/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrVkResourceProvider.h" #include "GrVkGpu.h" #include "GrProcessor.h" #include "GrRenderTargetPriv.h" // TODO: remove once refPipelineState gets passed stencil settings. #include "GrVkPipelineState.h" #include "GrVkPipelineStateBuilder.h" #include "SkOpts.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLProgramDataManager.h" #ifdef GR_PIPELINE_STATE_CACHE_STATS // Display pipeline state cache usage static const bool c_DisplayVkPipelineCache{false}; #endif struct GrVkResourceProvider::PipelineStateCache::Entry { Entry(GrVkGpu* gpu, GrVkPipelineState* pipelineState) : fGpu(gpu) , fPipelineState(pipelineState) {} ~Entry() { if (fPipelineState) { fPipelineState->freeGPUResources(fGpu); } } GrVkGpu* fGpu; std::unique_ptr<GrVkPipelineState> fPipelineState; }; GrVkResourceProvider::PipelineStateCache::PipelineStateCache(GrVkGpu* gpu) : fMap(kMaxEntries) , fGpu(gpu) #ifdef GR_PIPELINE_STATE_CACHE_STATS , fTotalRequests(0) , fCacheMisses(0) #endif {} GrVkResourceProvider::PipelineStateCache::~PipelineStateCache() { SkASSERT(0 == fMap.count()); // dump stats #ifdef GR_PIPELINE_STATE_CACHE_STATS if (c_DisplayVkPipelineCache) { SkDebugf("--- Pipeline State Cache ---\n"); SkDebugf("Total requests: %d\n", fTotalRequests); SkDebugf("Cache misses: %d\n", fCacheMisses); SkDebugf("Cache miss %%: %f\n", (fTotalRequests > 0) ? 100.f * fCacheMisses / fTotalRequests : 0.f); SkDebugf("---------------------\n"); } #endif } void GrVkResourceProvider::PipelineStateCache::abandon() { fMap.foreach([](std::unique_ptr<Entry>* e) { (*e)->fPipelineState->abandonGPUResources(); (*e)->fPipelineState = nullptr; }); fMap.reset(); } void GrVkResourceProvider::PipelineStateCache::release() { fMap.reset(); } GrVkPipelineState* GrVkResourceProvider::PipelineStateCache::refPipelineState( const GrPipeline& pipeline, const GrPrimitiveProcessor& primProc, GrPrimitiveType primitiveType, const GrVkRenderPass& renderPass) { #ifdef GR_PIPELINE_STATE_CACHE_STATS ++fTotalRequests; #endif GrStencilSettings stencil; if (pipeline.isStencilEnabled()) { GrRenderTarget* rt = pipeline.renderTarget(); // TODO: attach stencil and create settings during render target flush. SkASSERT(rt->renderTargetPriv().getStencilAttachment()); stencil.reset(*pipeline.getUserStencil(), pipeline.hasStencilClip(), rt->renderTargetPriv().numStencilBits()); } // Get GrVkProgramDesc GrVkPipelineState::Desc desc; if (!GrVkPipelineState::Desc::Build(&desc, primProc, pipeline, stencil, primitiveType, *fGpu->caps()->shaderCaps())) { GrCapsDebugf(fGpu->caps(), "Failed to build vk program descriptor!\n"); return nullptr; } desc.finalize(); std::unique_ptr<Entry>* entry = fMap.find(desc); if (!entry) { // Didn't find an origin-independent version, check with the specific origin GrSurfaceOrigin origin = pipeline.proxy()->origin(); desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin)); desc.finalize(); entry = fMap.find(desc); } if (!entry) { #ifdef GR_PIPELINE_STATE_CACHE_STATS ++fCacheMisses; #endif GrVkPipelineState* pipelineState( GrVkPipelineStateBuilder::CreatePipelineState(fGpu, pipeline, stencil, primProc, primitiveType, &desc, renderPass)); if (nullptr == pipelineState) { return nullptr; } entry = fMap.insert(desc, std::unique_ptr<Entry>(new Entry(fGpu, pipelineState))); return (*entry)->fPipelineState.get(); } return (*entry)->fPipelineState.get(); }