/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrMeshDrawOp_DEFINED #define GrMeshDrawOp_DEFINED #include "GrDrawOp.h" #include "GrGeometryProcessor.h" #include "GrMesh.h" #include "GrPendingProgramElement.h" #include "SkTLList.h" class GrCaps; class GrOpFlushState; /** * Base class for mesh-drawing GrDrawOps. */ class GrMeshDrawOp : public GrDrawOp { public: /** Abstract interface that represents a destination for a GrMeshDrawOp. */ class Target; protected: GrMeshDrawOp(uint32_t classID); /** Helper for rendering repeating meshes using a patterned index buffer. This class creates the space for the vertices and flushes the draws to the GrMeshDrawOp::Target. */ class PatternHelper { public: PatternHelper(GrPrimitiveType primitiveType) : fMesh(primitiveType) {} /** Returns the allocated storage for the vertices. The caller should populate the vertices before calling recordDraws(). */ void* init(Target*, size_t vertexStride, const GrBuffer*, int verticesPerRepetition, int indicesPerRepetition, int repeatCount); /** Call after init() to issue draws to the GrMeshDrawOp::Target.*/ void recordDraw(Target*, const GrGeometryProcessor*, const GrPipeline*); private: GrMesh fMesh; }; static const int kVerticesPerQuad = 4; static const int kIndicesPerQuad = 6; /** A specialization of InstanceHelper for quad rendering. */ class QuadHelper : private PatternHelper { public: QuadHelper() : INHERITED(GrPrimitiveType::kTriangles) {} /** Finds the cached quad index buffer and reserves vertex space. Returns nullptr on failure and on success a pointer to the vertex data that the caller should populate before calling recordDraws(). */ void* init(Target*, size_t vertexStride, int quadsToDraw); using PatternHelper::recordDraw; private: typedef PatternHelper INHERITED; }; private: void onPrepare(GrOpFlushState* state) final; void onExecute(GrOpFlushState* state) final; virtual void onPrepareDraws(Target*) = 0; typedef GrDrawOp INHERITED; }; class GrMeshDrawOp::Target { public: virtual ~Target() {} /** Adds a draw of a mesh. */ virtual void draw(const GrGeometryProcessor*, const GrPipeline*, const GrMesh&) = 0; /** * Makes space for vertex data. The returned pointer is the location where vertex data * should be written. On return the buffer that will hold the data as well as an offset into * the buffer (in 'vertexSize' units) where the data will be placed. */ virtual void* makeVertexSpace(size_t vertexSize, int vertexCount, const GrBuffer**, int* startVertex) = 0; /** * Makes space for index data. The returned pointer is the location where index data * should be written. On return the buffer that will hold the data as well as an offset into * the buffer (in uint16_t units) where the data will be placed. */ virtual uint16_t* makeIndexSpace(int indexCount, const GrBuffer**, int* startIndex) = 0; /** * This is similar to makeVertexSpace. It allows the caller to use up to 'actualVertexCount' * vertices in the returned pointer, which may exceed 'minVertexCount'. * 'fallbackVertexCount' is the maximum number of vertices that should be allocated if a new * buffer is allocated on behalf of this request. */ virtual void* makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, int fallbackVertexCount, const GrBuffer**, int* startVertex, int* actualVertexCount) = 0; /** * This is similar to makeIndexSpace. It allows the caller to use up to 'actualIndexCount' * indices in the returned pointer, which may exceed 'minIndexCount'. * 'fallbackIndexCount' is the maximum number of indices that should be allocated if a new * buffer is allocated on behalf of this request. */ virtual uint16_t* makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount, const GrBuffer**, int* startIndex, int* actualIndexCount) = 0; /** Helpers for ops which over-allocate and then return excess data to the pool. */ virtual void putBackIndices(int indices) = 0; virtual void putBackVertices(int vertices, size_t vertexStride) = 0; /** * Allocate space for a pipeline. The target ensures this pipeline lifetime is at least * as long as any deferred execution of draws added via draw(). * @tparam Args * @param args * @return */ template <typename... Args> GrPipeline* allocPipeline(Args&&... args) { return this->pipelineArena()->make<GrPipeline>(std::forward<Args>(args)...); } /** * Helper that makes a pipeline targeting the op's render target that incorporates the op's * GrAppliedClip. */ GrPipeline* makePipeline(uint32_t pipelineFlags, GrProcessorSet&& processorSet, GrAppliedClip&& clip) { GrPipeline::InitArgs pipelineArgs; pipelineArgs.fFlags = pipelineFlags; pipelineArgs.fProxy = this->proxy(); pipelineArgs.fDstProxy = this->dstProxy(); pipelineArgs.fCaps = &this->caps(); pipelineArgs.fResourceProvider = this->resourceProvider(); return this->allocPipeline(pipelineArgs, std::move(processorSet), std::move(clip)); } virtual GrRenderTargetProxy* proxy() const = 0; virtual GrAppliedClip detachAppliedClip() = 0; virtual const GrXferProcessor::DstProxy& dstProxy() const = 0; virtual GrResourceProvider* resourceProvider() const = 0; virtual const GrCaps& caps() const = 0; virtual GrDeferredUploadTarget* deferredUploadTarget() = 0; private: virtual SkArenaAlloc* pipelineArena() = 0; }; #endif