swiftshader_opengl_preprocessor_private_config") {
  if (is_win) {
    cflags = [
      "/wd4005",  # macro redefinition (in autogenerated code)
      "/wd4267",  # conversion from size_t to int/unsigned int (in autogenerated code)
      "/wd4702",  # unreachable code (in autogenerated code)
    ]
  }
}

swiftshader_source_set("swiftshader_opengl_preprocessor") {
  sources = [
    "DiagnosticsBase.cpp",
    "DirectiveHandlerBase.cpp",
    "DirectiveParser.cpp",
    "ExpressionParser.cpp",
    "Input.cpp",
    "Lexer.cpp",
    "Macro.cpp",
    "MacroExpander.cpp",
    "Preprocessor.cpp",
    "Token.cpp",
    "Tokenizer.cpp",
  ]

  configs = [ ":swiftshader_opengl_preprocessor_private_config" ]
}