/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrMockGpu_DEFINED #define GrMockGpu_DEFINED #include "GrGpu.h" #include "GrRenderTarget.h" #include "GrSemaphore.h" #include "GrTexture.h" #include "SkTHash.h" class GrMockGpuRTCommandBuffer; struct GrMockOptions; class GrPipeline; class GrMockGpu : public GrGpu { public: static sk_sp<GrGpu> Make(GrBackendContext, const GrContextOptions&, GrContext*); static sk_sp<GrGpu> Make(const GrMockOptions*, const GrContextOptions&, GrContext*); ~GrMockGpu() override {} bool onGetReadPixelsInfo(GrSurface* srcSurface, GrSurfaceOrigin srcOrigin, int readWidth, int readHeight, size_t rowBytes, GrPixelConfig readConfig, DrawPreference*, ReadPixelTempDrawInfo*) override { return true; } bool onGetWritePixelsInfo(GrSurface* dstSurface, GrSurfaceOrigin dstOrigin, int width, int height, GrPixelConfig srcConfig, DrawPreference*, WritePixelTempDrawInfo*) override { return true; } void onQueryMultisampleSpecs(GrRenderTarget* rt, GrSurfaceOrigin, const GrStencilSettings&, int* effectiveSampleCnt, SamplePattern*) override { *effectiveSampleCnt = rt->numStencilSamples(); } GrGpuRTCommandBuffer* createCommandBuffer( GrRenderTarget*, GrSurfaceOrigin, const GrGpuRTCommandBuffer::LoadAndStoreInfo&, const GrGpuRTCommandBuffer::StencilLoadAndStoreInfo&) override; GrGpuTextureCommandBuffer* createCommandBuffer(GrTexture*, GrSurfaceOrigin) override; GrFence SK_WARN_UNUSED_RESULT insertFence() override { return 0; } bool waitFence(GrFence, uint64_t) override { return true; } void deleteFence(GrFence) const override {} sk_sp<GrSemaphore> SK_WARN_UNUSED_RESULT makeSemaphore(bool isOwned) override { return nullptr; } sk_sp<GrSemaphore> wrapBackendSemaphore(const GrBackendSemaphore& semaphore, GrResourceProvider::SemaphoreWrapType wrapType, GrWrapOwnership ownership) override { return nullptr; } void insertSemaphore(sk_sp<GrSemaphore> semaphore, bool flush) override {} void waitSemaphore(sk_sp<GrSemaphore> semaphore) override {} sk_sp<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override { return nullptr; } void submitCommandBuffer(const GrMockGpuRTCommandBuffer*); private: GrMockGpu(GrContext* context, const GrMockOptions&, const GrContextOptions&); void onResetContext(uint32_t resetBits) override {} void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} sk_sp<GrTexture> onCreateTexture(const GrSurfaceDesc&, SkBudgeted, const GrMipLevel texels[], int mipLevelCount) override; sk_sp<GrTexture> onWrapBackendTexture(const GrBackendTexture&, GrWrapOwnership) override { return nullptr; } sk_sp<GrTexture> onWrapRenderableBackendTexture(const GrBackendTexture&, int sampleCnt, GrWrapOwnership) override { return nullptr; } sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTarget&) override { return nullptr; } sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&, int sampleCnt) override { return nullptr; } GrBuffer* onCreateBuffer(size_t sizeInBytes, GrBufferType, GrAccessPattern, const void*) override; bool onReadPixels(GrSurface* surface, GrSurfaceOrigin, int left, int top, int width, int height, GrPixelConfig, void* buffer, size_t rowBytes) override { return true; } bool onWritePixels(GrSurface* surface, GrSurfaceOrigin, int left, int top, int width, int height, GrPixelConfig config, const GrMipLevel texels[], int mipLevelCount) override { return true; } bool onTransferPixels(GrTexture* texture, int left, int top, int width, int height, GrPixelConfig config, GrBuffer* transferBuffer, size_t offset, size_t rowBytes) override { return true; } void onResolveRenderTarget(GrRenderTarget* target, GrSurfaceOrigin) override { return; } bool onCopySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin, GrSurface* src, GrSurfaceOrigin srcOrigin, const SkIRect& srcRect, const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) override { return true; } void onFinishFlush(bool insertedSemaphores) override {} GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*, int width, int height) override; void clearStencil(GrRenderTarget*, int clearValue) override {} GrBackendTexture createTestingOnlyBackendTexture(void* pixels, int w, int h, GrPixelConfig, bool isRT, GrMipMapped) override; bool isTestingOnlyBackendTexture(const GrBackendTexture&) const override; void deleteTestingOnlyBackendTexture(GrBackendTexture*, bool abandonTexture = false) override; void testingOnly_flushGpuAndSync() override {} static int NextInternalTextureID(); static int NextExternalTextureID(); SkTHashSet<int> fOutstandingTestingOnlyTextureIDs; typedef GrGpu INHERITED; }; #endif