/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkImage_Base_DEFINED #define SkImage_Base_DEFINED #include "SkAtomics.h" #include "SkImage.h" #include "SkSurface.h" #if SK_SUPPORT_GPU #include "GrTextureProxy.h" class GrTexture; #endif #include <new> class GrSamplerState; class SkImageCacherator; enum { kNeedNewImageUniqueID = 0 }; class SkImage_Base : public SkImage { public: virtual ~SkImage_Base(); // User: returns image info for this SkImage. // Implementors: if you can not return the value, return an invalid ImageInfo with w=0 & h=0 // & unknown color space. virtual SkImageInfo onImageInfo() const = 0; virtual SkAlphaType onAlphaType() const = 0; virtual bool onPeekPixels(SkPixmap*) const { return false; } virtual const SkBitmap* onPeekBitmap() const { return nullptr; } virtual bool onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY, CachingHint) const = 0; virtual GrContext* context() const { return nullptr; } #if SK_SUPPORT_GPU virtual GrTextureProxy* peekProxy() const { return nullptr; } virtual sk_sp<GrTextureProxy> asTextureProxyRef() const { return nullptr; } virtual sk_sp<GrTextureProxy> asTextureProxyRef(GrContext*, const GrSamplerState&, SkColorSpace*, sk_sp<SkColorSpace>*, SkScalar scaleAdjust[2]) const = 0; virtual sk_sp<GrTextureProxy> refPinnedTextureProxy(uint32_t* uniqueID) const { return nullptr; } virtual GrBackendObject onGetTextureHandle(bool flushPendingGrContextIO, GrSurfaceOrigin* origin) const { return 0; } virtual GrTexture* onGetTexture() const { return nullptr; } #endif virtual SkImageCacherator* peekCacherator() const { return nullptr; } // return a read-only copy of the pixels. We promise to not modify them, // but only inspect them (or encode them). virtual bool getROPixels(SkBitmap*, SkColorSpace* dstColorSpace, CachingHint = kAllow_CachingHint) const = 0; virtual sk_sp<SkImage> onMakeSubset(const SkIRect&) const = 0; virtual SkData* onRefEncoded() const { return nullptr; } virtual bool onAsLegacyBitmap(SkBitmap*, LegacyBitmapMode) const; // True for picture-backed and codec-backed virtual bool onIsLazyGenerated() const { return false; } // True only for generators that operate directly on gpu (e.g. picture-generators) virtual bool onCanLazyGenerateOnGPU() const { return false; } // Call when this image is part of the key to a resourcecache entry. This allows the cache // to know automatically those entries can be purged when this SkImage deleted. void notifyAddedToCache() const { fAddedToCache.store(true); } virtual bool onIsValid(GrContext*) const = 0; virtual bool onPinAsTexture(GrContext*) const { return false; } virtual void onUnpinAsTexture(GrContext*) const {} virtual sk_sp<SkImage> onMakeColorSpace(sk_sp<SkColorSpace>, SkColorType, SkTransferFunctionBehavior) const = 0; protected: SkImage_Base(int width, int height, uint32_t uniqueID); private: // Set true by caches when they cache content that's derived from the current pixels. mutable SkAtomic<bool> fAddedToCache; typedef SkImage INHERITED; }; static inline SkImage_Base* as_IB(SkImage* image) { return static_cast<SkImage_Base*>(image); } static inline SkImage_Base* as_IB(const sk_sp<SkImage>& image) { return static_cast<SkImage_Base*>(image.get()); } static inline const SkImage_Base* as_IB(const SkImage* image) { return static_cast<const SkImage_Base*>(image); } #endif