/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrVkSampler.h" #include "GrVkGpu.h" static inline VkSamplerAddressMode wrap_mode_to_vk_sampler_address( GrSamplerState::WrapMode wrapMode) { switch (wrapMode) { case GrSamplerState::WrapMode::kClamp: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; case GrSamplerState::WrapMode::kRepeat: return VK_SAMPLER_ADDRESS_MODE_REPEAT; case GrSamplerState::WrapMode::kMirrorRepeat: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT; } SK_ABORT("Unknown wrap mode."); return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; } GrVkSampler* GrVkSampler::Create(const GrVkGpu* gpu, const GrSamplerState& samplerState, uint32_t maxMipLevel) { static VkFilter vkMinFilterModes[] = { VK_FILTER_NEAREST, VK_FILTER_LINEAR, VK_FILTER_LINEAR }; static VkFilter vkMagFilterModes[] = { VK_FILTER_NEAREST, VK_FILTER_LINEAR, VK_FILTER_LINEAR }; VkSamplerCreateInfo createInfo; memset(&createInfo, 0, sizeof(VkSamplerCreateInfo)); createInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; createInfo.pNext = 0; createInfo.flags = 0; createInfo.magFilter = vkMagFilterModes[static_cast<int>(samplerState.filter())]; createInfo.minFilter = vkMinFilterModes[static_cast<int>(samplerState.filter())]; createInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; createInfo.addressModeU = wrap_mode_to_vk_sampler_address(samplerState.wrapModeX()); createInfo.addressModeV = wrap_mode_to_vk_sampler_address(samplerState.wrapModeY()); createInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; // Shouldn't matter createInfo.mipLodBias = 0.0f; createInfo.anisotropyEnable = VK_FALSE; createInfo.maxAnisotropy = 1.0f; createInfo.compareEnable = VK_FALSE; createInfo.compareOp = VK_COMPARE_OP_NEVER; // Vulkan doesn't have a direct mapping of GL's nearest or linear filters for minFilter since // there is always a mipmapMode. To get the same effect as GL we can set minLod = maxLod = 0.0. // This works since our min and mag filters are the same (this forces us to use mag on the 0 // level mip). If the filters weren't the same we could set min = 0 and max = 0.25 to force // the minFilter on mip level 0. createInfo.minLod = 0.0f; bool useMipMaps = GrSamplerState::Filter::kMipMap == samplerState.filter() && maxMipLevel > 0; createInfo.maxLod = !useMipMaps ? 0.0f : (float)(maxMipLevel); createInfo.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; createInfo.unnormalizedCoordinates = VK_FALSE; VkSampler sampler; GR_VK_CALL_ERRCHECK(gpu->vkInterface(), CreateSampler(gpu->device(), &createInfo, nullptr, &sampler)); return new GrVkSampler(sampler, GenerateKey(samplerState, maxMipLevel)); } void GrVkSampler::freeGPUData(const GrVkGpu* gpu) const { SkASSERT(fSampler); GR_VK_CALL(gpu->vkInterface(), DestroySampler(gpu->device(), fSampler, nullptr)); } uint16_t GrVkSampler::GenerateKey(const GrSamplerState& samplerState, uint32_t maxMipLevel) { const int kTileModeXShift = 2; const int kTileModeYShift = 4; const int kMipLevelShift = 6; SkASSERT(static_cast<int>(samplerState.filter()) <= 3); uint16_t key = static_cast<uint16_t>(samplerState.filter()); SkASSERT(static_cast<int>(samplerState.wrapModeX()) <= 4); key |= (static_cast<uint16_t>(samplerState.wrapModeX()) << kTileModeXShift); SkASSERT(static_cast<int>(samplerState.wrapModeY()) <= 4); key |= (static_cast<uint16_t>(samplerState.wrapModeY()) << kTileModeYShift); SkASSERT(maxMipLevel < 1024); key |= (maxMipLevel << kMipLevelShift); return key; }